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Dragon Age: Origins - The Landsmeet
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Friday, November 13, 2009
Tags: Dragon Age

Editor's Note: Spoiler Alert -- Davneet went into the Dragon Age's pivotal Landsmeet with a firm course of action in mind. But the way the Landsmeet played out had him questioning his motivations of not only a perceived villain but of his own. -Jason


I thought that I knew my enemy. Every single action I had taken served a single purpose: deposing the traitor, Teyrn Loghain Mac Tir. The supposed hero of Ferelden betrayed King Cailan on the battlefield, leaving him to die at the hands of the Darkspawn, and blamed the Grey Wardens for the king’s death.

The Blight loomed in the background, threatening to annihilate all of Ferelden. But as long as Loghain lived and drew support from any noble family, facing the Blight would have to wait.

So Arl Eamon, a victim of Loghain’s machinations and my newly acquired ally, called the Landsmeet. At this event we could formally reveal Loghain’s many betrayals and atrocities to the ruling class and place Alistair -- fellow Grey Warden, illegitimate son of Cailan's father, King Maric, and my friend -- on the throne.

 

Unfortunately, the Landsmeet did not progress as smoothly as we would've liked. Loghain proved to be a master orator, and he rebuffed all of my attempts at discrediting him. He aimed to keep his daughter, Anora, on the throne while retaining control of Ferelden’s armies.

After a heated verbal battle, the proceedings broke down into violence. Cooler heads eventually prevailed and called for the most traditional means of settling an argument: a duel. Loghain would represent Anora, and I would represent Alistair. The winner would, of course, decide the ruler.

In the end, my Elvish dual-weapon fighting style was too much for Loghain. He conceded, placing his life -- and the lives of all of Ferelden's citizens -- in my hands.

Indecision

Suddenly, I found myself conflicted. My sworn enemy knelt at my feet, ready for execution. I'd been anticipating this moment throughout my journeys. I finally had the opportunity to kill Loghain and exact my revenge.

But I couldn’t do the deed. I couldn’t kill Loghain. I probably wouldn’t have had this change of heart if we dueled to the death. In the heat of battle, I surely would have killed him. Or maybe my reluctance resulted from a prior encounter with Ser Cauthrien, Loghain’s commander.

Ser Cauthrien was an honorable and principled woman in addition to being a fierce warrior. I thought if I revealed some of Loghain’s crimes to her, she would realize his evil nature and join my side. Instead, I was surprised to discover that she not only knew about Loghain’s betrayals, endorsements of slavery, and kidnappings, she also reluctantly endorsed them.

Seeing Loghain’s actions through Ser Cauthrien’s eyes made me realize that Loghain wasn’t necessarily the monster that I had originally thought. Like my own actions, Loghain’s scheming had a single purpose: saving Ferelden from the Blight.

I could not agree with his methods, but his motivations were certainly just. In fact, his motivations were more just than my own. While I was bent on seeking revenge, he was considering the bigger picture and the greater threat.

Perhaps that’s why I couldn’t execute Loghain when he submitted himself to me. I let him live.

Alistair furiously took exception to this. He couldn’t forgive Loghain’s crimes, especially those against the Grey Wardens

Alistair had always been reluctant to become king – he simply didn’t want the responsibility. But when I decided to spare Loghain’s life, Alistair voiced his desire to take the throne. He would become king, if only to see Loghain executed.

In turn, Anora objected to Alistair’s sentiments and questioned his ability to rule due to his selfishness. She, of course, wanted to remain on the throne and see her father live.

Verdict

Finally, both Alistair and Anora turned to me. It was time for me to declare the undisputed ruler of Ferelden.

Even though I attended the Landsmeet with the intention of declaring Alistair king, I had to rethink my decision.

Alistair was my friend, companion, and fellow Grey Warden. We had been together since the beginning. His irreverent humor lightened some of the most harrowing circumstances, and his weapon-and-shield defensive-fighting style perfectly complemented my dual-weapon offensive style.

Alistair also never wanted to be king. He was content with his role as a Grey Warden, fighting in battle with no responsibility to anyone except the man standing next to him.

