The Wii U is a stopgap at best

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Monday, September 17, 2012
EDITOR'S NOTEfrom Sam Barsanti

I bought a Wii as soon as I could, but I still can't really get interested in the Wii U. I think Ethan is right. It seems new and fancy, but not new or fancy enough.

Wii U

Last week, Nintendo unveiled a slew of details about its upcoming Wii U console. Here’s the important stuff:

There will be two versions available: The base $300 model (which comes with the system, a GamePad, and a few other things you need to get started), and the deluxe $350 model. The more expensive option tosses in a copy of Nintendo Land, a bigger hard drive, and a few more goodies.

The Wii U is going to have processing power similar to the PS3 and Xbox 360, which means it’s getting a ton of third-party titles including Assassin’s Creed III, Batman: Arkham City -- Armored Edition, Black Ops II, and Darksiders II.

Nintendo TVii is a new feature that will ship with all consoles and be free to use, giving you the ability to direct streaming services to the GamePad, even if someone else is using the main TV. This includes Hulu, Netflix, and even your DVR.

So where does that leave the skeptics?

 

Overall, we have to look at the fact that the Wii U is still just catching up to current-gen systems. What’s Nintendo’s plan when Sony and Microsoft roll out their next consoles in a year or two? Rumors currently have Sony utilizing 4K resolution for the next generation, and while those TVs are way too pricey now to be mainstream, it’ll be interesting to see what the future brings.

Meanwhile, Microsoft is filing patents for projection-based gaming technology that may take over your living room. Should either of these come to fruition, the Wii U will be right back where it started, and third-party developers will have to scale back their dreams if they want their titles to work on the system.

Speaking of third-party devs, while it’s great that the Wii U is getting ports of solid titles at launch, there’s no guarantee they’ll do well. While some titles will make unique use of the GamePad, there are bound to be some straight ports. Why would someone want to buy an entirely new console to play the games they can already get on the consoles they already have with controllers they already like?

Things like Arkham City: Armored Edition are also disheartening. Similar spin-off titles of triple-A blockbusters, such as the Wii’s Modern Warfare: Reflex Edition, have proven watered-down and sub-par.

Additionally, we have very little information on how the Wii U’s online will work, which will significantly hamper many of these titles. Look at Mass Effect 3, a game with what I consider one of the best online multiplayer experiences to date. How well will this work on the Wii U? It’ll already be hurting since Wii players won’t necessarily have played the first two titles.

Another title that has been confirmed is Bayonetta 2, a sequel to a combo-heavy button-masher for Ps3 and Xbox 360. This is an interesting move by the developers at Platinum Games, considering other hardcore third-party titles exclusive to Nintendo’s last console didn’t do so well. MadWorld and Red Steel 2 were generally well-received by critics, but didn’t sell nearly as well as even the most average Mario title.

Nintendo TVii is a great idea, but not a make-or-break feature by any means. TV is universal enough that the whole room is usually content to watch it together.

The memory available is paltry, especially considering the whole library is supposed to be downloadable. Not including any Wii Remotes with launch bundles simply means that it’ll be tough to get newcomers to the Nintendo brand ... unless they want to pay more.

Speaking of paying more, the low price-point of the original Wii was a big draw to the casual gamer. While $300 or more for the Wii U isn’t unreasonable for the hardware you’re getting, it’ll be a turnoff to casual gamers as smartphones absorb more of that market share. Where the Wii had a defined audience that no one else was targeting, the Wii U looks as though it could appeal to a slim niche.

So, good news for Wii owners looking for HD graphics: it’s going to get that job done, and they’ll get more of the Nintendo games they love with a healthy dose of third-party tossed in ... for now. Unfortunately, it’s probably not going to get people who currently own a PS3 or Xbox to make the switch ... but has that ever been Nintendo’s goal? We’ll see if Nintendo can keep pace when the new consoles hit.

Be sure to comment with your own thoughts and anything I missed!

 
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Comments (30)
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September 17, 2012

Didn't sell well as a Mario title? How many franchises outside of Call of Duty sell as well as Mario? Hell, New Super Mario Bros Wii sold 20 million despite the alleged stagnation of Mario, there's not many games that can sell as well as a Mario title.

