RYAN GREEN
COMMUNITY WRITER
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Ryan is truly a jack of all trades, master of none. He currently is the Senior Managing Editor at TPS and suffers through PSP JRPGs so you don't have to.
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COMMENTS BY THIS AUTHOR (10)
"I think it would be jarring to play the game to then suddenly lose the ball, but the videos seemed pretty easy to follow otherwise. Perhaps my limited time with FIFA and PES has gotten me to the point where I focus on the players and the camera positioning over the actual ball. The problem might be bigger if you're on defense.

I'd love to see this glitch in a baseball game. Good bye, strike zone. Hello, strike world."
Monday, November 12, 2012
"If you care about supporting the developer for making a quality game, how is supporting this "buy used" movement going to help them? I've seen too many good studios go under. I can't help but think that pirated and used games helped them down that path. Online passes aren't helping the developers, only the publishers. But new game sales help keep the developers relevant and fundable."
Tuesday, February 07, 2012
"This has only prevented me from buying Resistance 3 used at a Blockbuster that was selling everything down to the carpet in the store. Otherwise, these passes aren't a big enough obstacle for me. However, there was a time or two when a certain publisher did not include an online pass in the box when they sent their games out for review. That was annoying, but it was resolved easily.

If it wasn't just multiplayer games (and only just SOME multiplayer games), I'd feel better about it in general. But again, thing haven't escalated enough to the point of lunacy. The only justifiable reason I see is that if a large enough group of people are buying this game used, you are missing out on the sales and potentially the server cost of this content."

Tuesday, February 07, 2012
"Thank you, Tom. Reason.

I get it, PC gamers: you want your consoles to be on par with your PC. You should be able to see every wavy hair on Mario's 'stach. Realism! BIGGER BATTLES! DX24!

But that is why you are bigger into PC gaming. I don't really care about the graphics and resources. I don't want 64 player Battlefield with the quality content of an Uncharted 2 action sequence (sorry, I can't speak for Uncharted 3 yet). In a few years, most of these games will look dated as sin. Meanwhile, look at what games have lasted: games with style.

There is still much to be had on console. We have untapped hardware with the Move and the Kinect, and only a few studios are making the quality titles that most of us even care about. How many games look better on console than the Uncharted series? Gears of War? Hell, Wind Waker still looks incredible compared to those two. There are still stories that can be told, features to use, and, yes, "HD" ports to be had."

Monday, February 06, 2012
"I was at lexis numerique's quarter of a booth at E3, and I will tell you the exact thing that my EIC thought when we left their demos: looks promising.

"Looks" being the operative word as we didn't get to even touch the controller. Did the combat look bad? Yes. Was there atmosphere? Yes, surprisingly. It looked like a nice PS2 game and seemed to play like an early PS1 game.

But ultimately, we never wrote a preview on the game because... well, what the hell was there to say about it? It was a 10 minute demo, some of which was spent on trying to find the file to boot from. It was chaos; the way E3 is. And although I've only done two tours of the show now, I can say that what happens at a demo at E3 isn't at all a clear indicator of what is to come. Things can easily go either way at demos as well as the final product.

I think the biggest thing to point out is that Mike and Colin are quite different from each other. You don't even have to meet them to know that from their writing and philosophies on life (I'd argue two extremes in general). Removing everything else, you have two different people talking about some of the same content. 

I don't think game journalism failed anyone here. If anything, Mike didn't approach a preview like he probably should have: with facts, not impressions. IGN should be more specific because it reads like an impressions piece (which is not the same thing as a hands-on or preview coverage), but they aren't. But the very title of his preview reads to me at it is a cool idea and not "go buy this game; screw the actual review"."

Monday, February 06, 2012
"My meetings for Prey 2 and Uncharted 3 were back to back during E3. To be perfectly honest, after leaving the Prey 2 demo, I didn't even care about Uncharted 3. I'm glad  more people have been bringing this game up lately because I keep forgetting about it (somehow)."
Wednesday, February 01, 2012
"Oh, it certainly does have some hope. I'm curious as to how much each unit hurts or helps SCE's bottom line. They are likely taking a hit again, and if they are, I would love for someone to figure out how much.

But as I see it, the biggest problem with the VIta is the "post-Apple" world that we live in. I'm a gamer so I want this new toy, but I can't afford a new phone and a Vita (unless my friends at Sony want to hook a brother up). On a personal note, though, I just don't see the lineup of games, at least at launch, that I want to get. They spread some good ones out and they have Uncharted at launch, but I really can't wrap my head around drop $250 + a decent memory card + just one game (that is pretty expensive) to get the enjoyment out of it. My iPhone and iPad, however, can access crazy cheap and good games by comparison, although nothing the likes that I could even find on the PSP as it is.

So I guess I'll keep my fancy-ass PSPgo around for a while longer or even wait for a redesign on the Vita, at which time there should be a ton of games if this system manages to pull off the impossible and survive in such a harsh economic climate. He's hoping they bring some more bundles by the holidays; that always boosted their PSP sales."

Friday, January 13, 2012
"Every time I go to a press event and HipHopGamer is there, I want to kill myself.

He isn't pleading ignorance. He is the manifestation of it. Nice guy off-camera, though."

Monday, October 03, 2011
"I adore this game, but between my other jobs and press events, I don't have the time to finish it or review it. Nao is going to gank me :("
Thursday, November 11, 2010
"The inability to easily access trophy data from the PSN is one of the biggest failings of the PSN. It makes gathering trophy data for my site nearly impossible.

 

Good job, MS. This is one of the few times I will give you props."

Tuesday, November 09, 2010