Batman: Arkham Asylum -- It's for Japanophiles, Too!

Batman

I first heard about Batman: Arkham Asylum last year from noted 1UP American comic-book fans Philip Kollar and Ryan Scott, so forgive me if I took their initial enthusiasm with a grain of salt. But after pretty much every single gaming-journalism friend and acquaintance started raving about the game last week, I knew that Philip and Ryan hadn't been spewing rose-colored fanboy drivel.

Despite my well-chronicled Japanophile roots, I'm not too proud to cross over to the "dark side" and -- gasp! -- buy a game starring an American comic-book hero. And even though I'm only a few hours in, it's clear the game's not quite as "Western" as you'd think, anyway: London-based Rocksteady's definitely been influenced by Japanese action titles like Resident Evil and Metal Gear Solid.

Here's the thing, though: The younger, even more Japanophilic version of myself would've dismissed this game on (misguided) principle. And I'd imagine that today's versions of my 14-year-old self are continuing that selfish tradition.

As a young teenager, though, I felt like I was constantly raging against the machine of American pop culture. After all, American culture was responsible for creating the toxic high school environment I had to endure every day (it wasn't, of course, but this is how the teen mind works!). But Japanese culture was my salvation. Their nerd culture was admired. Game developers, not burly athletes, were hailed as gods -- EGM even told me so!

Never mind that in reality, otaku in Japan are probably bullied even worse than in America -- tell that to a 14-year-old teenager who'd never been to Japan and viewed it as this weird panacea to all of life's problems! And that's why I would've dismissed Batman: Arkham Asylum out of hand back in the day: American superheroes were the epitome of the machine I was raging against.

While I'll probably always stay a bit partial to Japanese-developed games, I feel like I'm a bit more open-minded than most these days. I play Western first-person shooters. I play Western sports games. I want to play good games, period -- regardless of their genre or country of origin.

I get the sense that others aren't so open-minded, though. After all, which games were derided most in the latter-day EGM? (Hint: It wasn't first-person shooters!) And Bitmob honcho Dan "Shoe" Hsu has stated on multiple occasions that he won't touch Japanese role-playing games anymore because of the overlong dialogue and cookie-cutter character designs (this from a dude who'll tolerate hours upon hours of Japanese-designed talking heads in Advance Wars, though!).

Sure, I'll be the first to admit that the genre has its share of clichéd clunkers. But I've often felt that if some of those anti-JRPGers would put aside their prejudice and try out some of the better games in the genre -- Persona and Tales of Vesperia, to name just two -- they might just be surprised at how much they enjoy them. Hey, I learned to stop the hate -- maybe the other side can, too.

Comments (11)

I want to play good games, period -- regardless of their genre or country of origin.

Aww, bringing a tear to my eye there, Fitch.
Is it so wrong to like games regardless of country of origin? They all have their specialties. In fact, we touch on this very topic on tomorrow's Mobcast!
Greg Ford , August 30, 2009
OK, if I HAD to give one recent Japanese RPG a try, which one should it be? Keep in mind this is coming from a guy who's given FF10 multiple tries and kept giving up due to lack of interest.

Or I can just go back and play more Advance Wars.
Dan Hsu , August 30, 2009
Keep in mind this is coming from a guy who's given FF10 multiple tries and kept giving up due to lack of interest.

@Dan

As a person who wants to like J-RPGS but rarely does I'd say try one of the newer Persona games or FFXII. I personally think that FF10 represents the absolute worst of the Final Fantasy games, especially with the horrendous Blitzball segments, gross misuse (borderline offensive) of christian terminology and completely unlikable, whining lead character.
Justin Goers , August 30, 2009
@Shoe - Paper Mario 2
Lance Darnell , August 30, 2009
This story never goes anywhere. You introduce the point that Rocksteady was influenced by Japanese action titles in the second paragraph but then that's it. Following that are six paragraphs that trail off into God knows what. I read this three times to makes sure I wasn't missing something.

This story gave me literary blue balls.
Alain-Christian Seraphin , August 30, 2009
This is a really interesting topic and a great read. I had never felt that way about anything, really, so it's a foreign concept to me. I've always just liked good games, regardless of who developed them, or where they came from.

@ Shoe - Maybe you'll see this, maybe you won't, but I recommend Valkyrie Profile.
J. Cosmo Cohen , August 31, 2009
I've played Valkyrie Profile -- really dig it. I'm talking more about an RPG, though....
Dan Hsu , August 31, 2009
@ Shoe - Valkyrie Profile isn't an RPG? Hmm, maybe I'm confused...do you mean more like a traditional RPG?
J. Cosmo Cohen , August 31, 2009
How about Crisis Core: FF7, or Mother3? Or for a bit more action in your RPG, Demon's Souls is 100% win.
Christopher Buchanan , August 31, 2009
Oh, oops, I screwed up. I thought you were referring to Valkyria Chronicles for some stupid reason.

@ Shoe - Valkyrie Profile isn't an RPG? Hmm, maybe I'm confused...do you mean more like a traditional RPG?
Dan Hsu , September 01, 2009
@ Shoe - Stupid videogames and their similar names! smilies/grin.gif
J. Cosmo Cohen , September 01, 2009

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