I plunked my preorder quickly, which was great cause its been selling out over the weekend. The price didn't bother me at all since it'll still be less than what I paid for the PS3 at launch. 

Everyone's quick to downplay the ports (with added content, no less) coming and to me that assumes that buyers of the Wii U have already played them.  No one seemed to mind Resident Evil 4 jumping all over the place. I haven't played Mass Effect or Darksiders. The launch window lineup seems more solid than previous launches.

Also, more indies have games ready for the eShop on day one, which will be a first for any Nintendo device (though I wanna see how accounts are created and managed).

To me, there's alot to like with the Wii U: I can add external memory, the Gamepad is actually fun, The Wondeful 101 looks amazing.

 

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September 17, 2012

Don't get me wrong, Kenneth - it's not that I don't see a potential for the WiiU. I just don't see it as a way for Nintendo to increase market share. Most people who want to play these great third-party titles have an Xbox or PS3. For people like you who haven't but have an interest, the WiiU is perfect. I simply don't see people making the jump to Nintendo from somewhere else.

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September 17, 2012

I do have the PS3 and I ignored those games because with the Gamepad, they have a chance to feel like different games. And I don't think a lot of great third party developers will be able to afford developing on whatever Sony and Microsoft throws at them, if they end up being similar machines in the long run.

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September 20, 2012

I'm skeptical about the impact of the gamepad in the long run. It seems like everyone's come back to the idea, but it's one that has been around for quite awhile. The Gamecube and Dreamcast both had the concept of a second local screen for the players. When

Microsoft looked at the Dreamcast while making their original Xbox, they found that nobody even looked at the second small screen during their playtests and consumer research. That's why they decided not to include it in their system despite taking most of the rest of the Dreamcast's controller and making it their own.

Sony, MS, and Nintendo have all come back to the idea, but I still don't think there's going to be many people that utilize the gamepad for anything truly useful.

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September 17, 2012

I... don't understand the point of this article. You're just stating a bunch of facts about the Wii U and then saying why you don't like it.  How did this make the front page? You say "the memory is paultry" (which confused me because I thought you were talking about RAM) but don't even address the fact that it's compatible with any size external harddrive as well as SD cards up to 32 GB. Seems kinda troll-ish to me, but what do I know. 

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September 18, 2012

The article was edited a bit - I did address this. We've always been able to supplement Wii memory with SD cards, and external harddrives are great, but that's one more thing to buy. And now there's an external harddrive hanging off your system like a tumor.
Some people won't jump on a large enough storage drive to start with and may find themselves juggling around data like we did our memory cards on the Gamecube (which of these has my Timesplitters profile again...?)

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September 17, 2012

Well, I know I wont be an early adopter. I'm pretty sure it will suffer a price drop the same way the 3DS did when it wasn't selling that great.

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September 18, 2012

I don't think the Nintendo fans will be getting their HD games at the beginning anyways, considering the line-up is a series of third-party games released on other consoles.  And as Sam stated, there seems to be little reason for owners of these third-party games to slap down $300+ dollars for the same game again when they already got it.

 

To me its the games that sell a console, and the only one that looks interesting would be Ubisoft's ZombiU.  At least that one might give a unique experience that could be found only on the Wii U with the GamePad instead of the third-party games we're promised.  If there were more games that actually incorporated the Gamepad as part of the core mechanics then I think the Wii U might work.  But for now, its selling point is managing your inventory from another screen...

Robsavillo
September 18, 2012

Three words and a number: Monster Hunter 3 Ultimate.

That is all.

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September 18, 2012

The Wii U is a stopgap in exactly the same way the original Wii was a stopgap... It's going to last for 3-4 years, then flame out spectacularly... and Nintendo will be caught with its pants down for a second time if they don't anticipate it and get ahead of it by having another console ready in 4 years. Their LastGen+0.5 with novel control scheme pattern doesn't do well with a 6 year replacement cycle, but it got one with the Wii.

That's not to say it won't succeed for the next few years, but I doubt it'll have legs in the long term.

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September 20, 2012

Wow, if it's that kind of stopgap, I don't think Nintendo will be sad at all. The next few months will see them pass the 100 million mark in units sold. I myself, am looking at about 40 high quality Wii games that are coming with me as I make the move to WiiU. So, really the only time they have to worry is when nervous investors bail in year 5 and they end up posting a loss like they did last year.

