Friday, July 30, 2010
What if Nintendo developed games like they only had one concole?
Thursday, July 15, 2010
Bitmob and Alan Wake inspired one community member to return to writing fiction.
Friday, June 25, 2010
Frank has examined the potential benefits of gamine. Now he looks at the potential risk of gaming increasing violent behavior.
Monday, June 21, 2010
A look at the positive effects of gaming on adolescents.
Wednesday, June 16, 2010
A look at how knee-jerk reactions plagued my reactions to the E3 2010 press conferences.
Monday, June 07, 2010
Could Valve's E3 "surprise" be Half-Life for the Wii?
Thursday, June 03, 2010
A quick look at what the next, next Assassin's Creed may look like.
Monday, June 07, 2010
Why the move to a third-person shooter might work well for the next Harry Potter game.
Tuesday, June 01, 2010
A look at, and call for discussion on, the idea of a Game Developers' Bill of Rights.
Tuesday, June 01, 2010
A look at Risen, a minimally adequate action/adventure RPG.
Thursday, May 20, 2010
The tale of a harrowing, but brief encounter in the oppressive world of Metro 2033.
Friday, May 07, 2010
In this week's investors call, Bobby Kotick, President of Activision, mentioned the company's Code of Conduct. A few Bitmob members decided to get to digging and find this Code. These are the highlights of what we found.
Saturday, May 08, 2010
A look at educational games and how they are helping change the way the world sees video games.
Monday, April 26, 2010
A look at what I think is most exciting about Fable 3.
Friday, April 16, 2010
A look at how to use the 'Share' button to help posts get more hits.
Saturday, April 10, 2010
Dave Halverson responds about the shuttering of Play Magazine, the current climate in games journalism, and the rebirth of GameFan.
















