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"ove QTEs when they are implemented well, as long as they dont jar you out of the game, they can add a certain level of cinamatic flair that no developers could ever feasably pull off in engine (im looking at you Rob, seriously, wtf?) without it being hindered visually or physi"
Monday, January 25, 2010
"er Turbo HDR is easily one of the best fighting games ever made, an HD uprez of 3rd Strike on Live and PSN with the same netcode as HDR would be fantastic, make it happen Capcom, and do up CVS2 while your at it, SF4 has NOTHING on these"
Sunday, January 24, 2010
"still suprised that our library did this, im gonna have to pop in after work one of these days and take a loo"
Wednesday, January 20, 2010
"ctly, a GAME that is not afraid of being exactly that, a game. Fun isolated challenges, classic pattern based boss fights, they took all the stuff that made the "classics" fun and put it together.
I had alot of "fun" with this game, something that seems to lack all to much these days with new titles.
Another ace article goo"
Wednesday, January 20, 2010
