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Three Ways that Star Wars: The Old Republic Isn't Like World of WarCraft*

Demian_-_bitmobbio
Sunday, August 23, 2009

*Not counting the whole Star Wars universe thing

I already wrote up some impressions of the Star Wars: The Old Republic MMO based on watching a live demo, but on my last day at Gamescom I got a chance to actually play it myself. After 15 minutes spent steering a Sith Warrior through the demo area, I picked up a few small bits of new info, and discovered some interesting ways that SWTOR differs from the king of MMOs, World of WarCraft.

No Auto-Attack
"If you don't press any buttons you'll just stand there," said the BioWare rep hovering around my shoulder. My low-ish level Sith had six attacks; the first couple were fairly standard light saber slashes, but one generated action points with each use (more on that in a second), while the other costs action points. I think each of these were on a 1.5 second cooldown.

Next up, a charge maneuver that I used to open each battle. The cooldown on this wasn't terribly long, maybe eight seconds, so it was easy to zip around all over the place. Ranged classes may have trouble staying at range against one of these guys in PVP.

The Warrior also has an area of effect stun on a longer cooldown, and a channeled force choke move that immobilizes your enemy and also earns action points. Which brings me to….

 

The Action Point System
The Warrior's not the only class that uses a couple attacks to generate action points, which then fuel the rest of its abilities. All classes are built around the action point system, according to the BioWare guy.

I'm not sure if this is a good thing or not. On one hand, I'm worried that if every class shares the same basic mechanic, they might all feel pretty similar to play. Part of World of WarCraft's appeal is that if you don't like, say, the rage system that Warriors use, maybe you'll like a mana-based caster class. And each of the mana-using classes in WoW still feel different due to individual regen mechanics, spell combos, and other idosyncracies.

On the other hand, World of WarCraft is basically impossible to balance for 1v1 PVP (or even 2v2 arenas); Blizzard has said as much. Having a unified mechanic like action points should make it way easier to balance classes, both for PVP and PVE.

Playable Jar Jars
Maybe. Actually, I hope not, but I forgot to ask this very important question when I had the chance. It seems likely that Wookies, Twi'leks, and possibly other well-known Star Wars universe races will be playable, and maybe even droids, too. Although the BioWare rep did mention that you could have an AI partner, so maybe the walking tin cans will be relegated to pet status.

OK, so maybe that third category was pretty lame, but "Two Ways Star Wars: The Old Republic isn't Like WoW" just doesn't have much of a ring to it.

 
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Comments (13)
Twitpic
August 24, 2009
I would definitely be Jar-Jar, just wandering around, yelling out his lines from the movie.
Jason_wilson
August 24, 2009
If The Old Republic has Jar-Jars in it, I'll spend all of my time in the game killing them. I hope that players get the opportunity to play as droids or as military officers for the Republic or the Sith Empire. Who cares about playing a Sith -- I'd rather order a star cruiser to frag enemy fleets or become a kick-ass assassin droid.
Lance_darnell
August 24, 2009
I have sadly never played a MMORPG, but after reading Demian's remark that Fat Princess is like WoW for dummies, I am now thinking about giving them a shot - if for nothing else than to prove to myself that I am no dummy.. ;D [quote]If The Old Republic has Jar-Jars in it, I'll spend all of my time in the game killing them. [/quote] :D - Spoken like a true Jedi Master, or would that be a Sith Lord?
Default_picture
August 24, 2009
I am not sure, but I want to see how DC Universe stacks up before I see if I want to play a MMORPG on the PS3 :)
Default_picture
August 24, 2009
this is looking exciting. I've yet to step into the world of mmorpg simply becuase I don't know which to subscribe to. The idea of running around a breathing universe wielding the force would be insane! ;D
Default_picture
August 24, 2009
I wabt to be a Gung Gan!
Default_picture
August 24, 2009
I am so hopeful for this (setting myself up for huge disappointment?). I like WoW in general, especially the Lich King stuff which really varies up the questing, but the combat is just so boring compared to Age of Conan. And of course AoC has its own issues. Dammit, I want good quests, rich lore (keep Lucas away), and active exciting combat. Is that so wrong?
30318_391012501337_550506337_4513524_2276095_n
August 26, 2009
Guess I should start practicing my Chewbacca impressions now.:D
Default_picture
August 26, 2009
All things considered, I love auto-attack. In the middle of a fire fight, I'm already pushing more buttons than I'd care to.
Anime_adam
August 27, 2009
Yeah, I don't really get into WOW, Despite trying over and over again, but I think the Star Wars Universe, combined with good gameplay, might be the first MMORPG to actually hook me.

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