It It's just a rumor, but with E3 looming so close, I wouldn't be too surprised. The rumor started (an ended) with a leak in the Bungie.net forum search...


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It doesn't matter wether it's an alien invasion, a world war, a gateway to hell, or a zombie plague, in video games, the fate of the world and all of its inhabitants always seems to be in your hands. Why do games assume we want that kind of responsibility all the time? I have enough responsibilities to worry about in real life, why would I want to take on even bigger ones? Maybe in Call of Duty 2 I decide I don't like the world as it is and side with the Nazis. Perhaps the Master Chief is just sick and tired of fighting the same fight against the Covenant over and over again, and just wants to retire to a peaceful beach villa in the south of France, drinking fine Merlot and eating fresh baguette. That's why we should have more choice in games, but not the kind of pretentious choices that affect that pathetic Naughty or Nice meter found in increasingly more games these days, but choices that affect more then just wether the games' towns people are scared of me or not. 


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