That's a problem, but not as much as say, oh, I don't know, if they had to replace upwards of 54% of their consoles because of RROD or they had to watch their consoles sit on the shelves for 2-3 years because they overpriced the darn thing.

So, I guess what I'm saying is, "No, it won't be a stopgap."

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September 20, 2012

The thing to remember here is that we haven't seen Microsoft or Sony's hand for this generation. RROD and an expensive console really set both companies back, regardless of how superior their hardware may have been on a performance level. But Nintendo is telling us that they haven't learned anything from the Wii (or that they aren't concerned with increasing market share). We'll have to see if Microsoft and Sony follow suit, which seems unlikely.

Unrelated - what 40 games are you bringing from your Wii? Not that great games don't exist on Wii, but 40 has to be an exaggeration.

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September 20, 2012

Not in the slightest. And I don't mind naming them because I usually find that the Wii had waaaay more to offer than people know. So, here they are:

1. Super Mario Galaxy
2. Skyward Sword
3. Red Steel 2
4. Silent Hill: Shattered Memories
5. Epic Mickey
6. Xenoblade
7. Goldeneye 007
8. Sin and Punishment 2
9. Smash Bros
10. Metroid Other M (yes, I liked it. deal.)
11. Mario Kart Wii
12. Wii Sports Resort
13. Wii Play Motion
14. Punch-out
15. Guitar Hero: Van Halen
16. Lego Star Wars Trilogy
17. A boy and His blob
18. Resident Evil 4
19. Darkside Chronicles
20. Fluidity
21. The Conduit
22. Kirby's Epic Yarn
23. Blazing Angels
24. Ultimate Alliance
25. Sonic Colors
26. Super Mario Bros Wii
27. Contra Rebirth
28. Cave Story
29. Lego Harry Potter
30. Ghostbusters
31. Link's Crossbow Training
32. Excite Bike: World Rally
33. Rayman: Raving Rabbids
34. The Last Story
35. Super Mario Galaxy 2 (when I buy it)
36. World of Goo
37. MotoHeroz
38. Okay, I'll say it: Wii Fit Plus. Not really a game, but I have put a ton of hours into it.
39. Modern Warfare
40. Okami

Okay, a couple of those were a stretch, but I am bringing all of these over instead of selling or trading in. Still... more than most people think is possible. 

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September 20, 2012

You're right about the market share, though. WiiU will not increase Nintendo's marketshare. Not enough hardcore gamers are going to be convinced this is a console that caters to them and the casuals aren't coming back. 

My prediction: 60-80 million for WiiU in the next 6 years depending on what MS and Sony bring to the table. 

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September 20, 2012

Wow...you listed that all without Little King's Story, No More Heroes 1 & 2, Tatsunoko Vs Capcom, Muramasa, Kirby's Return to Dreamland, Geometry Wars: Galaxies, House of the Dead: Overkill, Bit.Trip series, Art Style series, WarioWare, Fire Emblem, Zack & Wiki, Monster Hunter Tri, de Blob, NBA Jam, Smash Bros Brawl, and Donkey Kong Country Returns. Impressive list!

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September 21, 2012

I only listed games I own. Smash Bros is on there. I meant Brawl. And I forgot I own NBA Jam. That game was the #3 party game behind Smash and Goldeneye.

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September 21, 2012

Impressive list here! If we cut out things that appeared on other consoles (or on their way, such as Okami getting an HD remake for PSN), we're down to thirty, but that's still more than I expected, not including those that Kenneth mentioned.
You have to admit that some of these are a niche market however - it reflects the maturatity of a selection of the Nintendo audience to play both Call of Duty and Kirby's Epic Yarn (which probably also should have had a comment about how you enjoyed it even though it was pretty poorly received - your comment on Other M made me laugh). I often see that that maturity doesn't reflect when it comes to 14-year-olds with Xboxs playing COD and Gears exclusively.