But I knew that if I did not declare him king now and allow him to execute Loghain, he would leave. I would lose him as an ally on the battlefield and as a friend in life.

We were also really close to having sex, and I didn’t want to ruin that.

On the other hand, I despised Anora. Like her father, she had betrayed me. She had set me up in a diabolical plot to portray me as an immoral kidnapper.

Also like her father, she was unapologetic for her actions. Even though I deplored her means, Anora did what she thought was right, not for herself, but for the kingdom. I had to admire her conviction. Such a quality seemed essential for a strong ruler.

I weighed the pros and cons of both Alistair and Anora for 10 minutes, staring at the screen as the lightning on my sword crackled and the characters swayed slowly, waiting for a response. Option one: “Fine, Alistair will be king, then.” Option two: “Very well. Anora will remain on the throne.”

I chose Anora.

Alistair, needless to say, was devastated. “You’re siding with her? How could you do this to me? You, of all people?”

My response was trite and detached. “I thought you hated the idea of being king.”

“What’s wrong with you? He’s repeatedly tried to kill us both, and you side with him over me?”

Alistair left then, and I never saw him again. “Have fun ending the Blight...or whatever. I guess you made your decision, right? So goodbye.”

Why I Play

Videogames have a wide range of appeals. They can provide goal-oriented satisfaction, connect us with family and friends, create adrenaline-pumping moments, and tell engaging stories.

However, anyone can obtain any of those appeals from a number of other mediums and forms of entertainment, such as books, movies, television, and organized sports.

The Landsmeet sequence in Dragon Age: Origins provides an experience unique to videogames. In no other medium can a person gain the experience of determining a people’s fate. No other medium is capable of forcing a person to weigh their selfish desires against the good of the many.

I know developers at BioWare constructed the entire Landsmeet sequence. I know that my decisions in Dragon Age: Origins have little to no effect on the overall gameplay. Nonetheless, in choosing Anora over Alistair at the Landsmeet, I’ve gained an experience that can be applied to all aspects of life.

This is why I love videogames.


You can reach Davneet anytime at useyourmouse[at]gmail.com.

 
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Comments (16)
Jason_wilson
November 10, 2009
@Davneet There's a sequence in Neverwinter Nights 2 that reminds me of the Landsmeet. You're facing charges levied against you by Luskan, and you're on trial. You must defend yourself. It's like convincing the Arls to join you against Loghain. It's the best part of the game.

Did you play through the Landsmeet more than once, making different decisions to see what happens?
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November 10, 2009
@Jason - KOTOR also has a similar trial that I really enjoyed, but the Landsmeet for me was less about interacting with other characters and more about choice. The decision I had to make was easily the most difficult and satisfying decision I've ever made in a videogame.

And I didn't play through the Landsmeet more than once, I didn't want to dilute the experience. After I finished the game I did check out the Prima guide though. The number and variety of possible outcomes are pretty amazing.
Jason_wilson
November 11, 2009
@Davneet I ended up playing through the Landsmeet a few times before moving on, just to see some of the possible outcomes.
John-wayne-rooster-cogburn
November 11, 2009
I scrolled to the bottom just to comment this: Thanks for the spoiler warning! I'll try and remember to come back to this once I finish Dragon Age...in a hundred hours! ;)
Demian_-_bitmobbio
November 12, 2009
I tried the Landsmeet a couple different ways, but I didn't try not encouraging Alistair to be king, I'd be interested to know how that plays out. I felt a bit bad sending some poor lady to prison, but it was her or my main tank.
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November 12, 2009
Wow, you really should have put everything in the "Read More" part of the article - there's quite a bit of spoilers just in the introduction preview paragraph.
N33801172_30894479_4515
November 12, 2009
The Landsmeet really was amazing. I played through it multiple times. The first resulted in the exact situation you described, and Alistair's response to the whole thing made me feel more conflicted than anything I've experienced in a game.

