I'm getting some ideas...sell all my N64 boxes on one separate auction, and the instruction manuals on another. Oh, and MAYBE sell off the cartridges, but who wants the actual game when you can just have the box? ;)"
All these comments made me realize that I'm not the only one who is scared of redeads, thanks!"
I also feared the dead bodies lying around...which were not actually dead once you got close to them. Many jump out of your seat moments there!
In regards to the whole game, I agree with you about the rare "jump at you" moments. I felt that they weren't abused, and were not predictable like in Doom 3. But, I felt that the game lost a lot, if not all, of the scary moments once you turn yourself into a Big Daddy. Nothing to fear once you become all-powerful.
Same goes for Bioshock 2. Since you're a Big Daddy the entire time, the game felt like one big escort mission, and there was really no scare moments."
Bioshock, definitely, I should have mentioned that in my article. Same thing happens as in Doom 3: get too many weapons, and the threat of the splicers is diminished. But even with all those weapons, the wrench was still my weapon of choice!"





As much as I like shotguns, it really does destroy any sense of fear or urgency. Such as in Halo: Combat Evolved, when you first encounter the Flood. The first time I played that level (at age 12), I was terrified of them, but unsurprisingly, I no longer feared them once I found the shotgun.
The shotgun is good for games where mass carnage is the goal (Duke Nukem, Left 4 Dead), but give me just a pistol for horror games and I'll be happy (and scared, of course). "