Game Journalist: Is it all Fun and Games?
Written by Christopher Quach   

Editor's note: Once I learned that you can never please the vocal minority, my life as a game reviewer got much easier. It's not easy to do, and the insults still sting, but I try to ignore the idiots and go on with my life. - Aaron


"Game Journalist" is a title we would all love to carry around our neck. The image of meeting bright minds in the industry, reporting back on major gaming events, and playing games before they are released to the general public is enough to spark the excitement of any game enthusiast.

But recent articles and podcasts have left me thinking that maybe, just maybe, general consumers fail to realize that game journalism isn’t all fun and games.

I have absolute respect for any review written.

Why?

Because being objective is difficult to achieve in such a subjective experience. For the consumer, a review should reflect the quality of the game, and ultimately state whether it provides value for money. However, the review can be perceived as a reflection of the author himself as opposed to the reflection of his opinion.

Unlike other forms of reviews, game reviews have a distinct challenge to overcome. The element that complicates a game review is the existence of the fanboy.

The problem I often hear when a reader/listener disagrees with a game journalist’s score stems more from the divide between platforms rather than taste. The remarks often accuse the journalist of being biased or even worse, consorting with the publishers for "x" gains.

Maybe its naïve of me, but game reviews aim to be an honest reflection of an individual’s opinion and not the individual.

I heard a recent podcast where a game journalist had to defend/explain the score he gave for Uncharted 2 (which was slightly lower than Gears of War 2). The rebuke was targeted at the journalist’s perception that Uncharted 2 was "more of the same." The uproar grew because Gears 2 scored slightly higher and the aggrieved individuals questioned this because "wasn’t Gears 2 also ‘more of the same’?"

What I find strange is how an audience can leap to the conclusion that a journalist rated one game lower or higher than its competitors based on the platform for which it was released.

Sadly, this isn’t the first time I’ve come across game journalists having to defend their opinion and express to the gaming community that they are not Xbox fans or PlayStation fans.

Game reviews have a difficult tight-rope to negotiate because it is the gaming community that is divided between platforms, and not the journalists. Unlike the music or film industry, exclusivity seems to have a profound affect on the audience’s reaction to a game review.

With so many wonderful games soon to be released, the question of which one to buy can be an extremely difficult one to answer. The consumer will undoubtedly refer to the opinion of game journalists to help them make the right decision.

The comments, made by the few, that there is a bias factor in-play is illogical and is a personal attack on the journalist and not the article.

Reviews are written to help you make an informed decision. I don’t think game journalists make a point to factor if the game is an Xbox 360 or PS3 exclusive into their score.

In the end, most journalists review for the broader readership and not for the publisher or their love of a platform. If you're unable to hold the belief that game journalists -- as a whole -- are honest and aiming to help you make the right choice, than maybe you should reconsider reading reviews and listening to podcasts.

Why does the industry place so much emphasis on ratings?

In regards to the ‘hardcore’ fans, if the game is spectacular then it’s going to sell regardless if it scored a 9.3, a 9.5 or even a 10.

Comments (11)

That last picture cracked me up. Nice article. It's a thankless job to be sure.
Aaron Thomas , November 03, 2009
Like all gigs in journalism, it can be a difficult job. You face more work than you can handle, and journalism traditionally pays less than other college-educated jobs because of the "privilege" of working in the media. It's often a thankless toil, complete with long hours and work on holidays and nights.

However, it's an honor to be a journalist and serve the public -- be it the news/sports public in my previous career or the gaming public in my current gig. I strive to do my best not only because that's the way I am, but because I know people trust me, and I have to earn that trust every day and show I'm worthy of it.
Jason Wilson , November 03, 2009
Nice article! It's insane all the crap game journalists have to put up with. I've never understood why people send death threats over a review score, especially if it's only something as "bad" as an 8 out of 10. More people need to realize that a score is simply a number, and the content in the review is what's really important.
Brian Shirk , November 03, 2009
Not necessarily dealing with your article, but I'm posting for the first time in a while to share my views.

