Alright, Bitmob, here's my second installment of Five-Sentence Game Impressions! This time, I'll share some of my random thoughts on Samurai Shodown Sen, Hokuto Musou, Shin Megami Tensei: Strange Journey, and Lips: I Love the 80s.
Samurai Shodown Sen
- Samurai Shodown Sen lacks the depth of a tournament-quality fighter, but it's still an enjoyable game to play around with.
- The combat is more like Soul Calibur than the traditional Samurai Shodown titles, so purists may want to stay away.
- The cowboy Draco continues the fine tradition of cheesy SNK bosses thanks to his unblockable gun attacks.
- I like pretty much every single new character in this installment, especially since quite a few of them broaden the ethnic diversity of the cast.
- Like most of SNK's other Xbox 360 fighters, the online community is already dead.
Hokuto Musou
- Visually, the game really reminds me of Bullet Witch due to the crappy animation and lack of variety in the ugly enemies.
- The sluggish battle system, tiny groups of foes, and reduced mobility on the battlefield bears no resemblance to my beloved Musou franchise.
- Notable characters like the Colonel and the gigantic Devil are totally absent and a lot of the other interesting fighters will only be playable via paid DLC.
- If you're a big fan of the female posterior, you'll probably appreciate playing as Mamiya due to the cheesecake shots of her crawling around on the floor.
- It pains me to say this since I'm a huge fan of Koei and Fist of the North Star, but this game is horrible!
Shin Megami Tensei: Strange Journey
- If you're getting bored with Pokemon and found Etrian Odyssey to be too tough, Strange Journey is like the best of both worlds with a more mature storyline.
- I never liked SMT's emphasis on fusing characters together since you can't really get attached to your team, but the demon password and registration system works to counter that.
- The soundtrack is quite sinister and usually involves chanting, so fans of the J-pop from the newest Persona games may shed a tear.
- One of my favorite parts of the game was reading the background information on each monster and seeing their ties to mythology and folkore from around the world.
- I'm still puzzled as to why Atlus made Cu Chulainn and Tamlin simple palette swaps instead of giving each of them unique sprites like the hundreds of other demons.
Lips: I Love the 80s
- Shame on Microsoft for not bringing this disc out to the USA, which shows that they still don't know how to properly cater to the fans of the franchise.
- At least this game doesn't have any region coding, just like the other entries in the series.
- If you do import I Love the 80s, be careful not to download any of the DLC tracks that are already featured on the game disc, such as Celebration!
- I still insist that Land Down Under should have been a part of this compilation.
- The achievements acquired by earning specific medals on Shout, Gold, and Relax will take some devilry to unlock if you're a horrible singer.
(1)















