From Steam (steampowered.org) to even PSN have had some form of DRM protection. It caused countless hours of frustration out of the user. This is why the industry should gear more towards DRM-free or another alternative to protection. Like the Movie Industry has DVD encryption that protects there DVD from getting pirated. But alias that ultimatly gets cracked. PC games are the most recogniced as DRM problematic for the users, but others such as xbox games (Call Of Duty,Left for dead,etc) and PSN games (Can't think of any) have some form of DRM protection on it, that is not aware to most users.
Steam is one of the only groups of companies who implement DRM's that aren't making the user frustrated. Others are companies or individuals that offer DRM-free games. Others such as EA, Activision, Blizzard, and Sont are one of the worst offenders, Sony for instance had a RootKit DRM. Definition of a Rootkit taken from Wikipedia.com "A set of software tools used by a third party after gaining access to a computer system in order to conceal the altering of files, or processes being executed by the third party without the user's knowledge." The story about it here "http://www.schneier.com/blog/archives/2005/11/sonys_drm_rootk.html." Avid buyers of legal copies of videogames just want to be able to install the game and play. They don't want to jump through hoops, God forbid if there is a problem with the DRM. If you contact the support of either the developer or the publisher you might not get the answer most of the time.
It also prevents American Soldiers from playing games oversea's with games that require constant internet connections, such as Assasins Creed 2, and Silent Hill 5. Always-Online-DRM makes soldiers not want to buy the industry's games, because you always need to be connected to the internet and if you oversea's in the Army you might not have an internet connection that is always reliable. Even singleplayer games as mentioned above (Assasins Creed 2) needs internet connection to atleast play the campaign, let alone trying to play online with it. Pirates almost always find a way around it. Wether cracked exe or making there own server and changing a few lines of code in the game to have the DRM point to the server activate the game.(spoofing)
Games without DRM's are less pirate (only by like 5% to 7%) then games with DRM. DRM makes the users want to pirate the game that they bought just to get around the DRM. Piracy is one of the biggest problems with the game companies other then having there servers crash "http://www.techspot.com/news/38143-ubisofts-drm-servers-crash-games-unplayable.html." Get your act together game companies and don't have DRM in your games unless you tell the DRM companies to get the stuff together.
More to come with this....
Comment, Like, And tell me what you want reviewed or what you want me to write about.






