CHAD HABEL
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Ever wondered how close L.A. Noire is to its literary and film roots? Well it does respond to some key themes from film noir and hardboiled detective fiction, but it also falls short in some key respects. Judging from this game at least, developers are making giant strides but still have some way to go to authentically recreate this genre.
Monday, January 30, 2012 |
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POST BY THIS AUTHOR (3)
Why is World of Goo perfect for kids? Why, because it has great learning built into it, of course! Physics, problem-solving, fun: it's all there!
Tuesday, January 10, 2012 |
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South Korea seems to think that Diablo 3's auction house is a bit close to gambling: interesting...
Saturday, January 07, 2012 |
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COMMENTS BY THIS AUTHOR (7)
"d story, there's lots of old-format games that should see the light of day again. I don't want to sound old and nostalgic b mentioning any thou"
Wednesday, February 01, 2012
"e, at least some of them have stopped confusing 'style' with 'substan"
Wednesday, February 01, 2012
"Good points, but there is also a key marketing/economic drive behind the terminology. It only really took off when Nintendo created a new market virtually overnight with the Wii, and then with mobile gaming the distinction developed and now Zinga is worth billions. But you're right: like most dichotomies, this one is false, and I much prefer your notion of "serious" as a sliding scale, across as well as within individual gamers. Casual and Hardcore has some superficial descriptive power but not much more than that."
Tuesday, January 31, 2012
"Thanks Mike, yes I totally agree. I much prefer action games to the Heavy Rain-style stuff and QTEs, and the driving, fighting and shooting was a bit underbaked, but I guess you can't have it all... Did you like Heavy Rain?"
Monday, January 30, 2012
"I think I've got something... just in time. Thanks for the prompt!"
Monday, January 30, 2012
"t's it, original ip is all in indie development now, and there's no shortage of it there. AAA titles do the refinement of core gameplay very well, and I for one loved Gears 3 beyond belief. But we're getting an apartheid industry like Hollywood vs. arthouse, it just means you have to look elsewhere for innov"
Monday, January 09, 2012
"Yeah I definitely agree, especially when it comes to driving games. I totally get the love of Gran Turismo and the precision cornering etc but I just find it so frustrating. Give me crazy drifting on Burnout Paradise or Driver: SF anyday, it's just a lot more fun. And D:SF definitely has that crazy switch mechanic - leaving your body to possess other drivers sounds stupid, but it was one of the most innovative and effective mechanics of 2011, if you ask me."
Sunday, January 08, 2012


