Today I played Minecraft for the first time. And I built...a thing...out of blocks. For some reason, I'm compelled to share my embarrassingly simple, work-in-progress with you.
I've officially taken the leap into the third dimension of gaming. Here are my first impressions.
In this "double-fine" episode of the Mobcast, Costume Quest's Tim Schafer and Tasha Harris join Bitmob's Dan Hsu and Brett Bates.
Want to see what a brand-new game studio looks like? Darn right you do! Check out this behind-the-scenes look at THQ Studio Montreal.
The crew discusses whether or not motion controls herald the death of traditional gamepads, how developers could use the Kinect to create game experiences suited to core gamers, and Dan Hsu interviews Kinect Creative Director Kudo Tsunoda.
Bitmob community members Juan LeTona and Karli Winata join Brett Bates and Dan Hsu to discuss the recent glut of first-person shooters centered on modern warfare, which old Nintendo games they couldn't beat, different approaches to sequel-making, titles that left them with misleading first impressions, and more.
On this week's show, the group talks about their favorite pieces of gaming memorabilia, which popular titles led them to a personal impasse, Facebook integration in major franchises, which great games fall just short of all-time favorites, and Panasonic's new Jungle handheld.
In the course of reviewing EA Sports MMA for EGM, I took on the game's lead QA tester in a live bout with real announcers. Watch the video to see how it went down.
In the latest episode of the Mobcast, GameXplain's Andre Segers and Jimmy Thang join up with GamePro News Editor A.J. Glasser and Bitmob's Aaron Thomas for a contentious round of debate.
The Xbox 360's Fall update isn't available to consumers until November 19, but that doesn't mean you can't learn all about it right now.Come on, let's go look at some pictures!
I recently had the opportunity to see NBA 2K11 in 3D, and check out its Move controls. One of these new features was awesome; one was not so awesome.
This week, the Bitmob crew discusses world-record-setting gaming, which franchises could use a dose of levity, great titles for long trips, and which old-school RPGs they'd love to revisit.
What were Bitmob's most-read community stories from last month? Good question. Here's your answer:
I'm not a big fan of Kirby, but even I enjoyed my first hour with Kirby's Epic Yarn. Here's why:
We Livestreamed our first hands-on experience with PlayStation Move. Check it out!
Join us Wednesday at 5pm (Pacific)on Livestream, and watch us put the PlayStation Move through its paces. We'll be answering your questions and taking requests in the channel's chat room, as well.
Carlos Rodela joins us to talk about the three-way motion-control war, generic characters, downloadable games, and Bitmob 2.0.
I'm going to give this whole "cheating" thing a shot, but before I do, I'll need your help. Tell me what games have the best/most-interesting cheat codes, I'll play them, and report back to you.
Jeff Green joins us to talk about the print days of yore, why PR folk are the informational gatekeepers of the industry, game-related dreams, which PC games are emblematic of the medium, and what failed hardware they have soft spots for.
I always have a bunch of game-related thoughts running through my head. This week I ponder price hikes, new D-pads, and the game convention that's by the people, for the people.













