Download these 5 PSP games onto your PlayStation Vita

Trit_warhol
Sunday, February 19, 2012
EDITOR'S NOTEfrom Eduardo Moutinho

As someone who has cases and cases filled with UMDs, I've played my fair share of PlayStation Portable classics. For those who never gave that amazing system a shot, I suggest you revisit some of these titles on the Vita.

Recently, Sony released a list of PlayStation Portable titles that are compatible with the incoming PlayStation Vita. There were some notable omissions (Metal Gear Solid: Peace Walker and Grand Theft Auto: Liberty City Stories) and the promise of further additions down the line. While some of my favorites didn't make the cut, here are five PSP games that will help Vita early adopters stave off the post-launch blues.


1) Soul Calibur: Broken Destiny

Soul Calibur IV in the palm of your hand -- well, sans the questionably included Star Wars characters and the ability to fight online. Broken Destiny might not have been heavy on content, but its gorgeous, fluid visuals and novice-friendly approach are the perfect place to start the tale of souls and swords. The Gauntlet mode introduces all of the mechanics of the storied fighting series and tells an interesting, though nonsensical story all the while. A full-bodied character creation suite and the Trials mode will be sure to soak up as many hours as you're willing to give while Quick Battle mode is perfect for a few fast fights on the go. That varied cast -- which includes Sony mascot and God of War anti-hero Kratos and humorous Dampierre -- is probably the best the series has seen and this game simply demands a spot on your memory card.

 

Note: You can currently purchase Broken Destiny and Tekken 6 together in a bundle on the Australian (and presumably European) PlayStation Store. Tekken 6 is well worth the extra 20 bucks ,and it's just as good, if not better than its home-console counterparts.


2) Half-Minute Hero

On a system with several hardware generations worth of Final Fantasy installments, Half-Minute Hero stands apart, and at times above, Square Enix's hallowed franchise with charm, humor, and a no-nonsense approach to questing. There are six legitimately different experiences on offer in this title. While some are more worthwhile than others, I guarantee you'll find something to love here. Hero 300 might just be the greatest test of time management and budgeting skills ever seen in a video game while other modes will present twists on real-time strategy, dual-stick shooting, and tower defense. The speed-metal soundtrack and suitably pixelated visuals are further reason for Half-Minute Hero to score a place your Vita's proprietary storage device.


3) God of War: Chains of Olympus

Ready at Dawn showed its mastery of Sony's handheld and its limitations when it released God of War: Chains of Olympus. Distilling all of the sex, beauty, and gargantuan-scale violence into the PSP's smaller screen and limited control set up, Chains of Olympus is still my favorite release in the popular action-adventure series. While some might argue that it was too easy and too short, I found it to be infinitely replayable, and it still impresses me to this day.


4) Monster Hunter Freedom Unite

Monster Hunter Freedom Unite will keep giving until you're satisfied that you got your money's worth. Featuring what are arguably the most technically impressive visuals seen on the PSP and enough depth to drown in, you will never conquer this game -- even with the help of three friends or your cat-like companions. Creatures great and small await death by your blade, axe, or ridiculously large bow. It might not be the smoothest experience, but it offers more questing than you could possibly hope for. 


5) Dissidia Final Fantasy

The final scenes of Final Fantasy VII Advent Children present an airborne battle between protagonist Cloud Strife and the reincarnation of much-loved villain, Sephiroth. It's a spectacular confrontation that nearly makes up for a couple of hours of indecipherable narrative. Dissidia makes such gravity-defying melees commonplace. Even with cherished Final Fantasy characters careening through columns and other structures, the framerate never skips a beat. The cast is composed of one good and one evil character from the first 10 editions of the storied franchise with move sets that include each of these personalities' most memorable attacks, spells, and Limit Breaks. It's not the deepest fighter (or RPG for that matter), but it offers hours worth of melodramatic pugilism in wonderfully rendered and destructible environments. There's also a persistent reward system that encourages sustained and repeated play, so free up some space for this addictive gem. 


Are there games you feel that are more deserving of a download? Is your favorite PSP game currently supported by the Vita?

 
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Comments (18)
Lolface
February 19, 2012

So, do you think that Dissidia: Final Fantasy is better than Dissidia 012 [Duodecim]: Final Fantasy? I played Dissidia, and it was pretty good, but I never played Duodecim.

It's also nice to see a few great RPGs on there, like Final Fantasy Tactics, 3 Personas, and Lunar: Silver Star Harmony. I would also pick Z. H. P.: Unlosing Ranger Vs. Darkdeath Evilman, because it has the best name out of every game on the list. 

