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NATHAN SCHMIG
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COMMENTS BY THIS AUTHOR (19)
"My wife always mocks me when she finds out I'm playing a game on easy.  She finally got around to playing the God of War series, and while she's not up to attempting God mode, she beat the first one on normal difficulty, and is well into part II.  

She has the patience and skill for platformers I lack, she's my equal at Tetris Attack, and in co-op Resistance she had my back.  I love her madly, and that's a fack....  That's right, I should be writing gamer greeting cards.

I guess I'm spoiled.  I've grown so used to gaming with my wife, son, and two daughters, I take it for granted.  My wife and kids actually play videogames more than I do, yet, somehow, I'm the gamer nerd.

A couple tips for those looking to introduce or expand someone's interest in gaming:

Skip competitive Madden unless you are evenly matched and interested.  In fact, you might want to skip competitive anything, and focus on cooperative gaming.

Start simple - My wife and I got her sixty-something-year-old total non-gamer parents to laugh and have fun playing Gran Turismo - Oval track, split screen, one button for gas, joystick for steering, and lots of encouragement.

Lots of encouragement.  Lots of encouragement.  Lots of encouragement.

For God's sake, if you tend toward trash talking, BITE YOUR TOUNGE!  No one likes not being good at something, but everyone hates having their face rubbed in it.

Whatever you do, HAVE FUN.  They're games.  They're supposed to be fun.

Loved the article - gotta go!"

Tuesday, February 08, 2011
"Great article.  I'm with Evan - keep it coming.  I'm a front-projection guy myself, so it will probably be some time before I can convince my wife that we really, truly need a 3D projector (front projection + 3D - high end PC x the square root of poor = not a chance over wife's dead body), but I love the effect in theaters, and can't wait to try it in games."
Wednesday, November 10, 2010
"I completely agree with Billy's sentiments regarding online unlockables in the COD series.  Martyrdom, claymores, sleight of hand, iron lungs, overkill, fragx3 - these perks can make online play unfriendly and seem terribly unfair to a novice player.  When I started playing COD4 online I couldn't fathom the design choice to give the best and most dangerous weapons and perks to those who needed them the least."
Tuesday, November 09, 2010
"My face will make those shades look GOOD.  ...and now my wife stands behind me and laughs."
Tuesday, November 09, 2010
"I love you, too, Bitmob.  Right after you good people started this site up, I was wondering if I could and how to donate to your site.  Thanks for this heads up.  I check the mobfeed daily for the most interesting articles on gaming I have read anywhere.  Thanks, again - now I'm gonna go give a little..."
Friday, November 05, 2010
"Who would've thought my old hometown of Milbank would harbor someone so virtually neglectful.  I imagine there have been illicit Pokemon tournaments being held out behind the Lantern Inn, perhaps with the virtual losers winding up at Ol' Mill meats across the street - I shudder to think.  My biggest question, though, would be...  Where the hell are you gonna get your hands on virtual pets in Milbank?  Alco?  Not the greatest selection, and their prices aren't the best.  Food and Fuel?  Mostly only rentals.  No - they should be watching for virtual shipments from Watertown - it's only 45 or so minutes away."
Tuesday, July 20, 2010
""Elf needs food badly."  - Gauntlet

"Intruder alert!  Intruder alert!  The humanoid must not escape!"  - Berzerk

"@!#?@!"  - Q*Bert

"Welcome aboard, Captain."  Sega's Star Trek arcade machine

"Use the Force, Luke!"  Star Wars Arcade"

Monday, July 12, 2010
"Great post.  Unfortunately, I find myself in the same boat.  I love multiplayer gaming.  I hate gaming online for the reasons you gave above.  One thing I find particularly distressing these days is the lack of offline splitscreen multiplayer and lan play on console games - particularly on the PS3.  We have three PS3s in our house connected through our network, but the only game we can play via lan is Warhawk - a great game, but the only one.  Killzone 2 has an excellent skirmish mode with bots, but can only be played single player.  We could play online together, but our internet connection out here in the boonies is too slow for three systems.

I understand the online multiplayer focus, but I wish there were more local options, because while I do have plenty of family and friends who are into gaming, like you, none of them play online for various reasons, and our schedules don't coincide even if they did.

This lack of local multiplayer and the meat grinder of online play which throws new players (or those who don't have 40 hours a week to play) to the wolves have combined into my greatest disappointment with the current generation of consoles - I want to play these great games with my family and friends, and more often than not, I can't.

On a positive note, I had an idea for an online multiplayer mode for first person shooters which could be fun and balance the play experience so new players and veterans could play together and have fun, and offer it FREE TO THE WORLD if someone would implement it:

When Goldeneye for the N64 was consuming my and my friend's time, we ran into the problem of having fun playing with new players.  The experienced players could hunt each other and have fun, but those who were just starting were just getting slaughtered unless the veterans would hold back - until we realized we could adjust health between matches, and created our own rule:  If you came in first, you went down one level in health, if you came in last, you went up one level, and the two in the middle stayed the same.  After a few matches, the play balanced out with the best players running around at -10 health and could be killed with a slap, and the worst/newest players at +10 could take a rocket to the face and keep coming at you.  Everyone had fun and could play their best without the need to take it easy on each other.

