Separator
Coin-Operated Memories
Brett_new_profile
Wednesday, May 20, 2009



I walk by this place -- Bonkers or Bumpers, depending on which sign you believe -- every day on my way home from work. Its doors are shuttered now, which is a shame because I'd gladly drop a few quarters in that Mortal Kombat cabinet still visible in the window to help keep the place afloat. Arcades and their bleep-blooping machines provided some of the formative venues for my childhood, and I miss them. They were places where, even if the floor plan changed for each one, everything remained comfortably familiar. Places where I felt I belonged.

Read more coin-operated nostalgia, after the break. -->

 


One of the first arcades I remember going to was located inside a Sears at South Coast Plaza, in Costa Mesa, CA. The management probably built it as a digital daycare, betting that moms and dads would buy more without a youngster at foot, complaining about being bored. On any given weekend you'd find the darkened room stuffed with kids fixated on glowing screens, every now and then plugging in another quarter doled out by obliging parents. The one game that I distinctly remember from that arcade is the original Street Fighter, which confused me to no end because I'd seen Street Fighter II and this looked nothing like that. It wasn't very good, either.

Once I'd gotten that taste of electronic bliss, I sought out machines wherever possible. That wasn't hard back then; arcade cabinets popped up pretty much anywhere store owners had an empty three square feet of space. I'd jump for joy if we had to take the cat to the vet, because the Pizza Hut next door had a pristine Street Fighter II machine. I'd suffer through a walk around Balboa Island because I knew it would end with a trip to the numerous arcades at the Fun Zone. I'd scarf down my food at Red Robin to be certain I'd have plenty of time with Pit Fighter and NBA Jam before my parents finished eating. They'd give me a few quarters each time, but the money didn't matter: once I ran out I'd just view the attract modes over and over again. NBA Jam in particular thrilled me because certain versions let you play a simple 3D tank game for free if you held the joysticks and buttons just so.

When I was about 13, my dad started working at an office across the street from the Laguna Hills Mall. In that mall, next to the food court, resided a glorious arcade named Tilt. Immediately I worked out a plan with my parents so that on Wednesdays, my mom dropped me off there after school and my dad picked me up on the way home from work. Sometimes I brought a friend along; mostly I went alone. In either case, the schedule once I arrived stayed constant: I headed straight to Tilt, where I'd blow through the five bucks or so I'd saved up, then spent the remaining time watching other kids play. I watched because that's how you learned to make your quarters last longer -- a good player could have ten kids crowded around him. We'd stand on tiptoes, angling to get the best view of both the screen and his hands, studying what he pressed, when he pressed it, so that we could employ the same moves and tricks the next time we felt the joystick in our fists. In time, I had the moves memorized for every character in Street Fighter II, Mortal Kombat, and Killer Instinct. I knew how to race as the police car in Cruis'n USA. I knew how to play as Bill Clinton in NBA Jam. I knew what to do when "Toasty!" appeared onscreen in Mortal Kombat. These tips and Easter eggs were like initiation rites. Knowing them meant you were a regular.

Occasionally my eyes got sore, and I would stagger out of Tilt, blinking in the harsh light of the food court. To relax them, I'd take a walk around the mall. Of course, by "walk around the mall," I mean that I either nipped over to browse the game selection at Software, Etc., or I sat down in the magazine section of B. Dalton and gorged myself on EGMs and Gamefans. In short, I breathed in bits, exhaled bytes. I dreamed in pixels. Games were my life.

Then I started high school. Games steadily fell to my peripheral vision as my friends and I focused on girls, girls, girls -- even if we had a hell of a time actually asking them out. My gaming habits so atrophied that by the time I headed off to college, I had sold all of my games and systems for a little quick cash. If I did happen by the rare arcade cabinet, like the lonely ones lurking in the local multiplex lobby, I wouldn't even turn my head.

Since then, I've gotten back into gaming (my junior-year college roommate's fault: he bought a used PS2 and somehow I ended up being the one who constantly played it), and I've dropped into a few of the remaining arcades in the area. It's invariably a depressing sight: a sea of Dance Dance Revolutions with few light-gun and racing games sprinkled in to break up the monotony. Looking over them, I'm literally pained -- I can feel it in my abdomen. But I have no right to complain. Back in the arcade's heyday, I turned my back on it. I abandoned it. I helped to kill it.

