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... and was relying on selling each of their games individually to publishers) will now have strong, consistent backing from a good publisher. For example, the one problem I have with Fallout 3 is that the ...
Friday, 26 June 2009
2. Maturity in Gaming
(MyBlog/MyBlog)
... no point do I want anyone to take this list as a “all of gaming must head towards serious content” argument but rather a request that a select few developers and publishers stop pumping insane ...
Friday, 26 June 2009
... (mainly due to the lack of popularity of podcasts here). There have been many attempts in developing games here, many times the lack of publishers is the main problem why we don't see the made games going ...
Thursday, 25 June 2009
... looks like it won't be hitting its original release date of mid July, or so says Kotaku. We don't want to say blame former EGMer Shane Bettenhausen (now director of business development at KOF12's publisher ...
Thursday, 25 June 2009
5. Strange Economies
(MyBlog/MyBlog)
... sure of what languages are going to be on the disc when you stick it in your machine. Some publishers will put handy little charts on the back of boxes saying whether the text or voice, or both, are in ...
Thursday, 25 June 2009
... "Infamous" stands as an original I.P., comic book games of old were either licensed comic book-based movie properties or licensed titles made into games by their publishers. If you were to ask ...
Thursday, 25 June 2009
... increased every time someone watched the video. His intention was to explore America's obsession with violence, but instead he drew the attention of the game's publisher, Take-Two. Within days, Take-Two's ...
Wednesday, 24 June 2009
8. Let's kill the AD men!
(MyBlog/MyBlog)
...  How can this climate of self-loathing videogame commercials end? Maybe if videogame publishers started to hire people who actually care about and play videogames. A large part of this could also be helped ...
Wednesday, 24 June 2009
... is getting its own game, AAA: El Videojuego, thanks to upstart publisher Slang. For those of you (other than Mexico/Michael Donahoe) who care about Mexican wrestling. Yep, no one -- just like we thought. ...
Wednesday, 24 June 2009
... me who's attractive. My local newspaper has more games coverage than Maxim, who thought this would be a good fit?  Oh, wait, I know. The publishers of Maxim must play Halo 3. It all makes sense now...  ...
Wednesday, 24 June 2009
... contacting publishers, and general planning and operation of the show a lot easier. AH: That particular show broke the four-dudes-talking mold for most listeners with its segments, interviews, and guests. ...
Tuesday, 23 June 2009
... lighter, so something must be working. The End of Second-Hand Games Rob Savillo uses a quote from EA President John Pleasants as a jumping-off point to talk about the upcoming publisher-led war on the ...
Monday, 22 June 2009
... by their publishers, while technically illegal, is a valuable service to the gaming community because these games are in danger of disappearing into obscurity, and their copyright holders no longer derive ...
Monday, 22 June 2009
... But what is killing the game franchises? The casuals that might even intend to play these games? The management suits in the developer’s side? Is it the publishers? What about the hardcore themselves? ...
Friday, 19 June 2009
... on the first day of sales (the current record set by Grand Theft Auto 4). To do this, the publisher is hiring bigwig ad company TBWA to help convince consumers shooting people is fun (good luck with that!). ...
Friday, 19 June 2009
... into the various types of projects I've been working on. Obviously, localization conventions vary by company. The bigger publishers have top-notch in-house translators, which makes the entire process ...
Friday, 19 June 2009
... people to get a glimpse about how cool this game could be if it is picked up by a willing publisher.  We think it will be a blast to play on XBLA & PSN! Check it out for yourself!    ...
Friday, 19 June 2009
... developer or publisher is as cynical & uncreative as EA or Activision. The fact that he puts the success of Kingdom Hearts down to the financial backing of an American company is laughable and borderline ...
Thursday, 18 June 2009
... two home computers is possible, but Steam will make it difficult to play the game on both computers at the same time.  The digital nature of the media makes it easy for publishers to associated a ...
Thursday, 18 June 2009
... their top-heavy fan-favorite Mai in King of Fighter 12, but she's sadly not in the game. But what about DLC? Some dude named Shane Bettenhausen (who apparently does business development at publisher Ignition ...
Thursday, 18 June 2009
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