Best Plot (That Didn't Matter) of 2009: Professor Layton and the Diabolical Box

 

People do not play Professor Layton games for the plots; they play them for the puzzles. Or, in the case of certain puzzles, people play Layton games because they hate themselves. Regardless, any attempt to provide context to "I haff tvelve metchsteek" can only be considered a bonus. Professor Layton and the Diabolical Box tells a halfway interesting (and surprisingly moving) story between slider puzzles and eye-crossing "Spot the Difference" exercises, which is all the more impressive considering the game would be equally fun with no narrative at all.

 There was some pretty heavy competition for this one between Diabolical Box and Uncharted 2 (flame on!), but I had to go with the game in which one of the cases is called, simply, "Vampire."

Comments (5)

I still haven't played a Professor Layton game. It's nice to know that there's some plot, even if it doesn't matter much.
Brian Shirk , January 04, 2010
While I loved Diabolical Box, I thought it's plot was really crappy compared to Curious Village.

What were they thinking with the whole Don Paolo part? Did they forget to resolve that or something?
Chas Guidry , January 05, 2010
@Chas - I think that's why I liked it. I thought the "twist" of Curious Village was a little predictable, but the developments in Diabolical Box were so random (and often all-out crazy) that there was no way of telling where it was going.

Don Paolo is The Recurring Villain; they have to put him in there somewhere.
Evan Killham , January 05, 2010
I suppose, but Paolo's part was practically transparent, and then totally non-existent.

Then we come to find out that they were all just high. smilies/cheesy.gif
Chas Guidry , January 05, 2010
Dude! Spoilers! smilies/cheesy.gif
Evan Killham , January 05, 2010

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