Casual Games Defining New Genres

There is a growing rift in the gaming world between the self proclaimed "hardcore" and the rapidly expanding "casual" gamer. We could argue forever about whether casual games are just a fad, or even just the terms hardcore and casual, but I'm prepared to take a very different stance. Casual games are creating our gaming future.

For far too long we've been stuck in the same old genres, RTS, FPS, Puzzle, Platformer, Fighting, RPG, etc. From the Atari era that created many of the core gamers of today, to the Playstation 2 era that began the new rise of gamers, the industry has been slow to experiment and create new genres. But with the PS2's mainstream success, and now the Wii's even greater casual gamer appeal we have seen dramatic shifts in gaming genres.

 

Newly created genres like fitness, tower defense, time management, and brain training have come along and will only grow from here. Some of these might seem a little thin when it comes to expandability but I envision them evolving into entirely new beasts. Perhaps one day we'll have our casual, as well as our hardcore minigame collections. A little far fetched, but it could happen.

But casual games aren't just creating new genres, they are reviving the forgotten and reinvigorating the dying. If it wasn't for the DS and Wii would we have ever seen the return of the adventure game in such a way as we are now?

Genres that were old and stale are being spruced up in new and interesting ways. Just take a look at what games like Henry Hatsworth or Scribblenauts are doing with the puzzle genre. Or how free to play MMO's like Free Realms have created a structure with which developers can thrive without being the fabled WoW killer. Even the tried and true Sports game is being reinvented with motion controls in mind.

So, does this mean that casual games are overtaking our hardcore games? In short, no. There is no way that games like Gears of War, Metal Gear Solid, or Final Fantasy will ever cease to exist. What it does mean is that casual games are helping the gaming community to evolve.

In the future we will probably have a whole slew of hardcore games that were inspired by the genres that casual games are creating today. So stop looking at casual games in a disapproving manner, they may help mold the games you'll be playing 20 years from now.


Please check out mine and other contributors writings on other topics such as movies, music and more at
A Ragtag Group of Mediaphiles. There's an interview with Robert Ashley up there. *nudge nudge*

Comments (5)
This is a pretty cool article. I never thought of "casual" games revitalizing old genres. I think casual games don't get enough credit, especially since they are growing and becoming more sophisticated. Usually there are some "hardcore" elements in a casual game. Brain Age, some of those challenges are tough! Cool article, even though I hate those labels, Hardcore and Casual.
Nice simple article.
@David - Thanks. Yeah, the terms hardcore and casual could have hundreds of articles written about how ridiculous of terms they are. @Toby - You should have said nice casual article. Oooooooh ziiiing.
I have never thought of casual games in that way before, and the more I do, the more it makes sense. No developer is going to make a 10-million dollar Tower Defense game, though sometimes I wish they would! ;) I think the basic simplicity of the old NES made it very easy for people to make a quirky new game, and not have to worry too much about whether or not it would sell millions of copies. And likewise, the platforms of today that support "casual games" are allowing developers to do the same thing. And I have read your interview with Robert Ashley the LAST time you plugged it in your article, and I recommend people checking it out. And thanks for including a pic of Ninjatown, for I love that game!
haha, sorry. Next article I'll probably be plugging our GI Joe for DS giveaway as once I finish reviewing that game I'll be happy to get rid of it. haha no, I'm actually sort of enjoying it. A little bit. But yeah, I didn't think about relating that to money. I probably should have included that. I was stewing on this article for more then a week, taking notes and such, and you swoop in here all willy nilly and point out things I didn't think about! Curse you!
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