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AARON EKMAN
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COMMENTS BY THIS AUTHOR (5)
"t's awesome. Way too difficult for me, but did make me envious of PC gamers, having played L4D only on a 360 m"
Monday, January 11, 2010
"at article. I agree. Of course, Netflix doesn't work on Canadian 360's, so mines on even"
Tuesday, November 24, 2009
"at article. I've spent far too much money over the last 2-3 years trying to repopulate my gaming shelf with titles I used to have when I was a kid - only to find out that I rarely play those games again, because most of them haven't aged well. It's nice to have them though. Quite often, just seeing them up on the shelf is enough to trigger a good trip down memory lane. It also satisfies my collector's itch somewhat. I've had a great time trying to assemble game collections for the Sega CD and the Dreamcast - both for different reasons. The Sega CD, because, as bad as so many of those games were, they definitely trigger a lot of memories. I was the only one in my neighbourhood stupid enough to buy a Sega CD add-on, so for at least one summer, my house was a popular attraction, and a lot of fun multiplayer memories stem from that. Also, the entire Sega-CD library is a manageable number for a collector. The Dreamcast, also because the library size is manageable, but mostly because the games are really good. I'd already given up on Sega by the time the Dreamcast came out, (having been burned on the 32X) and I missed out on that entire generation. Going back and finding so many solid gems I'd never played has a real treasure-hunting appeal to it. Does this hurt the industry? I guess that argument could be made. But I've never bought games, or movies for that matter, because I felt a need to prop up the industry. There's a truckload of crap flooding the market right now, and quite frankly, the industry could probably use a few bankruptcies to raise the quality average a bit. Some of the major developers may be running through a tough period right now, and some of them may not make it through the recession, but games aren't going away anytime soon. Tetris was created without a profit motive behind it, and as long as there are people out there who can tell computers what to do with a programming language, games will be the bonus offspring. There is a growing market out there for small, quality, inexpensive downloadable games. It may signal challenging times for the multi-million dollar game studios, but I'm excited to see how it changes the industry. A big part of me hopes that the new market access provided to smaller startup 1-2 person development shops will bring retro-loving gamers closer than ever to that feeling we experienced during the 8-bit era. Exciting"
Monday, October 05, 2009
"a... a"
Tuesday, September 15, 2009
"... really great to see a late release at such an accessible price. Every other game released for the DC since 2007 has been at least twice this much. Really ex"
Tuesday, September 15, 2009