So I'm sorry, Bonkers, or Bumpers, or whatever you were called. I wasn't there when you needed me and now you're gone. But even though I betrayed you, you still do something important for me. I want to thank you for that. Thanks for leaving reminders of what you used to be: for keeping the crude Pac-Man art on the windows, for preserving the tattered awning promising amusement. Thanks for that fleeting glimpse of a beat-up Mortal Kombat cabinet. Because every time I walk by you, warm thoughts of a youth spent in arcades bubble up to the forefront of my mind. And then I smile.



[Find me on Twitter at http://twitter.com/bbretterson.]

 
1
BRETT BATES' SPONSOR
Comments (12)
Brett_new_profile
May 21, 2009
SF Bitmobbers: Did you go to this arcade when it was still in operation? How was it?
Demian_-_bitmobbio
May 21, 2009
Hell yeah...I went there about a year and a half ago with most of the 1UP Show crew after lunch one day. It WEIRD. You walk up a long, narrow staircase, and then the arcade itself is tiny, with about 5-6 machines. There was an old guy sitting in a chair, smoking, and looking very unhappy that we were there. He had a big security camera behind him, I think the place is a front. So you're saying it's closed now? The 'open' sign is lit up in the above pic!
Brett_new_profile
May 21, 2009
Yeah, when I saw the open sign I got excited too -- until I saw that the front door was gated and locked (a Yelp review confirms this). But like I mention in the post, there are still cabinets in there. Maybe it is a front, but they don't bother actually opening the thing anymore. I've noticed businesses like this in Chinatown, too -- occasionally I'll see people go in and out, but the doors are always locked. Eerie.

Heh, now that you've mentioned this I have a mental image of a bunch of burly dudes sitting around performing fatalities on each other until the next "shipment" arrives.

Thanks for filling me in, Demian.
Brett_new_profile
May 21, 2009
And on a side note, next door to Bonkers/Bumpers is a place called Best-O-Burgers. They make In-N-Out-style burgers served with fries and onion rings. The burgers are ridiculously tasty. In fact, I think I'm going to have some for lunch. Check them out!
Dan__shoe__hsu_-_square
May 21, 2009
Wow, I saw this picture and thought this looked really familiar. I have walked by it before, and I really wanted to check it out, but I was in a hurry to get somewhere and forgot all about it till now. Neat.
Default_picture
May 21, 2009
Great post. NBA Jam brings back memories: IS IT THE SHOES?

Living in a small ass town here in Maine, the only arcade we had when I was younger was the one that they'd set up in a huge tent at the fair every summer. If you wanted to go to the mall arcade it was an hour and a half drive. :'( I remember being the annoying kid trying to get guys to teach me fatalities on the Mortal Kombat II unit.
Default_picture
May 21, 2009
Despite the fact that you live in SF and I'm in England, the arcade experience you describe sounds eerily fimiliar, Brett. I guess it's the same for all of us of a certain age. Nice post.

I'm half-way through writing a piece about this very thing. It was supposed to just be about playing arcade games as a kid, but is rapidly just turning into the story of my childhood, much like yours... Gonna have to change it a bit now, damn you!

Great post Brett.
Brett_new_profile
May 21, 2009
@Lee: Aw, no intent to step on your shoes. If you've got a little video game personal history to share, I can't wait to read it. And anyway, the spelling will be different -- you guys spell it "joystiques" over there, right? Hehe.

Seriously, though: I love reading and writing these kinds of posts. Hopefully I'll be seeing yours on Bitmob soon.
John-wayne-rooster-cogburn
May 21, 2009
I used to play at a Tilt, but it was in Oregon.
Great post.
Brett_new_profile
May 21, 2009
@J. Cosmo: I just did a little research, and it turns out Tilt's a big chain. And if their (outdated) Web site is correct, the Tilt at Laguna Hills Mall still exists! Hard to believe, but it could be true. I haven't been to that mall in over 10 years...

http://www.tilt.com/find_tilt/index.shtml
Demian_-_bitmobbio
May 21, 2009
Cesar of Area 5 reports: "I've walked by there recently and seen shady dudes enter the padlocked gate surrounded by 3 security cameras. WTF?!"
Brett_new_profile
May 21, 2009
I did a bit of reconnaissance today, and sure enough, the "open" sign was unlit at lunch but lit in the afternoon. Yet when I walked past the entrance, a very unfriendly gate still blocked my way. It was the type of gate you'd find, say, in the Tenderloin. And I decided that satisfying my curiosity wasn't worth whacking that hornet's nest. Maybe someday, if we have a posse... In the meantime, I'll stick to the Metreon or the Musee Mechanique for my quarter-up fix.
You must log in to post a comment. Please register or Connect with Facebook if you do not have an account yet.