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Good Old Games Stunt Was Foolish, Still a Win for Gamers
100_0503
Friday, September 24, 2010
EDITOR'S NOTEfrom James DeRosa

I think we can mostly agree that CD Projekt's PR grab was ill-considered. For my part, I'll chalk it up to a one-time lapse in judgment. I hope it doesn't diminish the site's cachet with gamers as the premiere service for older PC titles.

A couple of days ago, CD Projekt’s wonderful retro-PC-game service Good Old Games looked to be gone forever. A mysterious message replaced its normal web page, stating that it couldn’t stay open in its current form and would be closing down. It also indicated that it would provide a way for people to recover any games they bought prior to the asummed "shut down." Gamers and industry folk alike responded with great sympathy and regret, mourning the service as a bastion of nostalgia and noting its ability to court publishers who generally want ironclad DRM on everything. It was truly a loss for PC gamers.

And then they were mysteriously back again.

Rumblings on NeoGAF shortly after the closure announcement suggested that something more was going on. Someone dug up a post on Polish financial forum Bankier warning shareholders to ignore the forthcoming closure message. This led many to believe that Good Old Games was simply exiting its beta phase and launching its finalized service. Simply put, CD Project intended the whole thing to be a publicity stunt. Many bristled at the thought of such a deception, with some doubting that anyone would try something so ill-advised and misleading.

Then, the site changed again, with a countdown clock and promises of a better-than-ever service featuring new classic games such as Baldur’s Gate and faster loading. A statement to PC Gamer from the team explained the situation:

First of all we’d like to apologize to everyone who felt deceived or harmed in any way by the closedown of GOG.com. As a small company we don’t have a huge marketing budget and this why we could not miss a chance to generate some buzz around an event as big as launching a brand new version of our website.

 

The “closedown” was indeed nothing more than a way to get free publicity for their relaunch. Mission accomplished, CD Project, but at what cost? The increased attention has only served to damage goodwill toward the site, thanks to the fact that they were messing with their loyal customers. And all the attention in the world won’t do anything if people don't trust you with their money. Their claim that they’re too small to properly market themselves rings hollow. They got a ton of positive buzz (free marketing) when the service first started.

At the end of the day, the fact that Good Old Games still exists is a victory for retro gamers. The fact that they’re pledging to remain DRM-free and delivering most-wanted titles like Baldur’s Gate is also a positive sign. But they would do well to learn that jerking around a product's income source is never smart.

 
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Comments (4)
Me_another_time2
September 22, 2010


Make some Mac games available and all will be forgiven.


September 24, 2010


It worked.  People are talking about it.  Like... right here and now on this post.  I call that great guerrilla marketing.



 



Hey, and they SAID they couldn't stay open in their CURRENT state.  Sounds like nothing but the truth to me.


5211_100857553261324_100000112393199_12455_5449490_n
September 24, 2010


You know, I read the closure (it was linked on PCGamer's front page a while back) and it SMELLED to me like it was setting itself up for a reboot.  I wasn't a customer at the time, so maybe that gave some clarity to the issue.  I though it was clever and it OBVIOUSLY generated buzz, and I even thought it was a li'l funny.



 



I was actually considering checking it out after reading "the truth" and the response.


September 25, 2010


@Bryan, like you, I wasn't a customer either, and really didn't know anything about them.  Now they are on my radar and I considering giving them a try.  


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