TONY CAPRI
LOCATION
Calhoun, GA
Gamer dad and freelance games reviewer/copy editor. After writing for Cheat Code Central for three years, I now currently do news for Game Dynamo.
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TONY CAPRI'S SPONSOR
FEATURED POST
Heavy as a Feather - A retro review of Valkyrie Profile: Covenant of the Plume for Nintendo DS.
Wednesday, April 20, 2011 |
Comments (0)
POST BY THIS AUTHOR (5)
Demon's Souls was one of the biggest surprise hits of last year, but too many journalists were fixated on difficulty to appreciate the game's design accomplishments.
Friday, January 08, 2010 |
Comments (25)
COMMENTS BY THIS AUTHOR (46)
"y thanks! I certainly appreciate it. And I must also add my thanks to the Bitmob team for tossing it up on the front page...with a few tweaks, I might a"
Sunday, January 24, 2010
"nks, Jay. Definitely give the game a go som"
Saturday, January 09, 2010
"h, definitely, Jason. There's even a bit of stealth-action thrown in there...at least, stealth is definitely rewarded in many areas.
Thanks for the co"
Friday, January 08, 2010
"Never stopped to consider that the acronym for League of Legends is LOL.
But I bought Warcraft III (and later its expansion) back in 2003 when it first release and started playing DotA sometime in 2004; I'm still playing it to this day. I am confused, though. You say LOL is free to play. Aside from having to purchase WCIII, there's no subscription fee for playing DotA on Battlenet. Are you confusing it wit"
Wednesday, December 02, 2009
"ery interesting, and disturbing, interpretation of the developers' approach to the game's narr"
Tuesday, December 01, 2009
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Living in Georgia, I have, unfortunately, heard of Corn Hole. Of course, being born in Long Island, New York, I can't help but giggle like an 8-year old every time I hear that name. But they have it every year at the Fall Festival at my kids' school. I just hope I never discover a game called Bet You Squeal Like A Pi"
Tuesday, December 01, 2009
"h, I found it to be a nice balance. In most games like this -- at least those from the era the game borrows from -- you tend to have to clear out a dungeon two or three times before you're leveled up enough to face the boss. Here, one trip through a dungeon is generally enough to bulk up your characters before taking on the dungeon boss. The only time I felt the game jumped in difficulty was when my ship received a story upgrade, allowing me to reach higher altitudes. There were some pretty over-powered enemies during air travel. Overall, though, I appreciated not having to do much gri"
Sunday, November 29, 2009
"yed through the game for the site I work for, and I enjoyed it -- all except the dialogue, that is. The gameplay was really good for me, as it reminded me greatly of the DS remake of FFIII. I love a traditional turn-based system, and this game had a lot of polish. The balance was pretty damn spot-on, too. I think had they managed to polish up the writing a bit, it wouldn't have grown tiresome past the 15-20 hour mark, but it ultimatel"
Saturday, November 28, 2009
"hink value is more important than difficulty, personally, and I think that certain games have added value by being difficult. Ninja Gaiden Black might have been a meaningless experience had you been able to mindlessly mow down enemies. But the game forces you to watch what the enemies are doing and quickly think through your next move.
Conversely, Animal Crossing has no challenge whatsoever, yet it has infinite value for some folks. I just don't think "difficulty" per se should be a high priority for game makers. I think inspiration should always be front and center. All the good stuff will then follow. Obviously, there was some good chemistry going on with the team at FromSoftware who made Demon's Souls, and whether or not making the game challenging was a priority, it has value because of how its level of difficulty balances out in the end alongside the game's other component "
Wednesday, November 18, 2009
"ute idea that should tickle that special gamer in someone's life. But a bit pricey at $15 for seven "
Monday, November 16, 2009
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That was hilarious! Thanks for sh"
Tuesday, November 10, 2009


Beyond all else, never let your guard down. Never..."