The game that keeps on giving!

The Bigger They Are…
Kill all the Super Mutant Behemoths
Gamerscore = 20
Acquired 12/6/2010
Recently we have discovered that Fallout: New Vegas has a set release date of October 19th, but before this game consumes my life I still have some work to do in the Washington D.C. wasteland.
Last week I finished off the quest the enabled me to kill the last Super Mutant Behemoth. While several of the behemoths can be found roaming the wastes, waiting for you to stumble upon them and fight for dear life, the last one to kill on my list turned into quite the game of hide and seek. I would like to say that without the strategy guide or some type of online tutorial it would be next to impossible to trigger this encounter. First off you need to uncover a slightly hidden makeshift grave amongst the ruins of downtown D.C. This will trigger the quest line, but it is a sub-quest, so it will not appear on your pip-boy as active quest, rather you will just pull off a note from this grave that gives you clues to find the next gravesite. You must discover three graves in order to uncover the three clues that will, if you are a good detective, lead you to this encounter. And even if you are a smart cookie you may still be glitch’d out of finding this Behemoth! Fortunately I was able to discover my last target in the wastes and earn this particularly tough achievement.
So over 165 hours of gameplay later I still have some work to do in Fallout 3. I plan on earning all the achievements I can that do not deal with alignment before New Vegas hits home. If you have played Fallout 3 I would like to know how many hours you have played (or care to admit) in this game? Also did you play the main story straight away, or were you a waste-wanderer? I would be interested in hearing readers feedback regarding this game or your anticipation for Fallout: New Vegas.
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Ha, I believe I know which Behemoth you're referring to, the one that's triggered by the teddy bear? :) I eventually had to crack down and look up guide to figure that one out as well. As for the rest of the achievements, Mothership Zeta glitches are keeping me from having the full 100% in the game, much to my chagrin (I had to work around numerous other glitches in the game as well; it's a miracle I'm only two achievements short of 100%).
I think I've put a solid 100 hours into the game. 70 with my first "good" run, and then another 30 or so in my "bad" run, choosing quests that I thought would have been interesting to make the bad choices in my first time around. I definitely did not follow the main questline straight through in the least. I only finally decided to complete the main quest when I decided I wanted to play Broken Steel, but couldn't until I beat the game. Some might knock the game for having an un-compelling storyline, or no sense of urgency, but it's one of the reasons I tend to enjoy WRPG's over JRPG's. There is so much to do, and it's up to you when you want to do it.
I'm looking forward to New Vegas simply because it's more Fallout, but I've been rather underwhelmed with the trailers. It looks like it still retains Fallout 3's janky animations and unpolished combat. Even though I use VATS 90% of the time, it'd be nice to have some confidence in my real-time shooting. I don't know, I feel like this game is being a bit rushed, and could use another year of development.
I too prefer the WRPG. I like the exploration and open world that is Fallout, so many stories are told just in the environment of this game, I think that is one of the reasons why I sunk so many hours so far into this game. Vegas will for sure be more Fallout, but I believe they have tweaked the formula. I can't wait to see.