I intended to only do this once, as I had other decisions that didn't play out how I liked, but I felt so bad that I went back and replayed this one. Once I'd done that, I figured I may as well play out multiple scenarios just to see how everyone reacted. Then I took the scenario I liked best -- after 65 hours, I figured I deserved that much.
Default_picture
November 12, 2009
Me, as yourself, was playing as good for the most part. But when it came to it, I just couldn't let that treacherous bitch become queen.

So I let Loghain kneel, and chopped his head off. His blood splattered on his daughter so she turned away from the camera.

I normally play as the good guy and can't stand myself as evil, but I started laughing ALOT when the blood hit Anora, and the humiliation was final when her own guards took her to imprison her in a tower.

Amazing sequence.
Jason_wilson
November 12, 2009
@Kai It's clearly marked with a Spoiler Alert in bold. If you don't want a spoiler for this, then please, don't read it.
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November 12, 2009
Perhaps I should add that I really, really wanted Loghain dead. First I was conflicted, since he really looked like he was pleading for his life, and well, that was quite horrible. But then Alistair threw one of his patented tantrums and I just had a hard time betraying him.

So pop goes Loghains head.
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November 12, 2009
@Jason: Yes, except when you're reading it via a RSS feed or even the Bitmob home page, the first 3 paragraphs, which serve as the preview, are plainly visible as you scroll down. It doesn't actually apply to me, but those are definitely spoilers in plain sight.
Default_picture
November 12, 2009
It's really interesting to see all the different responses people had to the situation. Bioware really did an amazing job at fleshing out these characters and making them lifelike.

@Kai - Really sorry if anything was ruined for you. The article is aimed exclusively at those who have already played the game.
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November 13, 2009
See, I talked Alistair and Anora into getting married, so she didn't betray me. That caused me to really, really hesitate to kill Loghain, but Alistair made it pretty clear that he wouldn't be an ally if I let him live. This is the toughest decision I have ever had in an RPG, and I still don't feel like I picked the good option. I killed Loghain, and Alistair and Anora are getting married to rule together, but I feel like I should have spared him and let him get a shot at redemption. I actually just finished the Landsmeet tonight, and I was really pushing through it because I saw this article earlier today.
Default_picture
November 13, 2009
@Luke - I really wanted to pursue the marriage route when it first materialized. Unfortunately, both Alistair and Anora made it very clear that there was no chance they would marry each other. Apparently if you're romantically involved with Alistair, which I was, it shuts the door on any sort of union.
Default_picture
November 13, 2009
I also followed the marriage path and convinced the two of them that it would be the best of both worlds. At that point, I had a choice in how I wanted my own story to go: I could support the marriage between Anora and Alistair and execute Loghain for being an obvious arse, or I could support Riordan's decision to make Loghain a Grey Warden and give him a chance at redemption. To be honest, this was also something that I had wanted to see at the end of Mass Effect with Saren, so that may have also played a factor in what I ultimately went with.

In my first run-through with this, I supported Alistair and watched as he used his first act as king to decapitate Loghain (I let him do it in the hopes that he would reconsider when having to do it himself, but alas...). It was clear that his character had never left Ostagar. In my view for how I wanted the story to play out, I didn't want someone like that sitting on the throne after all. As fun as he was to be around, Alistair's own hatred blinded him to the greater good.

So I went with Anora and supported her position. I lost Alistair, but here is where I felt railroaded by not having an option to explain to him how killing Loghain would not bring Duncan or any of the other Grey Wardens back. I had to cut him loose by choosing Loghain's redemption over his own petty desire for revenge, but felt as if my hands were tied without much recourse.

Still, that felt like a better story to me, and I also share your enthusiasm for Bioware's efforts in challenging players in this way. Although...I'm still curious to see how things would have turned out if I decided against a duel and go postal instead. I love choices. And save slots.
Default_picture
November 18, 2009
Just finished the landsmeet last night. I feel exactly the same you do and literally stared at my screen for 15 minutes deciding who the hell I would put on the throne. There have been so many decisions I made that kept me wondering about the alternatives. Bravo, Bioware. You just made a fan for life.
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