I'm trying to think of a cheesy intro for this Heavy Rain sales story. How about: "Heavy Rain: Heavy-Duty Sales"?
News Blips:
Sales of Heavy Rain eclipse expectations of Sony and developer Quantic Dream. During a panel at the Game Developers Conference Europe, Heavy Rain designer David Cage noted that they're on course to sell about 2 million copies of the story-driven game, roughly four times their original estimates. He admitted that the title was difficult to market and hopes to learn from it for Quantic Dream's next project. Hmm, I wonder if he's referring to the sex-appeal-vs.-artistic symbolism from the game's American and European packaging, respectively. [1UP.com]
The National Youth Rights Association wants your help for an amicus brief to submit to the Supreme Court for the Schwarzenegger v. EMA appeal (the California suite on violent-video-game legislation). In a recent blog post, the group asks for "your testimonials about [video games'] social, artistic, and political value to help the justices understand just what they would be taking away if they let this law stand." To contribute, leave a comment on their blog. I thought about writing "I think violent video games are good for kids because kiddie games suck," but I think I need to revise it a little more.
8-bit rock band Anamanaguchi link to the Scott Pilgrim Vs. The World: The Game soundtrack -- streamed online for free. The band mentioned in a Twitter post today that "for all of yallz that don't play video games, you can stream the music we wrote for Scott Pilgrim here: http://3.ly/SnSN." Hurray for the music, but I resent being categorized as someone who doesn't play games -- I'm just waiting for the Xbox Live Arcade version!
Private server company Scapegaming loses a lawsuit against Blizzard Entertainment and is ordered to pay over $88 million in damages. Scapegaming ran its own unauthorized World of Warcraft servers and charged the players using a micropayment system. The lawsuit claims that Scapegaming made somewhere to the tune of $3 million using this method -- the other $85 million they owe is for statutory damages and legal fees. Don't worry -- I'm sure shady entrepreneurs can still find hundreds of ways to siphon money from the millions of WOW players -- they'll just have to get a little more creative now. [RFCExpress via Slashdot]
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