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Bitmob Reviews Spotlight: The Conduit, Fight Night, Red Faction: Guerrilla
Demian_-_bitmobbio
Wednesday, July 08, 2009

Man, you guys are writing a lot of reviews. Don't stop! Here's a batch that deserves your attention, with another, bumper Reviews Spotlight to come in a day or two. If you wrote a review a week ago and it's not here, it may still appear in the next one. Many more after the jump, too!


The Conduit (Wii)
By Allistair Everett
"The Conduit [is] an old school shooter in the style of GoldenEye, Perfect Dark, and the original Halo," writes Allistair. Which sounds pretty good, until he gets to this part: "...between the claustrophobic level design, slow health rejuvenation, and Wii controls that make it difficult to move and turn quickly, this can lead to some deaths that feel really unfair."

Black Sigil (DS)
By Brian Shirk
To be honest, my lack of knowledge about Japanese role-playing games makes me unfit to review this review of Black Sigil. But I think it's good. Brian Shirk usually knows what he's talking about when it comes to RPGs, right? Historically? If this review came in a box, you could imagine that I just reviewed that box.

Topple 2 (iPhone)
By Matthew Erazo
Think your iPhone could benefit from more block stacking? Well, does Matthew have a block stacking opportunity for you! In other block news, this is the beginning of the Matthew Erazo Reviews Block.

Fight Night Round 4 (XB360, PS3)
By Matthew Erazo
When not stacking blocks, Matthew is also a big-time boxing fan. He breaks down exactly why Fight Night Round 4 is a more accomplished fighter than 3.

 

F.A.S.T. (iPhone)
By Matthew Erazo
The insane Matthew Erazo review rollercoaster ride finally comes to an end with this look at F.A.S.T., which sounds like what Ace Combat would be if it were on the iPhone. But wait! Matthew also did this interview with F.A.S.T. developer Eric Lindstrom!

Mega Man ZX (DS)
By Luke McKinney
"The 'improvements' to Mega Man made by ZX aren't just fitting wheels to a tomato -- they're scooping out the pulp, ramming in an engine, and balancing a spoiler on the back so that you've no vegetable left. And the new car sucks ass," writes Luke. I don't think he liked it. Also, tomatoes aren't vegetables, so perhaps that calls the entire review into question.

Red Faction: Guerrilla (PC, XB360, PS3)
By AJ Hurst
AJ reviews blow-shit-up simulator Red Faction: Guerrilla and proclaims it good. Even the non-blowing-shit up parts, mostly.

Red Faction: Guerrilla (PC, XB360, PS3)
By Garret Staus
Garret also appreciates the satisfying blowing up of a thing.

Fire Emblem: Shadow Dragon (DS)
By Garret Staus
Like our own Michael Donahoe, who evangelized Fire Emblem in a recent Mobcast, Garret makes a strong case for this low-ish-profile but acclaimed series, in which little to nothing blows up.

Eliss (iPhone)
By William Cain
This review's short and sweet, but Eliss deserves your time and money if you haven't already spent it. Especially since the rebalancing patch, which fixed its once-ridiculous difficulty.

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VIDEO REVIEWS

Kingdom Hearts 358/2 Days (DS)
By Richard Eisenbeis
This game doesn't come out until October, but Richard got his hands on the Japanese version and then put together this pretty great video review. He may be wearing a Kingdom Hearts shirt with Kingdom Hearts posters in the background, but he still calls out the bad stuff.

Swords & Soldiers, Contra Rebirth, Muscle March (WiiWare)
By Allistair Everett
Allistair also reviews games not yet available in the US; three, to be exact. I had high hopes for Muscle March.

 
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Comments (2)
Alg_halo-reach-beta
July 09, 2009
OMG this is so cool even my eliss review is in there :D :D :D :D This site is the best site EVER! The whole idea for it is revolutionary.
Default_picture
July 11, 2009
One of the things I love most about Red Faction: Guerrilla is the multitude of ways you can complete a mission. There is nothing more satisfying, or interesting, than vaulting your vehicle smoothly onto the second floor of a building where hostages await your rescue only to quickly grab them and punch out before causing a big scene. Or, you can Rambo it from the ground with guns ablaze, snipe your way in, steal a tank and leave the entire area in ruins after saving one hostage (the others being acceptable losses), or even back into the building with a dump-truck filled with explosives, making a getaway in a stolen APC on your way out as the bomb takes out the remaining enemies in a brilliant blaze of glory while the building collapses around it.
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