E3 2011: Best of Bethesda -- Prey 2

Sexy_beast
Thursday, June 09, 2011

What is it?

Aliens have the uncanny habit of abducting folks, and the ones in Prey 2 are no exception. U.S. Marshall Killian Samuel is the lone survivor of the plane that crashed into the Sphere (as seen in the original Prey). After being knocked out and kidnapped by the aliens responsible, he is transported to a planet where he lives as a bounty hunter and the only human in the entire population. He suffers from a bit of amnesia, though, as he doesn’t seem to remember the seven years preceding his abduction. These aliens must use some pretty potent chloroform.

Why is it cool?

I know what you’re thinking: “Why aren’t you talking about Skyrim? What the hell is wrong with you?” Well, to be honest, Skyrim is fantastic. But you and I already were expecting that. What I wasn’t expecting, however, was Prey 2 to completely shatter not only my expectations, but whatever reputation of mediocrity that its predecessor may have created. The first thing Bitmob Co-Founder Dan “Shoe” Hsu said to me after we exited the game’s presentation was, “That actually looked pretty cool.” It most certainly did.

 

Prey 2 features a complete gameplay overhaul: cover-based first-person shooting, fast and smooth climbing mechanics, and the pleasure of doing what Dog does wrong: bounty hunting. Killian Samuel scans around public locals for his contracts; as the bulk of the population appears with green outlines within Samuel’s interface, a lone, red figure stands out. Once detected, the target flees (of course), which puts your quick and agile skills to the test. Will you deliver the bounty dead or alive? The choice is yours, and it will affect future contracts. The tables have finally been turned; now you’re the predator.

The moment I wanted to be abducted by aliens

Prey 2 is doing right what Brink did wrong: parkour. The climbing mechanics previously mentioned also translate into free-running, from jumping over objects to sliding under them. A large part of a bounty hunter’s career consists of chasing people, so it makes sense that a badass like Killian has such skills. Resistance is futile -- especially if speed is involved.

I didn’t see much, but what I did see showed a lot of promise. I can’t wait to get my hands on a playable demo so I can experience the controls for myself. I highly recommend that everyone keep an eye on Prey 2; Boba Fett would be proud.


Looking for more E3 news, previews, videos, and analysis? Check out our E3 2011 Coverage Hub.

 
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Comments (7)
Justme
June 09, 2011

It's great that Prey 2 is getting a gameplay overhaul and is opening up a bit.  Even the parkour element sounds cool (it's great to see developers building on what Brink set out to do).  But that's still a pretty barebones description of why gamers should get more excited about a sci-fi shooter than Bethesda's next fantasy masterpiece.

Does it sound interesting? Yes.  Does it unseat one of the most aniticipated games of 2011?  No way.

Sexy_beast
June 09, 2011
What I should have included is the fact that I actually think Skyrim will be the better game. To Prey 2's credit, though, it shocked us just a little more. Imagine if Skyrim was Wendy's and Prey 2 was McDonald's. Sure, Wendy's is awesome, but it has always been awesome; you don't really expect anything else.But imagine McDonald's comes out with a Burger that makes you forget (at least for a while) that you just ate at Wendy's. That's Prey 2. The description is vague because Prey 2 isn't necessarily doing anything new. It's just doing things better than both its previous title and other games with similar gameplay. Much better.
Mikeminotti-biopic
June 09, 2011

The important thing is that the people must be told that Prey 2 is actually kinda amazing looking.

Mikeminotti-biopic
June 09, 2011

I originally yelled at Ryan angrily when he told me he was picking Prey freaking 2 over Skyrim. But after finally seeing Prey 2 today, I may have to agree. It's easily the surprise of the show.

Skyrim still looks amazing, of course.

Default_picture
June 10, 2011

The original Prey was very good. 3D Realms took some major risks which didn't quite pay off. It's hard to sell Native Indian spirituality and the portals were more confusing than fun.

I really like the direction they've taken with the plot (ie, abandon the original plot completely.) It appears that they ditched everything except for the alien abduction. The trailer was awesome.

They say it's a "first person open world" game. Sounds like Borderlands with the exception of the parkour elements you mentioned.

Sexy_beast
June 11, 2011

If there was any game at the Bethesda booth that looked remotely like Borderlands, it was Rage. I'm not sure how much of an "open world" Prey 2 is, actually; we saw more scripted moments, rather than straight exploring.

I didn't even get the sense that it was a sandbox game. If it is, then that's another reason why I'm picking it up when it's released.

Profile
June 12, 2011

This game made my peepee hard. That's my contribution/endorsement, right there.

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