Gears of War 3
Beast mode (aka "Reverse Horde mode") puts you in the slimy boots of the Locust horde as they try to exterminate all A.I.-controlled human resistance. At the beginning of each round, you can pick a Locust enemy type out of a list of about a dozen. Each has an associated cost -- the more powerful the character, the more points you'll need to earn and spend to get him -- but they all have their pros and cons.
The lowly Ticker, for example, is a fast, scurrying giant-flea-like creature that can rush up and blow into bloody chunks anyone in a small radius. This kamikaze attack can also help remove barriers like barbed-wire fences, letting your teammates inch closer to the entrenched targets. Mis-time the short fuse, though, and you'll only end up exploding yourself and having to respawn and start over.
The standard Kantus doesn't have the firepower, but he can heal nearby soldiers. The Berserker can rush targets and withstand a lot of damage, but she has very limited vision. You can even play massive, hulking Locusts such as the chaingun-wielding Grinder or the mace-slamming Mauler...but these lumbering beasts will always be bringing up the rear. And if you're not one for new play styles, you can always fall back on the Locust Drone, the standard gunner you've played in past multiplayer matches.
Beast mode is a little bit Team Fortress 2, a little bit Left 4 Dead (in terms of playing as the different zombie types in multiplayer), but it's more ambitious than either with many more characters/classes to choose from. Unfortunately, you cannot go up against other human players here...only A.I.-controlled human characters. Regardless, this is one of my favorite gametypes from everything I've seen at this year's E3. The only time I wasn't having a good time was when they were kicking me off the system because they were shutting down for the night....
Call of Duty: Black Ops
By now, you're probably as sick of us complaining about the modern-combat genre as you may be of the games themselves. I'm not sure Black Ops will suck me back in as much as the two aforementioned titles have, but it's not a totally fair comparison since I haven't seen the next Call of Duty's multiplayer yet.
On the single-player front, yes...Black Ops looks and plays exactly as you'd expect. For me, I'm at least somewhat happy to see two things: the emphasis on the smaller scale, more stealthy-style missions (as opposed to the overdone epic, all-out warzones we've seen recently) and the switching between different eras (modern day and Vietnam), just for a change of pace. Although with Battlefield: Bad Company 2 Vietnam coming out this winter, might the South Asian jungles be the new new World War 2? Ugh...I don't even want to think about it....








I am not sure I want to pick up another shooter since Brink got puched back ... Would crackdown 2 be considered a shooter as well? Then again it could be called Orb hunter :)
I certainly empathize with your initial indifference towards the Reach beta. I was fairly excited for the beta going into it, and then quickly realized that I'm a bit Halo'd out. The new classes weren't doing it for me, and I didn't care to get acquainted with the new weaponry. I missed my chance to play Invasion, unfortunately, but maybe that will be the spark I need, as was yours. Interestingly, I'm currently looking forward to Reach's campaign and Firefight mode more so than the multi-player, an about-face of anticipation relative to Halo 2 and 3.
I'm in Shoe's camp. I remember when Shane from EGM would argue with Shoe about Halo. Shane would say, "I just don't get it." about Halo.
But, I was one who "got it" from day 1, like Shoe.
When Halo became a phenomenon, I always feared Halo 4. I knew that there would be a Halo 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, and more! But, I always felt that any series needs to die after #3.
However, Halo 2 and 3 were epic in scale and added new features and modes. It's hard to resist #4 since we know it will be a solid title.
Halo 4 is a must buy, and it will be fun, but I'm not hyped for it. Maybe that's a good thing, and I'll be surprised?
Well about Battlefield: Bad Company 2 Vietnam, hopefully it will be better supported then Dice's Battlefield: Vietnam 1942 mod thing.
Its a bit of a odd turn around.
Rob, we gotta get Shoe into more RTS games. That'll cure him of his shooter addiction!
I agree, Jason -- Starcraft 2 is just over the horizon!
@Tim: I felt that way towards ODST, proclaiming at one point that I might not even get the game. Then I ended up pre-ordering it the day before it launched and picked it up later that night.
While some were disappointed with the length of ODST's campaign as well as the expansion-turned-full-game-ness of it, I wasn't. I thought it had a really great story to go along with the retooled gameplay and fantastic presentation. Plus, Firefight was very good. I played that mode as recently as last night, in fact.
I'd even go so far as to call it my favorite Halo game. So, while I share these same reservations yet again, I have a funny feeling Reach's version of Firefight will pull me back in completely.
I feel like even though I thought I was getting bored of shooters, I was actually just bored of Deathmatch. This Nazi Zombie/Horde/Firefight types of gameplay are stealing all my multiplayer gaming lately. Out of these three games, the one I am most anticipating is Treyarch's revival of the Zombie horde.