Trit_warhol
February 19, 2012

I've only spent about 6-7 hours with Duodecim and Prologus, but from what I played, they seemed very similar to the original. Even the addition of the world map did little to differentiate the new games from the old. Still good games that look amazing on the PSP, but too much like their predecessor.  Also, the more focussed approach to story (as per the original) worked better than the new world map, in my opinion.

Well worth a bash on account of the extra cast members, but I spent so much more time with the original.

Also, ZHP: Unlosing Ranger Vs Darkdeath Evilman IS the best named game ever!

Twitpic
February 19, 2012

I'd add Final Fantasy Tactics: The War of the Lions, Tactics Ogre: Let Us Cling Together, and Patapon 2. Good list, though.

Itsame_
February 21, 2012

^This

Pshades-s
February 19, 2012

While I shudder to label any 2011 release a "classic" Corpse Party is an excellent game that is only available digitally. It's the first thing I downloaded from the US store with my Vita.

Default_picture
February 19, 2012

I'm still incredibly disappointed to not see Valkyria Chronicles 2 and 3 supported on Vita. I loved the first one on the PS3 yet for some reason Sony seems hell bent on forcing me to buy a PSP to experience the rest of the series... Jerks...

Also I'm disappointed to not have Mod Nation Racers and Little Big Planet on there. I got both of these free with the Welcome Back Program yet both were left out. Kind of odd since they are major first party Sony titles...

Trit_warhol
February 19, 2012

Fear not, Jarrod! I've read in the comments section of the PS Blog post that I linked (top of the page) and via Joystiq that Valkyria Chronicles 2 works just fine on the Vita:

http://www.joystiq.com/2012/02/09/here-are-the-psp-games-that-will-work-on-vita-at-launch/

It appears that the list is not definitive and will probably see some oft-demanded titles grace it soon.

Default_picture
February 19, 2012

Well hopefully that's the case because I've been wanting to check those out but I haven't had much of a desire to pick a PSP up knowing I would get a Vita.

Hopefully Sony continues to expand that list and just doesn't stop updating it like Microsoft did with Xbox support on the 360.

Default_picture
February 20, 2012

Ys Seven, Tactics Ogre, Persona 3, Legend of Heroes: Trails in the Sky, all good choices.

ZHP is good, but very unusual.

Imbarkus_picard_avatar
February 22, 2012

I myself will be passing on paying twice for games I already bought on UMD.  Sony did themselves a great disservice by even announcing the UMD transfer program only to axe it yet again.  You guys can rebuy stuff if you want, I'm just going to play PSP games on my PSP, and dream of a Sony that didn't screw me for adopting their previous failed format (UMD) in favor of their next failed format (PSN/SEN):  http://bitmob.com/articles/sony-2012-the-road-not-taken

Default_picture
February 22, 2012

It's sad that many people failed to anticipate that UMDs were going away when the PSP Go was released. When the PSP Go came out, I saw the direction things were going and started buying all of my PSP games on digital download. I also watched the sales for games that I already had and caught them when they were cheap. At this point, I only own 4 UMDs that haven't yet been released on PSN. (Star Ocean 1/2, Valkyrie Profile, and an import, Princess Crown.)

As a bonus, I traded the UMDs in as I bought their replacement, so it ended up giving me a discount similar to their UMD transfer program in japan.

Another important point is that they never announced the UMD transfer program in the US. All of our news about that came from people translating Japaneses sources.

Trit_warhol
February 22, 2012

I also jumped on the PSPgo bandwagon; so UMDs didn't factor into greatly to my decision to go with the Vita. I can understand why you feel cheated, Dana. Then again, I had that feeling in 2009 when I upgraded (?) to the PSPgo.

Default_picture
February 22, 2012

I felt that way back in 2009 myself, that's actually why I didn't buy a PSP Go right away. I bought the games as if I had a PSP Go. When the Go dropped in price to $150, it became an excellent deal with all of the games I had already purchased that way.

Imbarkus_picard_avatar
February 23, 2012

Just be ready for the future guys, if you are collectors.  Read those EULA's.  You aren't really buying or owning anything if you buy it digitally over PSN.  If that download isn't available in ten years, then you don't have what you bought.

I know a lot of people don't care.  They essentially lease even their physical copies, by trading them in for the next thing.  But if you like to keep your collection, bear in mind that if you bought DLC for an original XBox game, you can't get ahold of that anymore, should you happen to pick up an old XBox 1.  I see no reason why any of these outfits aren't going to play it the same way, and act as if they are magnanimous in giving you the opportunity to re-buy those games on the future platforms.

