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The Traumatic Gaming Adjustment for a Recently "Retired" Reviewer

Madmen_icon
Saturday, September 11, 2010
EDITOR'S NOTEfrom Jay Henningsen

Oddly enough, I recently had the same experience as Jessica, but in reverse. I've been a gamer for most of my life, but now I find myself as a part of the industry. The two perspectives are quite different.

If you notice the word retired in quotes in the title, that's a hint that my retirement from reviewing video games was not of my own volition.

In an age where print media outlets are shedding profits and employees in a neck-to-neck race to rock-bottom insolvency, one would think that offering content that appeals to a mass audience would be pretty high on the priority list. Yet, when the newspaper I worked for starting trimming the fat (i.e. scaling back an already short-handed staff and freezing wages) the first content on the chopping block was entertainment-based. Goodbye, staff-written movie reviews! 

Radiata StoriesWhen the DVD reviewer took the next hit, I knew my days were numbered. At that point, I had five years of weekly reviews under my belt. I built my network of contacts from scratch — I'll never forget my first review copy, Radiata Stories from Square Enix.

That said, my last year of reviewing was strained. I had started law school while keeping my full-time job (insanity, I know), so I typically only had time to review games around the holidays. I recruited a few co-workers to fill in for me; however, their dedication could never quite match mine. I love playing video games, all kinds of genres (with the exception of sports titles, sorry EA and 2K Sports). They merely enjoyed them, and they apparently couldn't find too much time to devote to playing their assignments.

It's heartbreaking to watch the empire you built crumble.

 

It had been my intent to groom my successor when finally my transition to lawyerdom was complete, but my reviews fell victim to the editorial ax.

I'm still in law school, but I'm no longer working for that newspaper in any capacity (and no, I didn't quit because my precious reviews suffered an untimely demise). The hard part is now adjusting to being an ordinary gamer, not someone who is swimming in the latest titles. Example: I just realized that Kingdom Hearts: Birth By Sleep released on September 7th, and I was completely out of the loop! I've been eagerly awaiting it, and now I have to do something I haven't done in years: Go BUY a game.

I know, I know. Suck it up. I lived in the blessed realm of sunshine and unicorns for too long, and now it's back to reality. People have no sympathy for the ex-reviewer. But I miss the specialness of it, and how I couldn't wait to write about the game, especially if it was a good game that I didn't want people to miss. I mean, I reviewed Okami twice — for the PS2 and then the Wii — because I wanted so much for people to experience its beauty and inventiveness. 

If I can find one good thing about my being a "retired" reviewer,it is that now I can dabble without the deadline pressure. I've returned to some old favorites, downloaded Limbo, and started to tackle the many RPGs I didn't have time to get to.

And after I scrape up the cash, I'm heading to the store to pick up that Kingdom Hearts game. I just have to find out why one of the characters looks exactly like Roxas from Kingdom Hearts 2. You can take the reviewer out of the game, but never the game out of the reviewer.

 
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Comments (9)
Greg_ford
September 10, 2010

That switch from reviewer to "ordinary" gamer is indeed rough. Being back at school myself, I get the rare review game, and it's actually pushed me back to the rental route to get my game fix. The funny thing about that is that much like reviews, renting a game forces me to beat it within a week, so I'm still playing on deadlines.

What I find (initially) encouraging about your story is that you were able to get game reviews in the newspaper you wrote for. Part of me is always happy to hear of a newspaper doing as such, since as recently as 10 years ago, it was hard to ever imagine a paper cover games in any way. Of course, like you mention, a lot of these papers are now cutting that kind of coverage, which is a shame to hear.

Madmen_icon
September 10, 2010

One of my former co-workers is at least keeping the spark alive by posting wire reviews on the paper's website. And I think my going to school while working gave the higher-ups the excuse they were looking for to cut the coverage, because I fought like hell to keep that column going the whole time I had it.

And I can't believe I forgot about renting! It really has been a while, hasn't it? Just what a broke student like me needs! Thanks for reminding me.

Jayhenningsen
September 11, 2010

Thanks for sharing your story, Jessica. It does suck what's happening to print journalism across the country right now, but thankfully there are groups of people who are starting to do something about the gaping wholes in coverage right now. Though, it doesn't help the gaming industry right now, I'm glad to see people picking up and providing some of the investigative and local coverage that has been missing lately from major outlets.

Me_square
September 11, 2010

What I like to say is "Gamer's Gotta Game!" which means that playing the games comes before writing about them or discussing them.  w/ family + job + etc. It means less time for gaming and even less for community-type interaction or writing.  I just posted a review for Lara Croft today because I was inspired and up at 7am! Anyway, enjoy your semi-retirement and game when you can!

Meghan_ventura_bitmob
September 11, 2010

Sorry to hear about your reviewing gig — it's sad, but gaming on the "other side" isn't is still very possible (just involves buying a lot more used copies and cleaning up during Steam sales ;) ).

My first review copy was Yoshi's Island Super Mario Advance 3 (GBA). It's my goal to get paid for another review in print before the medium completely crumbles.

230340423
September 11, 2010

The newspaper I work for just went through major layoffs as well, including almost the entire features department. I've been fighting the good fight for gaming coverage, but that torpedoed any hope I had. Fortunately that's what Bitmob is for. :)

Madmen_icon
September 11, 2010

You're right, Layton. It's great that there's an online community like Bitmob. I still miss EGM, but I still get my fix of news and a wonderful variety of perspectives here. And now I'll be able to scratch that writing itch whenever I feel inspired.

Patrick, it's so true. If I reviewed games only to get published, I never could have lasted five years. But it's the passion for gaming that kept me going. Weekly deadlines were punishing! If I miss the crunch time, though, I'll have to use Greg's idea of renting games.

And Meghan, I certainly will be checking out those Steam sales!

Default_picture
September 12, 2010

Jessica, EGM is back...sort of.

After going through what newspapers have been going through lately, it's nice to have come to a newspaper that wanted me to start a column of video game reviews and random game related musings. However, that might be becasue we have two reporters to cover everything, and that means we don't often generate much more than front page news and miss out on a lot of coverage for the Arts and Entertainment page :(

Meghan--The first review copy I received was Tony Hawk Proving Ground for 360. The review wasn't very kind (the game was so boring) and needless to say I don't recieve games and media kits from Activision anymore.

Shoe_headshot_-_square
September 14, 2010

Aw, that sucks. This is sad. I'm not sure what I'd do if I were removed from this biz, so I can (sorta) relate. Best of luck to you!

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