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Dragon Age: Blood on the Sand, Streets, Pretty Much Everywhere
Demian_-_bitmobbio
Thursday, October 08, 2009
ARTICLE TOOLS

I'm about 32 hours into a "pre-reviewable" version of Dragon Age: Origins, and it's safe to say I'm lovin' it. At first I was disappointed at how traditional of a traditional role-playing game it was; I had hoped for some kind of nebulous, revolutionary feature that would shake up the usual Western RPG structure. But I'm more than happy with what I've got, and already contemplating a second playthrough with a different character (after I finish the game -- I'm not even close).

I do find one thing about Dragon Age puzzling, though: It's drenched in buckets of blood. It seems developer BioWare considers blood to be a central feature or theme throughout the game. It starts at boot up -- a bloody sword flashes across the screen, leaving a dragon-shaped smear in its wake. Spattered blood spots morph into a red BioWare logo.

And then you play. At this point I defer to Fangoria's ecstatic Dragon Age "Horrocade Review":

"I’d like to tip my hat to BioWare for the great inclusion of blood. This is an M-rated game, so blood can be shed as needed. In this game, the close-combat characters get covered in blood, and then the blood stays on them as they continue. Heads get torn off in combat, limbs severed, skin torn and skewered—more and more blood. I was in heaven. Even the dragon logo is an awesome blood stain!"

I haven't actually seen heads torn off or limbs severed, maybe that kicks in around hour 33. But even after just a single battle, blood drenches the melee characters like a Samhain album cover.

Sound like a little thing, right? It is -- the game's incredible, with or without blood. It's just weird. Check out more screens of bloody bikini and mankini combat after the break.

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Comments (16)
No-photo
October 08, 2009 03:02
Chris Remo of Gamasutra has been talking about this for a little while, with respect to the Subject Zero Mass Effect 2 trailer. Bioware is getting pretty sloppy about "integrating" "mature" elements" into their new games, whether it's gratuitous gore, ubiquitous cursing, or terrible rock/metal music. Chris was on the latest episode of the Gamers with Jobs podcast where he talked about the issue with Shawn Andrich, and he talked about it for a little bit on the last couple episodes of his Idle Thumbs podcast. Check it.
John-wayne-rooster-cogburn
October 08, 2009 03:06
I wonder if Bioware is really comprised of a bunch of vampires. Hmm.
Lance_darnell
October 08, 2009 03:29
This is hilarious!!! It proves that realism is not ideal. I am kind of scared that I find this funny! Is there a way to turn the blood off? Can you go into a river or lake and wash off?
No-photo
October 08, 2009 03:52
@Cosmo Well, think about all vampires in Baldur's Gate 2, and how some former BioWare folk, like Ossian Studio's Alan Miranda, have vampires in their games as well.
John-wayne-rooster-cogburn
October 08, 2009 04:14
@ Jason - Good point!
No-photo
October 08, 2009 19:36
The representation of the characters seems to imply they bath in their enemies blood. You would think even the toughest soldier would want to wash off a nights slaughter before kissing his girlfriend/wife. Still, I look forward to trying out the game, I'm a sucker for Bioware's RPGS even if the blood covered characters look a tad psychotic to me.
No-photo
October 08, 2009 20:23
Can you gib enemies on critical hits like you could in the Baldur's Gate series? I have fond memories of Minsc eviscerating enemies into chunky blobs of blood and guts.
No-photo
October 08, 2009 20:25
... is that bush that I see in the second to last screenshot?? :o
Brett_profile
October 08, 2009 20:48
So Demian...Did BioWare provide you with these screenshots, or do you usually dress your RPG characters in their skivvies?
Lance_darnell
October 08, 2009 22:30
@Lucas - After I hacked 14 people to death I looked just like that! ;D
No-photo
October 09, 2009 00:05
@Lance That is hardly realism.
No-photo
October 09, 2009 00:27
Can't they put in even a little bit more effort to get those character models right?? They look so stilted and unnatural. The perfect light reflections off their skin makes them look plastic and eerie (as though a half assed method to cover up the fugliness of their character designs). Can the art direction for this game be any more horrid looking, and for one of Bioware's biggest projects too. This is ridiculous! Do the artists at Bioware have no sense of taste? Or have I no taste? Has the world gone mad? {Serious question} In an age where we are inundated with incredible visual style in video games, Dragon Age comes off as very 2005. And don't even get me started on the animations...
Demian_-_bitmobbio
October 09, 2009 00:39
Well, that's a bit harsh. I think the character models look way better than, say, Fallout.
No-photo
October 11, 2009 20:42
@Damian Linn, are you playing on the PC or on the consoles?
No-photo
October 12, 2009 00:52
Haha, oh man, I was expecting there to be more article after the pictures of half naked people covered in blood. Nope, only more half naked people covered in blood, apparently. But I guess you guys covered the subject pretty well in the Mobcast.
Demian_-_bitmobbio
October 12, 2009 22:32
@Kenneth I'm playing on PC.
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