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DAN ZDZIARSKI
COMMUNITY WRITER
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"thing that irritated me the most about the critiques of Infinite Undiscovery was when "journalists" and general haters bashed the game to no end, stating that the game's story was cliche. Now unless the general "saving the nation/world/etc." thing has become cliche (which would also incriminate most other games out there, by the way) I don't see how anyone can believe Infinite Undiscovery's story to be cliche. Sure, again, it was "saving the world", but the details- especially in regards to who Capell and Sigmund are and how they fit in with each other- are nothing like any other game I've played. I'm fairly certain that most of the hate came from cynical "journalists" who say the same about any RPG that comes down the pipe. With them come their "messageboard minions" who hate everything they're told to hate in reviews, since convincing themselves that they don't want something is cheaper than buying games and finding out for themselves. Infinite Undiscovery was a very good ga"
Monday, May 11, 2009