Separator
by Jon Porter , COMMUNITY WRITER
Could a remake of the classic XCOM we all know and love help 2K to sell their big-budget reboot?
Heavy+3
by Jon Porter , COMMUNITY WRITER
Heavy Rain is an interesting title but it's by no means the revolution we were told it would be. Read on to find out how Heavy Rain tries to steal the techniques honed by cinema, and why these don't work in a game.
by Jon Porter , COMMUNITY WRITER
Sony's recent "jailbreaking" victory in Australia has PS3 modders concerned. But has anyone ever stopped to ask if it's even worth hacking Sony's console?
Pop+3
by Jon Porter , COMMUNITY WRITER
Despite what David Cage may want us to think, games are actually far more similar to music than they are to cinema. Could it be music then that finally provides us with alternatives to the horrid, 'casual' and 'hardcore' labels? Could we start referring to games in terms of 'pop games' and 'classical games' instead?
by Jon Porter , COMMUNITY WRITER
Jeff Gerstmann of Giantbomb made a bold claim a few months back: Headshots are ruining games. Was this just a load of hot air, or is Gerstmann on to something?
by Jon Porter , COMMUNITY WRITER
There are plenty of design features countless games include that make me want to cry and hit things in equal measure. They're the kinds of things that might not annoy you right now but totally will about five minutes from now.
Nintendo+1
by Jon Porter , COMMUNITY WRITER
Nintendo's earnings report for Q1 2010 shows the company's first loss since the launch of the Wii in 2006. Is this a temporary blip, or is there a more substantial problem lurking beneath the surface?
Writers_block
by Jon Porter , COMMUNITY WRITER
When I put out a call for people to share their writing methods I couldn't have predicted the fantastic advice people would share. Thanks to everyone who contributed, and please enjoy the finished product.
Jrpg+3
by Jon Porter , COMMUNITY WRITER
One Bitmobber's plan to fix what he says is the staleness of the Japanese RPG.
2guys_1title
by Jon Porter , COMMUNITY WRITER
How do Bitmob articles get made? I'm currently putting together a small piece on how Bitmob contributers get their amazing articles written, and I'd really like to hear anything you have to say about your own method. Thanks!
2guys_1title
by Jon Porter , COMMUNITY WRITER
What if in the future there was just one console, which all the manufacturers made, and all the developers in the world made games for. Wouldn't that be at least a little awesome?
by Jon Porter , COMMUNITY WRITER
If games chose to self-censor their most violent and gory scenes, could they end up having a greater emotional impact on players?
Plane+2
by Jon Porter , COMMUNITY WRITER
A recent plane ride should have been the ideal opportunity to play through one of the greatest SNES games ever made, but instead it just got Jon Porter worrying about putting console games on a handheld.
Skate+3+3+
by Jon Porter , COMMUNITY WRITER
Skate 3 in unquestionably one of the greatest skateboarding games ever made, but it's inclusion of a World War 1 memorial is uncomfortable at best, and utterly disrespectful at worst.
Kinect+1
by Jon Porter , COMMUNITY WRITER
People keep bashing on Kinect, so here are some ways it could make "traditional" games better.
Mass+effect+2
by Jon Porter , COMMUNITY WRITER
Will Mass Effect 2 let you dance upon the stars, or will it fail to even fly you to the moon?
2guys_1title
by Jon Porter , COMMUNITY WRITER
Hey I'm Joe Gamer. I'm a mess of contradictions. I hate having to pay money to companies for my games, because they don't include everything a good game needs. I want constant innovation, but things have to stay exactly the same.
Rock+band+1
by Jon Porter , COMMUNITY WRITER
If Rock Band 3 can deliver on everything it's promised, then it won't just be the best rhythm game ever made, it could potentially teach guitar to musicians and non-musicians alike.
E3+2
by Jon Porter , COMMUNITY WRITER
The dust has finally settled with regards to the press conferences of Microsoft, Nintendo and Sony. Here's what impressed me about them, and here's what didn't.
Samus
by Jon Porter , COMMUNITY WRITER
There's something about sprites that makes them really special. Regardless of what that thing is, it turns out that modern day image editing software can make the sprites of the eighties look like they were produced yesterday. Read on to see the results.
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