Me, I don't trade games in.  If I buy it, I want to own it, not lease it, and thus I have my future access limited only by how well I maintain (or track down) the hardware in the future.  Why anyone is so willing to trust Sony's digital platform (we are just one year away from it being hacked and unavailable for two months) is beyond me.

 

At least on a 360, if they release a game on XBox Originals, it means you can play the original game if you have it on disk.  Sony is much more blatant with those PS2 Classics about the fact that if you want to play old stuff on new platforms, even if the PS3 can still read the physical media (unlike the Vita) you are welcome to buy it again.

Pardon my French, but fuck that shit.

Default_picture
February 23, 2012

I used to be concerned about this, then I realized that anything that I haven't finished ends up getting re-released and I buy it again on a new system anyway. I went through my collection of PS1 discs recently and found that my several dozen games had been reduced to about 5-6 discs that I don't already have on PSN, or another system. I gave all my redundant discs to my cousin.

The PS2 rebuying thing isn't great, but at the same time I understand why they did it. It allowed them to remove a very expensive processor/graphics chipset from their console to remove PS2 BC on newer, cheaper PS3 systems, and then by selling them on PSN, they can recompile them and tweak them for the Cell processor so that they don't need that PS2 to be built into the PS3 motherboard. This is similar to the way Xbox360 did its BC, by building a new executable and distributing it on their online network. I still have my PS2 to play my old PS2 games, as well as keeping my first generation PS3 in good shape. I have 2 systems to play my PS2 games on, and 2 systems to play my PS3 games on still.

If you've ever used a PS2 emulator for PC, you should know that it only works because it recompiles parts of the code for your desktop processor. Otherwise even a fast computer won't be able to handle direct emulation of the PS2. Even then, it doesn't work very well.

I don't know why people are concerned about PSN games going away. In 6 years, they haven't removed any software from my download list. I can still go back to things I bought at the release date of the PS3 and download it now.

It could be worse. Xbox360 completely eliminated an entire method of saving games, and all of the memory cards people bought for it instantly became bricks.

Imbarkus_picard_avatar
February 24, 2012

It's becoming a matter of principle to me.  The entertainment industry has gotten too used to reselling the same content in a new wrapper.  They've all been greatly spoiled and inspired by the transition from videotape to DVD.  But now the transition to Blu-Ray has been far less successful, and combo packs have become necessary to continue to move the Blu-Rays.  But I tell you what, I'm not buying Star Wars again.  They have sold it to me too many times over already.

So I feel the same way about the games.  I don't buy that someone went into the cource code for God Hand and reengineered it to make it PS3 compatible.  I find it much more likely that they mastered PS2 software emulation, with perhaps some tweaks for each title in much the same way that is necessary using a standard emulator, but their priority is to generate an additional sale offering those tweaks along with the full game in a digital only format.  I think they could make the same emulator and tweaks available for you to play God Hand on a PS3 off the disk, but they just don't want to, if they can make you buy it again.

I'm no fanboy about it.  XBox360 is just as shady in their tactics.  After all, they are the ones who have taken the first step in making content you have paid for digitally unavailable.  Anything purchased over original XBox Live is just gone now, no longer downloadable.

It may not have happened with PSN purchases yet.  I'd love to think it won't, ever.  But it will, someday.  Whether that day is soon enough for you to care is your own personal question to answer.  For me, I'm still playing Atari 2600 cartridges from 30 years ago.  Do you think Sony will still be hosting that download in 30 years?  I don't.

Default_picture
February 24, 2012

To answer in reverse order,

I don't necessarily think they'll be hosting my PS3 games in 30 years, but I think that in 30 years, my PS8 will have remastered versions of the same games for me to play, and I won't care that I don't have access to the 30 year old version. I do care that it's there in 5 more years, but after about 12 years from release I can tolerate buying it again for $6-10.

I think that part of the cost of the very inexpensive PS2 games is the effort that they put into certifying that the game worked perfectly on the new system. If you stick a random PS2 game into your non-BC PS3 and it crashes, stutters, and has graphical glitches, will you be happy with the product? PS2 emulators for the PC have all 3 of these problems, and chances are, the new PS2 emulator for the PS3 has these same problems. There's significant cost in doing all of this testing and tweaking, and I'm not going to begrudge them a pittance for their time. Personally, I want Atlas and NIS to know that I enjoy my Vanillaware games and want more of them.

I'm less interested in movies than games. I tend to rent movies and bluray discs and buy games, because a movie gives me maybe 2 hours of entertainment, while most games give me 30-60 hours.

Trit_warhol
February 24, 2012
EK, you complete me.

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