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Bitmob Hidden Gems: Sensitive topics, gamer cred, Metroid, and war

230340423
Wednesday, March 30, 2011

Hidden GemsHere at Bitmob, we like to write. We know you do, too. In fact, you guys pump out so much great content that some of it gets lost in the abyssal depths of the Mobfeed. And it's scary down there. (Seriously, I think I saw a yeti in there once.)

So to save you the trouble and from a possible horrific death, we're bringing these valuable articles to you in a new feature called Hidden Gems. Unlike our weekly Spotlights, these are older stories that never saw the the front page but deserved to. This week, we've got musings on war, a fight to earn gaming cred, a look at the future of motion gaming, and more. Check 'em out below. Or take your chances with the yeti.


Earning my gamer cred with Super Mario Bros.
By Spencer Gregory
We've had lots of discussion lately about the term "gamer" and its various definitions. Spencer boils it down to one simple test: Can you beat Super Mario Bros.? I admit that's a feat I haven't achieved since I was a child, so Spencer's account of his quest is pretty interesting.

The far less spectacular future of motion gaming
By Klaus Preisinger
Remember how Tom Cruise manipulated those digital monitors in Minority Report? Klaus does. But even if motion controls in games controlled that well, he wouldn't want them.
"We are mimes of action heroes, not action heroes ourselves," he says. "For that, we would have to leave our living room...and that is the one thing a console manufacturer shall never ask of us."

Metroid: It's all downhill from here
By Keenan Myers
I've had a copy of Metroid: Other M sitting on my entertainment center for several weeks now, and I still haven't played it. Criticisms like Keenan's are the reason why. He points out that the atmospheric gameplay of Metroid used to tell the story. Now the player gets force-fed nonsensical monologues and cutscenes. For Keenan, the game actually damaged his perception of Samus as a character. I don't think I want that.

Metroid: Other M

WAR!
By Matt Polen
Matt argues that, despite its track record, gaming is actually the perfect medium to use in depicting the horrors of war. He analyzes several popular series and looks at the ways they portray conflict, battle, and the emotional effects that come with them. Might our space-marine fantasies have some real meaning? Read on and find out.

Gaming Sensitive
By Isaiah Taylor
On the other hand, Isaiah wonders if he even wants to see more titles attempt to tackle political issues, since many do it so poorly when they try. "So how do we keep our whimsy," he writes, "and still demand a healthy balance of thought-provoking games amidst the fun fluff?" Good question.

 
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Comments (2)
167586_10100384558299005_12462218_61862628_780210_n
March 31, 2011

Hey! Thanks for the shout-out to my long-lost second post! I feel guilty that I haven't written anything in a while. Alas, Pokemon...

230340423
March 31, 2011

My pleasure, Matt. And I know the Pokéfeeling.

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