@Jason That's all well and good but it doesn't take into account that pretty much no one was happy that they were charging that much to begin with and people like me who have no intrest in a great deal of the added functionality get to lose even more money just for the privalege of paying to play online when no other platform charges for that service.
I'm not saying i'm completely mind blowingly butthurt by the decision. It's only 10 dollars a year so I think i'll survive in the end. I just think microsoft isn't making a particularly fair decision and people have every right to dislike it.
@Jason That's a comparison that many people are making, but I feel as though cable TV and Xbox Live are too very different services. As Jeffrey pointed out, he has no option but to pay the full $60 for functionality that he does not use, while with cable services you are able to pay more or less depending on how many channels you want to get. I understand it's a business and all, but this just came out of no where.
I can see the benefits of auto-renewal just as much as I can see why people have auto-billpay; set up a payment for a service you want to recieve, make the payment arrangements and forget about it. I personally subscribe in bite-sized segments. I pay for three months (or two, it's been awhile so I'm not sure what the options are on the pre-paid cards anymore) when a new game I want to play online comes out, play it online and, generally speaking, I'm done playing online by the time the subscription ends.
I guess my reason for confusion stems from the simple fact that, as long as Xbox Live for the 360 has been available, the price has remained the same. They give nearly two-and-a-half months notice that the price is going up less than a dollar a month, and people are saying "that came out of nowhere" and "isn't fair" and "can be likened to cable service".
To me, this seems somewhat dramatic. Then again, maybe I don't get a say in the debate because, on average, I only pay $20/year for what I use of the service.
If the ten dollars a year increase is really enough to start sharpening stakes and lighting torches, then maybe the offended were looking for a reason to be upset. This hardly seems a valid reason for it. Let's ignore, for a moment, the fact that you can currently re-subscribe for $40, ten dollars less than the normal cost. Someone making minimum wage can make up for the extra cost for the year in less than two hours within that year.
There are many work-hours in a year's time. Give up two Mellow-Mellow Cappuccinos in a month and you've made it. Give up ten cans of Coke-Cola in a year and you've made it. Bike to and from work eleven times and, no matter what you're driving, you've made it. The volume of outcry would seem fitting if they were doubling the price, to me.
@Bryan I agree with that you're saying, and I hope my post came across at least somewhat rational. I don't want to seem as though I am someone who rages at the slightest thing. And you are right, $10 really isn't all that much. I just take issue with the principle of the matter. I'm sure Xbox Live was profitable before, and now I guess it's just going to be that much more profitable now.
Which is probably their point, on the dark side of things. Even if 1/10 people decide they no longer want to subscribe to Xbox Live, they're still making a profit. And I see a 10% subscription reduction about as likely as Sarah Palin hitting the oval office.
But at the same time, I don't think they're purposely trying to piss of their consumer base. They are more than likely just trying to increase revenue on an increasingly-taxing service.














