SANDY MORLEY
COMMUNITY WRITER
Bmob
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Cambridge
Computer Science student with a ginger beard and a penchant for all things RPG.
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FEATURED POST
2guys_1title
How do you really decide when a game has left your backlog?
Saturday, April 28, 2012 | Comments (0)
POST BY THIS AUTHOR (8)
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If a game is anything other than mediocre it shouldn't need to extend itself so ungracefully. Indeed, endurance achievements seem to be a confession that a title can not keep your attention without the use of cheap tricks.
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Video game publishers are killing themselves, and they're too busy criminalising their userbase to realise.
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Going from hardcore gamer to casual layabout.
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Take a journey with me through initial overwhelming disappointment to a realisation that FIFA 11 is exactly what I should have expected.
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I love Final Fantasy, and I've completed a dozen different J-RPGs over the years, but I've never completed an FF. Why?
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Asking: Who cares if the textures pop in and the battles lag? Who cares if the voice-acting is questionable and the characters aren't much better? Who cares if you're being told to level the wrong way? When the overall package is so thoroughly brilliant, who cares about any aesthetic detractions?
2guys_1title
COMMENTS BY THIS AUTHOR (249)
"To be honest, that sounds awesome. It reminds me of Breath of Fire IV somewhat."
Thursday, December 06, 2012
"No, he's saying that it would be nearly impossible to have true 'freedom' with such a network of choices. It's like true AI; many, many experts consider it impossible (or that it has such a small possibility that we'll never see it), and we're so far away from finding out that you can't really prove them wrong."
Wednesday, December 05, 2012
"Active emergent story-telling is a very new, very small part of video-gaming culture. By active, I mean, deliberate. Nearly every multiplayer game has some form of "emergent" storytelling—even if its as lame as "there was a sniper round the corner. he didn't notice me. i stabbed him"

But to totally discard the majority of games before indie-mania (except for a select few genres) seems absolutely crazy. Anyone that can't even appreciate that other approaches have merits is someone I would absolutely avoid. Are annual football releases inherently 'better' than Final Fantasy VII or Fallout 3, for example? Are those latter two games all of a sudden 'rubbish' because their scope is driven by actual narrative?

I think his approach absolutely has merits. I appreciated how Dark Souls didn't force a story upon you, but at the same time, I think it's lazy to have a story that only exists if you hunt for it. It's like the Final Fantasy VIII ghost theory or the Lavander Town pokémon theory, except as the entire basis of the entire game. A story that's not even necessarily there; something which has to be made up to be embraced? Fuck that.

I think it's great to have a game in which you can make your own story. It's part of the reason for my Football Manager obsession. But if you took away linear narrative from gaming, you would take away my favourite games. That is not something I can ever agree with."

Saturday, December 01, 2012
"I still don't have a PSP, but I'll get one, one day. Once I'm done with the 360 and Wii JRPGs. And once I've probably bought a PS3 and finished the DS's roster of JRPGs. It's not that it's last in the pile, it's just that there's so bloody many that I've got to order it that way! This generation will have me set for life."
Thursday, November 29, 2012
"I think the issue is absolutely that the masses buy Call of Duty, so the masses want to read about Call of Duty. It's a reversal of the standard cause and effect, come about by writers wanting to sell.

Unfortunately, it's not just under-rated games coming under fire. It's under-rated genres. When the few mainstream publications that do review a JRPG for example say that it's generic or batshit-crazy, people believe it because there's very few telling them the truth. Same with strategies. There are a slew out there that people have never heard of and would probably love if every publication didn't have Halo 4, Black Ops 2, Medal of Honour (and every other GENERIC FPS released this year) smothered all over the front page/front cover."

