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5 Reasons Why Bethesda's Hunted: The Demon's Forge Isn't What the D...
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Thursday, March 18, 2010
ARTICLE TOOLS

What I see

Heretic and Hexen? Maybe, but the game that immediately comes to mind when seeing Hunted in action is...Gears of War, believe it or not. Gears of War in a fantasy setting. Here are five very specific reasons why.

1. This is a serious co-op shooter (just replace Lancers and sniper rifles with swords, bows, and spells) -- not one where a second player simply drops in artificially for an extra body in a campaign designed for one (hello Fable 2). The game will push players to work together in a variety of ways.

At some points, ranged attacker E'lara will split up from Caddoc, who's the melee specialist (both characters, however, have access to all fighting styles). She may have to cover him from high ground with her bow and arrow while he gets his hands dirt and bloody on the ground. That should sound rather similar to certain scenes in GOW....

E'lara can also power Caddoc up (or vice versa) with, for example, a magical fiery aura before he lunges sword-first into a fray. And some puzzles require both players to do something at the same time, such as one stepping on a pressure plate while another shoots a now-exposed switch.

2. The combat in Hunted is cover-based...in third-person view.

3. You can execute enemies for an extra gruesome death sequence.

4. When one player's down and crawling for help, the other can revive him -- but the difference here is proximity isn't an issue. You can throw healing potions from a distance, as long as your "down but not out" friend is visible.

5. When players finish off the last enemy in an area, the game will play an ominous "all clear" sound.

OK, so maybe the developers' romantic notions about capturing the essence of those classic role-playing games are just slightly misguided, but it's not exactly like Hunted is in bad company with all the classics mentioned in this article. Bethesda hasn't announced a release date yet, so it will be a while before we can say for sure. But if inXile does it right, who's going to complain that the game ends up being a little bit of everything above?

 
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Comments (4)
Jason_wilson
March 18, 2010 19:04

This sounds very interesting to me. The developer cites some of my favorite games as inspirations for this, but Shoe then says that it's more reminiscent of a game I totally despise. Who's right? Who's wrong? And would I enjoy Gears of War more with a fantasy theme? 

No-photo
March 19, 2010 04:36

If this is like Gears of War then I will pass as I would rather have a top down dungeon crawler.

Robsavillo
March 19, 2010 05:42

I was interested from the initial descriptions of the game, but now I'm disappointed after reading this. Hunted sounds a little too action-orientated.

If they really wanted to capture the essence of those classics in a modern game, they should've been looking toward Demon's Souls, which already accomplished that goal.

Jayhenningsen
March 19, 2010 06:53

I'm intrigued, but not quite sold. If they come out with a public demo, I'll give it a shot.

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