Could a remake of the classic XCOM we all know and love help 2K to sell their big-budget reboot?
Monday, September 20, 2010 |
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Heavy Rain is an interesting title but it's by no means the revolution we were told it would be. Read on to find out how Heavy Rain tries to steal the techniques honed by cinema, and why these don't work in a game.
Monday, September 13, 2010 |
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Sony's recent "jailbreaking" victory in Australia has PS3 modders concerned. But has anyone ever stopped to ask if it's even worth hacking Sony's console?
Monday, August 30, 2010 |
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Despite what David Cage may want us to think, games are actually far more similar to music than they are to cinema. Could it be music then that finally provides us with alternatives to the horrid, 'casual' and 'hardcore' labels? Could we start referring to games in terms of 'pop games' and 'classical games' instead?
Monday, August 23, 2010 |
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Jeff Gerstmann of Giantbomb made a bold claim a few months back: Headshots are ruining games. Was this just a load of hot air, or is Gerstmann on to something?
Monday, August 16, 2010 |
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There are plenty of design features countless games include that make me want to cry and hit things in equal measure. They're the kinds of things that might not annoy you right now but totally will about five minutes from now.
Monday, August 09, 2010 |
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Nintendo's earnings report for Q1 2010 shows the company's first loss since the launch of the Wii in 2006. Is this a temporary blip, or is there a more substantial problem lurking beneath the surface?
Monday, August 02, 2010 |
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When I put out a call for people to share their writing methods I couldn't have predicted the fantastic advice people would share. Thanks to everyone who contributed, and please enjoy the finished product.
Monday, July 26, 2010 |
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One Bitmobber's plan to fix what he says is the staleness of the Japanese RPG.
Friday, July 23, 2010 |
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How do Bitmob articles get made? I'm currently putting together a small piece on how Bitmob contributers get their amazing articles written, and I'd really like to hear anything you have to say about your own method. Thanks!
Sunday, July 18, 2010 |
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What if in the future there was just one console, which all the manufacturers made, and all the developers in the world made games for. Wouldn't that be at least a little awesome?
Thursday, July 15, 2010 |
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If games chose to self-censor their most violent and gory scenes, could they end up having a greater emotional impact on players?
Thursday, July 15, 2010 |
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A recent plane ride should have been the ideal opportunity to play through one of the greatest SNES games ever made, but instead it just got Jon Porter worrying about putting console games on a handheld.
Tuesday, July 13, 2010 |
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Skate 3 in unquestionably one of the greatest skateboarding games ever made, but it's inclusion of a World War 1 memorial is uncomfortable at best, and utterly disrespectful at worst.
Thursday, July 01, 2010 |
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People keep bashing on Kinect, so here are some ways it could make "traditional" games better.
Monday, June 28, 2010 |
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Will Mass Effect 2 let you dance upon the stars, or will it fail to even fly you to the moon?
Sunday, June 27, 2010 |
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Hey I'm Joe Gamer. I'm a mess of contradictions. I hate having to pay money to companies for my games, because they don't include everything a good game needs. I want constant innovation, but things have to stay exactly the same.
Friday, June 25, 2010 |
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If Rock Band 3 can deliver on everything it's promised, then it won't just be the best rhythm game ever made, it could potentially teach guitar to musicians and non-musicians alike.
Friday, June 25, 2010 |
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The dust has finally settled with regards to the press conferences of Microsoft, Nintendo and Sony. Here's what impressed me about them, and here's what didn't.
Friday, June 18, 2010 |
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There's something about sprites that makes them really special. Regardless of what that thing is, it turns out that modern day image editing software can make the sprites of the eighties look like they were produced yesterday. Read on to see the results.
Saturday, June 12, 2010 |
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