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Five-Sentence Game Impressions - Part 2
Dtj
Wednesday, April 21, 2010

Alright, Bitmob, here's my second installment of Five-Sentence Game Impressions! This time, I'll share some of my random thoughts on Samurai Shodown Sen, Hokuto Musou, Shin Megami Tensei: Strange Journey, and Lips: I Love the 80s.

 

Samurai Shodown Sen

  • Samurai Shodown Sen lacks the depth of a tournament-quality fighter, but it's still an enjoyable game to play around with.
  • The combat is more like Soul Calibur than the traditional Samurai Shodown titles, so purists may want to stay away.
  • The cowboy Draco continues the fine tradition of cheesy SNK bosses thanks to his unblockable gun attacks.
  • I like pretty much every single new character in this installment, especially since quite a few of them broaden the ethnic diversity of the cast.
  • Like most of SNK's other Xbox 360 fighters, the online community is already dead.

Hokuto Musou

  • Visually, the game really reminds me of Bullet Witch due to the crappy animation and lack of variety in the ugly enemies.
  • The sluggish battle system, tiny groups of foes, and reduced mobility on the battlefield bears no resemblance to my beloved Musou franchise.
  • Notable characters like the Colonel and the gigantic Devil are totally absent and a lot of the other interesting fighters will only be playable via paid DLC.
  • If you're a big fan of the female posterior, you'll probably appreciate playing as Mamiya due to the cheesecake shots of her crawling around on the floor.
  • It pains me to say this since I'm a huge fan of Koei and Fist of the North Star, but this game is horrible!

Shin Megami Tensei: Strange Journey

  • If you're getting bored with Pokemon and found Etrian Odyssey to be too tough, Strange Journey is like the best of both worlds with a more mature storyline.
  • I never liked SMT's emphasis on fusing characters together since you can't really get attached to your team, but the demon password and registration system works to counter that.
  • The soundtrack is quite sinister and usually involves chanting, so fans of the J-pop from the newest Persona games may shed a tear.
  • One of my favorite parts of the game was reading the background information on each monster and seeing their ties to mythology and folkore from around the world.
  • I'm still puzzled as to why Atlus made Cu Chulainn and Tamlin simple palette swaps instead of giving each of them unique sprites like the hundreds of other demons.

Lips: I Love the 80s

  • Shame on Microsoft for not bringing this disc out to the USA, which shows that they still don't know how to properly cater to the fans of the franchise.
  • At least this game doesn't have any region coding, just like the other entries in the series.
  • If you do import I Love the 80s, be careful not to download any of the DLC tracks that are already featured on the game disc, such as Celebration!
  • I still insist that Land Down Under should have been a part of this compilation.
  • The achievements acquired by earning specific medals on Shout, Gold, and Relax will take some devilry to unlock if you're a horrible singer.
 
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Comments (1)
N712711743_851007_3478
April 23, 2010


"Like most of SNK's other Xbox 360 fighters, the online community is already dead."



I'm glad I'm not the only one that notices these things.  Maybe Neo-Geo fanboys are made-up.  Like unicorns.



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