Tuesday, June 29, 2010
Gary Smith is the main antagonist of Rockstar’s boarding-school sandbox game Bully. He is labelled by the students at Bullworth Academy as a sociopath, who “enjoys torturing people.” He is several stereotypes rolled into one, yet is one of the most original video game antagonists ever created.
Friday, June 18, 2010
I’m not sure which game to play next. I’ve narrowed it down to these eight choices, but I need help making the final decision. What, dear Bitmobbers, should I play next?
Saturday, June 12, 2010
For four hundred years my people lived a quiet life at the outskirts of civilization, in a small town called Land Lock. We resided by the sea, sharing an island with the city of Riceh. We had no knowledge of war or conflict; our days were filled cultivating the surrounding environment and constructing monuments from copper and wood.
Friday, June 11, 2010
I looked around for a decent treatment on the poor state of Mac gaming. There were none that met my standards. Explanations were always vague or incorrect, and key details seldom covered. I thought that someone needed to fix this, and figured it would have to be me.
Tuesday, June 08, 2010
Hi, my name is Richard. I figured it was about time I wrote one of these.
Monday, May 31, 2010
It's time we went back and looked at what made the original Tomb Raider great, and why it should be done in more games.
Monday, May 31, 2010
My entry for the Fog of War Writing Challenge looks at a 2D racing game that does things a little differently.
Wednesday, May 26, 2010
Some games just don't get enough recognition. They may be under-appreciated classics, forgotten gems from the past, or just overlooked in favor of something better. The fine folk of the Internet do a stand-up job of highlighting many of these games, but a few still slip through the cracks. Here are six classics that deserve more list love.
Thursday, May 13, 2010
A look at the latest title from the developers of the award-winning Auditorium, an ambient-music puzzler called Fractal.
Monday, May 17, 2010
How I came to terms with being a Mac gamer in a Windows world.
Monday, May 03, 2010
The first part in the story of one man’s upbringing, as it relates to the Macintosh computer and gaming on the Mac.
Saturday, April 24, 2010
I'm not ready to lose a small chunk of my life on another Civilization game.
Thursday, April 22, 2010
The good news is that it captures the spirit of adventure games of old, and does so in a very impressive package. The bad news -- if the demo is anything to go by -- is that it also suffers from many of the same shortcomings that plagued the great adventure games from the 90s.
Saturday, April 17, 2010
I was a street beggar, video game tester, Communications major, and more... all in an hour's play.
Wednesday, April 14, 2010
"It’s America! We go in with threats and bribes until we get what we want." Yep, that's what Jimmy said when he found out the school had descended into anarchy, with no sign of the chaos ending. (Today I finish the game.)
Saturday, April 03, 2010
I got expelled, but I also got a date with a girl, so things came out even, right? Did I say this girl took me to a warehouse to see who could smash the most stuff?
Thursday, April 01, 2010
The Game Diary reaches a milestone in style, with a ninja-pirate outfit, bullying of authority, and a rather...smelly incident with the gym teacher.
Thursday, March 25, 2010
Why's everybody always picking on me? So much for being king of the school. damn ingrates...
Sunday, March 21, 2010
Today I learn some new moves and pay a visit to the mental asylum, but are the two things related?
Wednesday, March 17, 2010
Today I get crowned king of the school, learn a new word, and discover a frightening bug/glitch. Plus, I give a recap on my experience thus far. All that and more in this "badass" edition of Game Diary.






















