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ANTHONY BURNS
COMMUNITY WRITER
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"Overall I think this is an interesting topic that will become more and more important until the majority of  Console games are purchased digitally, allowing publishers to side-step the rental market altogether. I do disagree with your Fifth point that the used market represents money the publishers would have never had a chance to get in the first place. This is wrong when it comes to the most popular titles, these also being the titles most likely to have an online-pass, that are purchased in the millions upfront and then traded in toward another title or cash. One initial unit sold can eventually account for many times that number of people who actually play the game. The publisher has a right to try and get money from each purchase. The example that you gave for Rage is perfect in my mind(except i feel the opposite). Wall-off a section of content that is not integral to the main story, give people the option to pay for it upfront as a new copy or as an unlock code, if they don't want to play that content they don't have to. This way Gamestop can sell the used copy as many times as they are able to and the publisher does not lose revenue to a company that puts their used copy right next to the new one and asks customers, "would you like to buy that used for $5-10 less", everytime.

P.S. Sports games are going about this the worst way possible with the inability to play online unless you buy the online pass."

Tuesday, August 23, 2011
"The one, possibly major, point that you are not taking into account is the "far-future" setting COD could jump to. I believe that this alone, if done right, could add another three years to the franchise life-span. If that happens and COD takes place in some Starship Troopers universe it probably would not be the next iteration(2011). That in my opinion would put the next death knell for COD around 2015. 

 A PERFECT TIME TO GO BACK TO WW2 AND BRING OUT  "THE CALL OF DUTY"

or not."

Thursday, February 10, 2011