An optional online multilplayer mode could be created for a FPS in the same way, with the best players having the least health and weakest weapons, but earning the most ranking points per kill (and maybe extra points for staying alive), and the worst having greater health and better weapons, but earning far less ranking points per kill.  In this way, everyone can play to the best of their ability, everyone is getting kills and feeling like they're accomplishing something in the game, and EVERYONE gets to have FUN.

 

Of course, while I'm wishing, I'll take a pony named Speckles and a Ferrari, too...."

Sunday, July 11, 2010
"This article reminded me of (of all things) old-school Gamepro reviews - specifically, the "Fun Factor" rating, with the goofy faces.  I never picked up many Gamepro mags (I sold my gamer's soul to EGM long, long ago), but I do remember reading a few issues, and seeing reviews in which the "Sound" and "Graphics" scores were very low, and even the "Controls" score not being great, but the "Fun Factor" was maxed out.

Regarding my immortal soul and Electronic Gaming Monthly, much of my EGM mad love came from the three member review crew scores, not because they frequently reached a consensus in their review scores, but because they frequently had radically differing scores, and were able to explain their differences.  Often, one reviewer would be the odd man out, either loving or hating a game in the face of the other two reviewers.  More often than not, that reviewer's opinion came down to how much FUN they had playing the game.

I'm with you, Siri.  While a critical analysis of a game's elements is important in a review, I have found that most of my favorite reviews and articles written about specific games and games in general have related the reviewer's personal experience with the game, in all of their flawed, numberless, non-quantifiable prose.  In other words, a review can seem empty without mentioning how much FUN it was.  When a reviewer writes about how they hated the story, and how a game is flawed, but they stayed up all night playing and only stopped because they had to make their deadline, that speaks more to me about the game than a dry write-up any day.  

Oh, and you former (and now current - Hooray!) EGM staffers, it's YOUR fault my wife beats up on me in Tetris Attack, and why Soul Calibur on the Dreamcast sucked away large chunks of my life.  These are two games I picked up not for their review scores (which were excellent, admittedly), but because I read, month after month between articles in EGM, how these games were causing you to lose sleep and work time."

Saturday, July 10, 2010
"This is the first idea for a game that has even mildly interested me in the Kinect.  Tomb Raider/Indiana Jones, with the ability to move around in the environment and interact with objects - too cool.  

I remember reading in EGM years ago about one writer's idea for a game, "Firefighter Fighter," I believe, and it actually seemed like it would work.  Sometimes I wish game designers would peruse game sites for good ideas to outright steal from gamers, if only because I would love these games to see the light of day.

Of course, as long as I'm wishing, I want a pony named Speckles, too."

Tuesday, June 15, 2010
"lets just end this. I'm not sure how different our opinions really are anyway. It just seems like you just don't care as much about the issue. So we should just shift back to video games." Agreed. We're arguing in circles. Video games are awesome. ...pie, also awesome. Di"
Monday, August 24, 2009
"ave the right to not put money into the pocket of someone who spouts, "Laws against homosexual behavior should remain on the books, not to be indiscriminately enforced against anyone who happens to be caught violating them, but to be used when necessary to [b]send a clear message that those who flagrantly violate society's regulation of sexual behavior cannot be permitted to remain as acceptable, equal citizens within that society.[/b]" Yes, the man has a right to his opinion. Yes, this is a free country, and he has a right to say and write what he pleases as guaranteed under the Constitution. But in order for democracy to work, we must not simply exercise "our right to laugh at him." If we as citizens truly believe his comments to be in error, it is our [i]responsibility[/i] to not just silently shake our heads in disgust, but to [i]actively[/i] stand and speak in opposition, even if it means standing and speaking alone. I was unaware of Mr. Card's involvement with [i]Shadow Complex[/i], and, admittedly, had no real intention of playing the game before reading Alex's article. However, I now possess more information, and can therefore make a more informed decision. If I had purchased the game and only found out now about how it benefited Mr. Card, and that Mr. Card was on the board of directors of the National Organization for Marriage, I don't think I would be happy about it. I personally believe it is one thing to disagree with or not approve of other people, yet another thing completely to deny them of their rights or liberty simply because I don't like it. To clarify, for example, I am not a fan of handguns. Unlike rifles and/or shotguns, which can and are often primarily designed for hunting, pistols are primarily designed for the sole purpose of shooting human beings. However, I should pause and question VERY carefully before denying someone else the right to own one based on my distaste alone. I don't mean to come off like a jerk, Lance. I think these sort of articles and comments are why I love Bitmob - free and open exchange of carefully thought out, honest ideas respectfully exch"
Sunday, August 23, 2009