Action role-playing games in the vein of Diablo are about collecting the spoils of combat, ad infinitum, right? Maybe we've lost our way.
Tuesday, October 02, 2012 |
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Developer Runic Games' Torchlight II desperately needs a dodge ability.
Tuesday, September 25, 2012 |
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Endless Space stumbles with its tutorials, unfortunately opting for lengthy and boring text explanations.
Thursday, August 09, 2012 |
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Dragon's Dogma might play to similar fantasy tropes as Oblivion and Skyrim, but developer Capcom has designed much better combat, dialogue, and exploration.
Tuesday, June 19, 2012 |
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Dragon's Dogma surpasses many role-playing games in terms of its detailed and rewarding combat model; however, Capcom's control schemes unfortunately mar the experience.
Tuesday, May 29, 2012 |
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Men of War: Condemned Heroes walks the line between "good A.I." and "fun A.I," which creates a fresh experience in the real-time strategy genre.
Friday, March 16, 2012 |
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X-Com is the story of the underdog because of "broken" design, and that's what makes the game so memorable. Will Firaxis' Enemy Unknown re-imagining do the same?
Tuesday, January 10, 2012 |
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The emphasis on violence and dehumanization in The Last of Us trailer reveals the narrative crutches of video games.
Tuesday, December 13, 2011 |
Comments (25)
News Blips for Friday, November 18: Torchlight 2 delayed, Splash Damage working on new game, MechWarrior reboot will use CryEngine 3, and more
Friday, November 18, 2011 |
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Dark Souls uses vulnerability in its online play to create genuinely horrifying thrills.
Wednesday, October 26, 2011 |
Comments (8)
Zelda's and Metroid's embrace of open exploration and tantalizing discovery continues on in From Software's Dark Souls.
Wednesday, October 19, 2011 |
Comments (8)
In contrast to the modern game's careful, designer-managed experience, Dark Souls treats players with the respect they deserve by trusting them enough to find their own enjoyment.
Friday, October 14, 2011 |
Comments (14)
News Blips for October 7, 2011: Robert Daly exposed as having falsely represented his military credentials; ABC's Ex-Comm sounds a lot like the revered strategy series, X-Com; PC players drop the negative-review bomb on Rage; and Xbox 360 hackers have modded Dark Souls save-data files.
Friday, October 07, 2011 |
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The Binding of Isaac explores the depths of humiliation and successfully marries those themes to its game design.
Monday, October 03, 2011 |
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News Blips for September 29, 2011: Zynga's money woes, Microsoft denies security breach, always-on DRM in the arcade, and changes to the Dark Souls collector's edition
Friday, September 30, 2011 |
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Men of War: Vietnam, 1C Company's latest real-time strategy game, evokes the panic, confusion, and guerrilla tactics of the real Cold War-era proxy conflict.
Monday, September 26, 2011 |
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Warhammer 40,000: Kill Team's rote gameplay only makes the 17-year-old Space Hulk all the more appealing.
Monday, August 22, 2011 |
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While Blizzard has axed mods for Diablo 3, Runic Games and Crate Entertainment discuss their support for user-generated content in the upcoming action-RPGs Torchlight 2 and Grim Dawn.
Monday, August 15, 2011 |
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Men of War embraces Helmuth von Moltke the Elder's axioms of war in ways that surpass Company of Heroes' similar focus on the battlefield.
Tuesday, August 02, 2011 |
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Eidos Montreal discusses class struggle, mechanical augmentation, and corporate power in Deus Ex: Human Revolution's narrative with Bitmob.
Tuesday, July 12, 2011 |
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