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Chances of Finding a Gaming Significant Other
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Saturday, February 13, 2010

People in long lasting romantic relationships are lucky people, and if their significant other understands their hobbies and mutually participates in them, they should be some of the luckiest people in the World. Seriously, they should all gather in one place, and buy lottery tickets, every day. So, if the difficulty of finding an individual who accepts another’s hobby, how hard is it find someone understanding of specific hobbies, like video games. Well, I take my shot at it with a scientific, kind of unscientific, method into finding the chances of finding that gaming significant other.


 

My Infinitely Malleable Control Group Morningstar

Morningstar is a fictitious character and acts as the control group. The minimum trait he is looking for in a partner is the bare bones gamer, someone who is willing to occasionally play a game with him and has an understanding of his video game hobby. Morningstar lives in Atlanta, GA, 21, and is willing to have a long distance relationship within the state of Georgia. These are his only restrictions. In order to figure out the percent of the Georgian population fits his desires, I start with the total population and then narrow it down with general estimates. Finally, the result is divided by the total population and that is percentage of people that match his needs. It doesn’t sound scientific, but for short hand calculations, it is.

The Method

According to the latest US Census data, there are 9,685,744 people living in the state of Georgia. The female population of 20-35 yr olds in Georgia is 1,001,985. Let’s say, half of those women are minimalist gamers, which makes the total amount of options 500,993. Morningstar isn’t a fan of drama or wants to create it, so he’s only interested in single women. Again, to keep things simple, let’s say half of the female gamer population between the ages 20-35 is single, cutting his total to 250,496. Let’s be generous and say half of these women will be attracted to Morningstar and will go out with him at least once. The final result is 125,248, which is 1% of the population of Georgia. Now, Morningstar isn’t a character set in stone, what if he was a woman with the same needs as his male alter ego? Case 2 shows going through the same process, she would have just as few options.

Other Considerations

Assume Morningstar is a self identified male homosexual. The demographic data on LGBT community is unreliable so the numbers might be inaccurate, but let’s just roll with it. Say, 35% of the Georgian population is males between the ages 20-35. Then, assume half of them are single, and 60% would be attracted to Morningstar. This results in 14,645 out of 9 million people, which is .15% of the Georgian Population. Recreate Morningstar into a self identified lesbian, where the population is much lower, her chances are even more dismal at .08%.

Lucky Folk

The final results only repsent a general sample. It also makes a lot of far-fetched assumptions. The possibility of Morningstar’s candidates being mentally insane, in prison, or not even speak the same language, is real. With those factors in consideration, Morningstar’s chances of finding his partner is pretty much zero. So for this Valentine’s Day if your significant other fits Morningstar’s fantasy, remember, they are someone worth keeping because they are very hard to find. 

 
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Comments (7)
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February 12, 2010
Take heart man. I live in Savannah, Georgia (when I'm home) and my wife is now a gamer. She didn't play much when we first met, but she grew to like it more as we dated. Gamers today have better odds than I did at 21, today it's not socially repulsive to like games. As long as you attempt to spend time with your significant other doing things they enjoy you'd be surprised at how many people pick up new things. When we first met she could barely work a controller, now she has her own Live account and plays when I'm not around. I am lucky, but don't be too discouraged--there are lots of them out there.
Jason_wilson
February 12, 2010
Hey, I got my wife to try -- and enjoy -- an action-RPG like Sacred 2!
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February 12, 2010
@Gabriel:
today it's not socially repulsive to like games.
I think it really depends on where you live. Where I'm from, games are still as repulsive as they were in the early '90s, meaning they're something that's considered to be only for nerdy young boys or man-childs.
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February 13, 2010
@Brian I don't know where you live, but as long as you are semi-well rounded (i.e. gaming isn't all you do) it shouldn't be that big of a deal. I'm not saying you're going to find someone tomorrow, but the opportunities are there. When we're younger, most guy gamers hope to meet the cool cute girl who collects 8-bit Nintendo games and has every Macross on tape. I did actually, but even with so much in common I realized she wasn't the one. Having lots in common is great, but in the end it's not indicative of a surefire relationship.
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February 13, 2010
@Gabriel: It isn't all I do, but I put more time into gaming than I did before because I want to get a job in the industry. During college, I probably averaged 1-2 hours a week, but I need to pay my dues to get where I want to be. And I guess gaming is far more appealing to me than clubbing, drinking, smoking, and sports which is what most people my age do.
Brett_new_profile
February 13, 2010
@Thomas: I wouldn't focus on the gamer angle when finding a lady. As long as she doesn't actively hate video games, you should be fine. And hey, maybe she'll end up with a Live account like Gabriel's wife, or smoking all my gamer friends at Rock Band, like mine did the other night.
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February 14, 2010
@Thomas: Wow! You should focus your number-crunching instead on figuring out the number of civilization-supporting planets in the universe so we can finally convince all these SETI nerds that we are...alone.

...which BTW might get those nerds' brains working on finding us gaming girls on Earth instead.

Or get them working on next gen game hardware so it comes sooner.

Kidding, really. I think we can agree that the existence of dateable gaming girls thoroughly runs counter to our current understanding of even the most theoretical physics, such that these girls somehow manage to actually make their homes among the stars, the real suspicion that drives SETI research.
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