Mark, if you like Spec Ops, there’s a critical reading out called Killing is Harmless by Brendan Keogh that’s superb."
Good article. I am curious, however, as to whether or not having an underrated game can actually be a boon for the developer/creater in the long term. For example, Psychonauts was released back in '05, a year FILLED to the brim with modern classics: Resident Evil 4, God of War, Jade Empire, and Shadow of the Colossus. However, the two games I remember the most are Psychonauts and Indigo Prophecy, which I played because of their statuses as "underrated" games. When Brutal Legend came out, I bought it without a moment's hesitation, same for Heavy Rain, chiefly because of my loyalty to Schafer and Cage, respectively. "
"NO. GO AWAY DESMOND. I DON'T CARE.""
@Johnthan: Spec Ops is my GOTY, and you've summed up a great deal of why it's that over such games as XCOM and Dishonored. I haven't been affected emotionally by a game in such a profound way since Bioshock."
I totally understand where you're coming from, and I agree for the most part, particuarly Connor's first section. "What the hell is this hide and seek shit?" I think were the words that came out of my mouth.
That being said, the prologue is killer. I love how it plays on the gamer's assumptions. However, all the tutorial bits that came afterward--sans the naval ship, Pirates of the Caribbean simulator segment--were a bit too much."
Why don't you take a look around the site first and check out the other quality pieces we have here before criticizing the Bitmob staff. They choose all kinds of articles in order to promote different perspectives. It's why it's the place where "Community Meets The Press." Just because this one doesn't jive with you (or me, for that matter) doesn't mean there arent a number of well written and well thought out articles here."
http://www.neowin.net/news/microsoft-uses-halo-4-to-promote-us-election-voting
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