Thursday, November 29, 2012
"A good list, but I seem to be drifting further and further from new releases with every year. Only Torchlight 2 peaked my interest—Borderlands 2 and Kingdoms of Amalur at a push. Even then, I haven't bought either of them. Here's hoping next year has more for me."
Thursday, November 29, 2012
"I am absolutely with you—shooters are by far my least favourite genre—but some of your points seem a little weak. You can't say there's "not much actual practice and/or skill… required to excel as a player in this genre." Unless you're incredibly skillful from the off, you absolutely have to practice to gain the twitch-reflexes required for consistent multiplayer success. And if there's no skill involved, how come I had to drop Black Ops to Easy to get through Kowloon? It didn't have anything to do with strategy, or time, or luck, or any other factor save for a severe lack of ability.

I've got to question your idea of the audience, too. Are they 17-year-olds with potty mouths or are they casuals? The two groups you've identified are about as close to mutual exclusivity as it gets.

And cheap tactics? They exist in every genre. Fighters are famed for them. Football games are flooded with them. RPGs have plenty of their own. Besides, if you'd PRACTICED, or were SKILLFUL, you wouldn't fall prey to these tricks. ;) "

Tuesday, November 27, 2012
"I think it's easy to discount the maturity of video games when Call of Duty breaks records with every release, but the same can absolutely be said about film, tv, and indeed books. Transformers and The Avengers are hardly mature films, and yet they're the 5th and 3rd highest-grossing films. Not forgetting the bizarre success of the likes of American Pie… Amongst TVs most popular is Friends, Frasier, Everybody Loves Raymond… Harry Potter, Twilight, Goosebumps, Diary of a Wimpy Kid and (the really, really NOT mature) 50 Shades series are amongst the most popular book series of recent times…

For as long as people use entertainment to be entertained, this will be the case, but just as film-goers have War Horse and Benjamin Button, and just as readers have The Shadow of the Wind and I Know this Much is True, gamers have an entire indie scene. They have a politically-dystopian Bioshock, they have Catherine, Lost Odyssey and even Final Fantasy VII to some extent."

Tuesday, November 27, 2012
"I thought Fracture was pretty cool."
Monday, November 26, 2012
"I'm exactly the opposite. I've racked 200 hours on one Oblivion character, and think a high fantasy setting beats out any wasteland any day. Skyrim does make me excited for a new Fallout, but I've got way too much content to get through before even considering it. :P"
Wednesday, November 21, 2012
"With Zombi U and Bayonetta 2, there's already more 'hardcore' games than there were for the Wii's launch, and with the release of The Last Story, Xenoblade and Pandora's Tower, I think they showed they can provide the goods in both directions."
Saturday, November 17, 2012
"I'm actually going to ignore the Wii, Play and Kinect; handhelds and earlier generations, because they're not the AAA's that we're talking about.

So if you scroll down VGChartz' best-sellinggame database with that in mind, what do you get?

43 games. 10 are Call of Duty games. The top 5 are CoD games. 19 more are games with an annual or almost annual release system. 8 are sequels. 2 more spawned at least three sequels despite only being released this generation. And finally, there's Red Dead Redemption and LittleBigPlanet.

If something sells, publishers will sell as much as they can. It doesn't matter if they run it into the ground because they'll just jump to the next big seller and leave it to rot.

It doesn't help that 'critics' are effusive in their praise for the worst offenders. Mass Effect 2 got 96 on Metacritic. Modern Warfare and Modern Warfare 2 got 94. Gears 2, Mass Effect 3 and Rock Band 3 got 93. Guitar Hero 2, Rock Band, Forza 3 and Rock Band 2 got 92. Super Street Fighter IV, Halo: Reach, Forza 4 and Gears 3 got 91. FIFA 12, FIFA 10, FIFA 13 and NBA 2k12 got 90. 89? AC: Brotherhood, Left 4 Dead 2, The Beatles Rock Band, NBA 2k11. 88? Modern Warfare 2, NHL 10, NHL 09, Battlefield Bad Company 2, NHL 11, NBA 2k13, FIFA 11.

The vast majority of these games barely changed a thing from their previous release, and most of them had glaring flaws that've spawned the ire of tens of thousands of internet commenters, and yet they still received almost no criticism.

The inability of critics to criticise is almost as damaging as the publishers who don't care about an IP any more than how much money it gets them."
Saturday, November 17, 2012