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... two home computers is possible, but Steam will make it difficult to play the game on both computers at the same time.  The digital nature of the media makes it easy for publishers to associated a ...
Thursday, 18 June 2009
... their top-heavy fan-favorite Mai in King of Fighter 12, but she's sadly not in the game. But what about DLC? Some dude named Shane Bettenhausen (who apparently does business development at publisher Ignition ...
Thursday, 18 June 2009
... publisher offered Sega great opportunities to discover new markets for its properties, many loyal fans of the company point to this transition as the beginning of the downturn. Review scores crept lower, ...
Thursday, 18 June 2009
... of sorts. Either the outlet is giving one game some coverage in order to get an exclusive on another from the same publisher, or they're doing it because their relationship with that game company has crossed ...
Thursday, 18 June 2009
... now, I could not figure out why I received Maxim. Unless a portion of the EGM holdings became the property of Dennis Publishing (Maxim's publisher) how is it I ended up receiving this magazine? Of all ...
Wednesday, 17 June 2009
... Call of Duty: World at War sell well. Publisher Activision Blizzard has revealed that last year's Call of Duty: World at War has sold over 11 million units. Impressive. Amount of residuals Nazis will receive ...
Tuesday, 16 June 2009
27. Paying More for Less?
(MyBlog/MyBlog)
... today, you can get the same $60 console version for a mere $30! So what is going on here? I mean game publishers have been telling us for years that the cost of making games has gone up, which is why ...
Tuesday, 16 June 2009
... fueled games is limited (they bother me, remember), maybe I should just suck it up and get over it. Much like digital distribution is becoming increasingly favored by publishers I think micr0-transactions ...
Monday, 15 June 2009
I just finished my first game review in a few months -- and big surprise, it was a niche Japanese role-playing game. NIS America's Cross Edge is a collaboration between several Japanese publishers ...
Monday, 15 June 2009
... tree, don't kiss, make game instead. Role-playing game giant Square Enix recently purchased Tomb Raider publisher Eidos, so it's not too surprising to hear company head honcho Yoichi Wada confirm the two ...
Friday, 12 June 2009
Dear BitMobbers,             Happy Friday!  So I got this e-mail yesterday from a certain publisher about a game coming out and it got me ...
Friday, 12 June 2009
...  Am I missing something? How come publishers/gamers believe it is important for games to include a multiplayer component when it's really unnecessary? I stand by the fact that BioShock 2's multiplayer ...
Thursday, 11 June 2009
... Christmas season, and this year is possibly the worst offender of that. The reason that publishers do this though is because games released in this season typically sell well enough to justify it. To them ...
Wednesday, 10 June 2009
... you've researched for a game? Levine: Can't say, doing it now! 18. Who's more irrational: Game publishers or fanboys? Levine: Pubs. No, fanboys! Wait, no, pubs! 19. What one piece of modern ...
Wednesday, 10 June 2009
This really was the best E3 in recent memory. The spectacle of the big show returned while being workable enough to allow us time to see nearly all our favorites on the show floor. The big publishers ...
Tuesday, 09 June 2009
... into a random level without either of those. Just goes to show that publishers shouldn't leave people alone with certain demos." -Shoe Battlefield: Bad Company 2 "Uh, normally demos are supposed to educate ...
Tuesday, 09 June 2009
37. Can a "suit" be a "gamer"?
(MyBlog/MyBlog)
... same is true about some of the big-time publishers as well. Don't get me wrong...I think they enjoy their jobs. I'm sure they're fine business leaders. But how many of them could talk to anyone here about ...
Tuesday, 09 June 2009
... they're fundamentally the same. "Is it worth the price?" and "Was it worth the price?" These two questions are what publishers must look into before putting a game onto the market, ...
Tuesday, 09 June 2009
39. Welcome back E3!
(MyBlog/MyBlog)
...  especially smaller/half the size it used to be. Plus a lot of devs/publishers didn't show up. All in all I preferred the way E3 handled things this year over  previous ones. It was ...
Monday, 08 June 2009
... as a great creative achievement.  It was originally to be published by Microsoft Game Studios but was dropped by them and ultimately, the game was released by a small publisher whose experience with ...
Monday, 08 June 2009
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