ADAM BLOOM
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COMMENTS BY THIS AUTHOR (67)
"Muscle-bound, half-dressed male characters are also power fantasties for men as much, if not more, than they are sexual fantasies for women."
Monday, May 14, 2012
"How do they hurt the honest consumer? The honest consumer will buy games new and pass the profit to the publisher and developer."
Wednesday, February 08, 2012
"FYI, online passes DO help developers. "
Wednesday, February 08, 2012
"Price-conscious has nothing to do with people buying used at Gamestop. If you walk into a Gamestop to buy a game that came out a week ago and pick the copy that costs $55 instead of $60 you're not being a price conscious consumer -- don't give yourself that much credit. 

I also think it's clouding the issue to say the publisher wants money "every time the game changes hands." The publisher wants money from every person who buys and enjoys their game, especially if they enjoy it enough to spend time in multiplayer."

Wednesday, February 08, 2012
"Amazed at the number of people taking dramatic philosophical stances against this issue. Gamestop is leeching money out of the game industry by taking profits directly from consumers and not passing anything on to publishers or developers, i.e. the people who actually make the games we all enjoy so much, and everyone is lashing out at the publisher's attempt to get a cut of this by tacking on an optional $10 fee that doesn't touch anybody who buys games new."
Wednesday, February 08, 2012
"Dungeon queues aren't as necessary when a game launches and nearly everyone in the game is progressing from level one to the level cap, but when the game has settled and 90% of the in-game population is at the level cap (or trying to get there as fast as possible) you need queues. 1-X (where X is more than one expansion lower than the current cap) instances in WoW were completely dead until queues were added.

If Bioware knows what they're doing they already have dungeon queues queued up (ha-ha-ha) to be developed and released as the game starts to settle."

Thursday, January 05, 2012
"Hate is too generous for Nintendo. Ambivalence or disappointment is all you need."
Thursday, January 05, 2012
"To be honest, for Arkham City I just wanted more Arkham Asylum. The open-worldish stuff fits in smoothly with the easy traversal and collectaholism that Asylum had. If Arkham Continent (is that as bad a fakename as XBox 720?) is the same incremental increase in gameplay combined with a substantial increase in size I think you'll see people grow tired of it, but for now Rocksteady is in the clear."
Monday, October 31, 2011
"If anyone can compete with Steam (D2D and Origin are more... cute little guys on the side) it's Amazon. Will be interesting to see what that looks like."
Tuesday, October 11, 2011
"Fantastic. I love this:

"There are only about 45 Xbox 360 who have an aggregate score below 60. Do you REALLY believe THIS game is one of the bottom 10% of games made for the 360? No way in Hell.”""

Thursday, October 06, 2011
"I bought Psychonauts on Steam ages ago, but never got around to playing it -- in part because it required rebooting my Mac into Windows. I logged onto Steam in OSX and there's Psychonauts in my game list.

Love Steam and love Double Fine."

Thursday, September 29, 2011