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DAVID WINN
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"s is a good write-up. I've been considering doing my own guide to the series (Going by each individual game of note, starting with MT for the Famicom). I would also add that if you're saving the world from evil empires ripped right out of Nausicaa and religious imagery that goes no further than the average Evangelion episode, you owe it to yourself to try some of the games in this series, particularly Noc"
Saturday, January 23, 2010
"ke La Celestina ([url]http://tinyurl.com/ygo3ztv[/url]) I kinda didn't like it very much. And sorry to anyone who misinterpreted my first sentence. It was meant to be"
Wednesday, January 06, 2010
"don't have to fake being positive constantly, but surely any sane person would actually bother contemplating their actions before throwing their life away. Besides, they just use that suicide scene for flash. Celes' character doesn't change at all, and by some strange [s]contrivance[/s] coincidence she manages to survive and find out everything is peachy a"
Wednesday, January 06, 2010
"ht lemme tell you why FFVI is stupid and you're wrong: 1. All the characters are nearly identical. Yes, they have unique abilities, but you never have any incentive to use them. By the time you reach the world of ruin any strategy required in party building is out the window. It doesn't matter who you take to the final battle with Kefka; as long as the can cast ultima their good to go. It doesn't help that the game was the start of the series becoming a cakewalk. 2. The story is tawdry. It has some cool moments but, really, most of the love it gets comes from kids who were too young to know better things were out there, and as you get older their seams show through more and more ([url]http://tinyurl.com/yzvvmkv[/url]). Every subsequent Final Fantasy has a better plot and more interesting characters. 3. It's way more emo than any other game in the series. Your two main characters, Celes and Tina (get it, guys? We made a literary reference!) spend the entire game being mopey and angsty. Celes whines constantly and is willing to attempt suicide at the drop of a hat, and Terra spends the angsting about how she doesn't have the ability to love. 4. The world of ruin is completely aimless. Having the second half of the game open up is really cool idea, but it really flounders since they give you no direction at all. SO THERE! FFII"
Wednesday, January 06, 2010