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Re-Releases Are Like a Kick in the Nuts
Sunday, September 05, 2010
ARTICLE TOOLS

 

Director’s Cut, Game of The Year Edition, Ultimate Edition call them what you will they can all be referred to as re-releases. Re-releases often include new content not released in the original retail release or DLC that has been released since then. These re-releases can be great for new buyers but bittersweet for people who have already purchased the game.

For example take the recently announced Ultimate Edition of Battlefield: Bad Company 2, the U.E. of B:BC2 (how’s that for acronym use?) includes all the free VIP maps that were released and the paid DLC Onslaught mode. A quick search of Amazon has the game listed at $40 (to be fair the MSRP is $59.99). So new purchasers get the game and the DLC that previous purchasers have already invested $70 in. That’s not even one of the worst offenders, Borderlands is soon to see a GoTY release that includes the four packages of DLC that released at $9.99 a piece.

I purchased both titles and the DLC when they released. I don’t regret not waiting around for the re-release, they are both exceptional games. However I do feel like I was kicked in the nuts. The purchasers are the reason these titles sold enough to warrant a re-release. How about throwing the people who made the re-release possible a bone? We payed the money for their success. When games are re-released it would be nice to see a dashboard theme, an avatar item, or better yet a wearable in-game item. I would love the ability to equip my Battlefield combatant in an item that say’s “I’ve been here since day one, so I am probably better than you.”

I don’t think thats to much to ask for. I just wish publishers would show a little love to the people who put the time and money into making the game popular when considering a re-release.

-Bootleg Gamer

 
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Comments (1)
No-photo
September 06, 2010 17:12

I know sometimes I feel the same way it seems like a avatar or in-game item wouldn't be that difficult to toss early adopters.

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