As of late, I've withdrew myself from games "journalism". I no longer read reviews. I no longer read previews. I no longer buy games on release date, I wait for them to go down in price. I no longer read comments on any articles whatsoever, for it just angers me. Games journalism and the community that has grown around it dilutes something I love and that's why I've turned away from it. Would you believe it if I told you that I actually enjoy games more than I did previously because I don't follow all this games coverage? I no longer get intensely critical like before (not to say I don't get a little critical), but I don't care about scoresIn a time where we are inundated with this stuff, I now refrain. All you need is Bitmob's news blips, that's about as much as I can convince myself to really care any more. I now solely read Bitmob, GameInformer.com occasionally and the Gamasutra Network (Gamasutra, IndieGames Weblog, GamerBytes, FingerGaming), listen to podcasts (Mobcast, Geekbox, Rebel FM, IdleThumbs, PSNation, Out of the Game, GameInformer Podcast and CO-OP if you're curious) and even read more magazines(PTOM, GameDeveloper, GameInformer... maybe even the forthcoming EGM... it's a much more relaxed pace with better writing). I follow some indie developers and watch dev diaries occasionally, but that that's it. The filter that is games journalism utterly crushed my love of video games following it for all those years, and that's why a place like Bitmob is so refreshing. It's relaxed, it talks about actual issues and the stuff on here is actually well-written from people who simply love games. That's all I need.
Nick Gates , November 03, 2009
Um, reviews aren't journalism. Rehashing press releases isn't journalism. Chasing a story at all hours of the night is journalism.
Lucas Goudie , November 03, 2009
It might not be your definition of journalism Lucas, but: Journalism is the craft of conveying news, descriptive material and comment via media including newspapers, magazines, radio, television, mobile phone and the internet.
Aaron Thomas , November 03, 2009
I love writing about games as a hobby but doing it for real seems like a nightmare. I have much respect for anyone who works in the industry, you've got to have some thick skin to deal with all the stupidity rampant amongst the gaming community.

As for game reviews, I rarely read them anymore, haven't cared for scores since I was 14. Man would I be glad to see scores go away, but sadly I don't think they ever will. Maybe everyone in the industry should just get together and refuse to score anything anymore. People cant rage over something that isn't there. :p
Aaron Betts , November 04, 2009
Thanks for all your thoughts smilies/cheesy.gif

Sometime I wonder if those vocal minorities understand the time it takes a journalist to review the game and the steps are more than just "playing".

It's bizarre to see so many aspects of the gaming industry get heckled by the community it serves. Developers get trashed for releasing games too late - I wonder if these groups even understand the processes that have to be overcome for the game to even hit store shelves.

As for ratings, I do believe they have too great an influence on the industry. I hope this issue can be addressed as i think it causes problems ranging from journalistic views attacked over insignificant differences to game development teams all worried about the score.

Real people giving real time for us - that alone calls for some level of respect.
Christopher Quach , November 04, 2009
You're right, there's way too much hate in this industry. Like Nick said, it's far too easy to become consumed by it - it's almost impossible to avoid.
Aaron Thomas , November 04, 2009
So funny and true... I recently posted my "Wii Just Isn't for Mii" story on N4G and a Nintendo Fanboy told me I should hang myself.

Apparently, if I don't love the Wii I should not be allowed to live.

Nice article Christopher.
Tony DaSilva , November 04, 2009
I've worked many jobs over the years including blogging, freelance reviews, and video game retail. One thing I always stressed to customers was that a rating on a game is ONE PERSONS OPINION. Yes, there are magazines that give a second opinion. However, it is still the thoughts and opinions of one person's experience. People need to remember that. Games are a personal choice on what you like and don't like. So ratings should not be the only thing that decides if you buy a game. However if you see multiple sites, magazines, etc. saying it's a 1 (think Leisure Suit Larry), then you may want to rent it first.
Chelsea O'Neill , November 04, 2009

Write comment

You must be logged in to post a comment. Please register if you do not have an account yet.

 


On Bitmob
Home
Mobfeed
Podcasts
Copyright Bitmob Media 2009

SITE DESIGN BY Karen Chu