Shortly before the Bitmob Best of 2009 event, I wrote this piece on my three games from 2008 that lasted the longest into 2009. Here's the winner.
June's Battlefield: Bad Company wins for the completely arbitrary reason that releasing DLC in '09 is cheating.
The campaign was enjoyable in a dumb, Die Hard way. Whatever – multiplayer is where it's at.
I can switch to the twitchy assault class when I get bored of the tense sniping; or to the support class if I want to help my squaddies; or the specialist or demo classes to blow some holes in the destructible landscape.
“Battlefield Moments” occur frequently in Bad Company. It's one of the few justifiable marketing terms for games.
Mining the road at the first defence point on Oasis, waiting for a tank then hiding in the craters is honestly the most fun I've had in a multi-player shooter. And it never gets old.