If you are a company/band/anything important.


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Resident Evil came to the world of downloads stateside this week via the PSN.  The two most expensive PS1 classics now are Castlevania: Symphony of the Night and Resident Evil at $9.99. One of these games deserves the price tag, the other I own four times over.


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My post earlier was the start of my focus on how much games end up costing once they are perceived to be rare.


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Ever notice that the most bizarre titles end up costing three times their original launch price when they are deemed 'rare' or valuable? What makes a game valuable?


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Mirror's Edge sounded so promising when I first read about it. The footage was impressive, so clean and daring. It was impossible for me, at the time, to consider what a mess it would end up. I enjoy Mirror's Edge and still play it occasionally, but I am not going to say that it is absolutely without fault. It has several, the most glaring issue being the combat system.


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In-game billboards scattered throughout the Neon district of Empire City depict ads for the game store "Game Nuts."


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I live in Arkansas. My stint in the land of Walmart/Tyson is nearly at an end, but it has taught me valuable lessons about games. The following is my top 10 list of all the strange things I've heard while working in a variety of game stores in the area. 


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Every gamer has that game they will defend beyond reason. It is hardly ever the same, and the origins of their devotion differ from one brilliant play-through to one amazing birthday.  No matter the reason, the chosen game lives on through its champion and is occasionally so fanatically defended that sense leaves the situation entirely.


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Working at a store that sells primarily used retro product has introduced me to the very worst of knock-off technology.


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EA Active has changed my gaming habits. My Fiance decided we needed to bring Active into our lives to add an extra element in our quest to finally get back in shape.


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My thoughts on Bionic Commando have been accurately captured by the following video.


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I am in an age group vehemently targeted by developers. I am 20, moderately tech savvy,  and in possession of all current-gen consoles, all of which are connected to an intermittently reliable broadband connection.  What I am not is swayed by the call of the hoard.


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