So like I said, the Nintendo faithful, like you, are going to be stoked about getting third-party titles in addition to what you have, but it's not going to draw over the PS3/Xbox crowd. Most businesses (as unethical as it seems) don't gauge success based on how much money they're making. They gauge it on how much money out of the total possible money they are making. If Nintendo isn't concerned about being the big name in consoles, then good for them and I hope they continue to do what they do, pleasing the audience they wish. But I doubt that's the case, and the WiiU isn't going to replace the Xbox name drawing drools from every adolescent boy in America.

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September 21, 2012

Reggie Fil Am (spelling?) will get let go in 2013.  My prediction here folks!  Here me now or believe me later!

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September 24, 2012

There is only one reason why the Xbox has a dedicated crowd of teenage boys. It has little to do with quality exclusives or even graphics (though those are huge bonuses). It has more to do with that thing called LIVE. It is seriously going to be hard to peel people away from an established network of gaming friends. It's almost like Nintendo is going to have to start over with the upcoming high schoolers/college students. They have an uphill battle even then. I mean the genuises at MS that thought up this on-line community knew what they were doing.

Oh, and Epic Yarn had mixed reviews at worst. They all had the same complaint: too easy. I agree, but man, I just played that game again today- trying to teach my daughter how to play a video game and it controls like a dream. Also, its visuals will never get old. Like Windwaker before it, years from now it will still look good.

I do appreciate the idea that a mature gamer sees fun and creativity in a diversity of games and not just games where you shoot people in the face.

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September 20, 2012
I see the possible future failure of Nintendo hardware as a good thing. There are simply way too many superior options available spec-wise every time Nintendo has released a system since the Gamecube and I, for one, would love to see the amazing Nintendo software become available on things like an XBOX or PS. Sort of in the same spirit of Sega going software only after the demise of the Dreamcast. I think Nintendo can execute a software only approach far better than Sega has and it would be nice to get one less cheap plastic box out of my entertainment system while retaining the ability to play a new Zelda or Mario game. So to Nintendo I say, "hope you fail, but hope to play your games soon enough!"
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September 20, 2012

Won't happen. Mario makes way too much money than Sega's franchises ever could for that to ever be a possibility.

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September 20, 2012
What won't happen? That hardware would thrive because of one property? One game? I say, go lean and cut the company down to software because that is where they are heading is down becaus of newer generations being raised on Angry Birds over Plumbers... Longterm wise, Nintendo has really screwed themselves by relying on nostalgia and 3 to 4 franchises... I promise Mario Galaxy 1 and 2 did not sell the way a hardware company would need to live off of but the wii was a success because of casual gamers. Those gamers are now on board with ios and android games and Nintendo is in super deep doodoo with the WiiU. It will be a miracle that they get much of that casual gamer base back with the economy the way it is and with casual gamers realizing they are happy enough using their tablet or cell phone to get their game fix instead of a $300 machine and $30-$60 'casual games...'
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September 20, 2012

That assumes that Galaxy 1 and 2 were 'causal' games. And as someone who's gotten every star in both games: Galaxy is far, far, far from casual. 

Plus, this also assumes that Wii owners only are automatically migrating only to smartphones and not buying 3DS games: 
http://kotaku.com/5936557/unintimidated-by-apple-nintendos-boss-says-the-world-still-needs-dedicated-gaming-handhelds

This also assumes that these mobile games offer the same amount of depth of a console and/or handheld game. Doesn't that put other major companies at risk as well?

Assuming Nintendo attracted only a casual audience is just erroneous at best. If Nintendo hardware was casual-only, then why are so many thrid party publishers putting core games on their hardware? And they signed Unity to a long deal, so those mobile games may or may not be coming over to the Wii U

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September 20, 2012

Kenneth I am not arguing that there were good games on the wii and whether Galaxy was a casual game, I am arguing that Galaxy is probably one of the better selling wii games (that did not come with an extra controller ala wii play) and did not sell enough for Ninetendo to go, "we don't need strong third party support."  Core-gaming wii owners will show up on these forums and it may seem like there are a lot of them out there, but to really gauge how many there are, it would be better to look at Gamecube sales than wii sales. The Gamecube tailored more to a core-gaming audience and it did not do so hot.  I say this because the wii clearly did gang-busters because of soccer moms and such.  Nintendo is a giant corporation with a ton of overhead.  They need to pull really strong numbers like they did during their kick-ass years in 2004-2009.  This will not happen so long as 3DS sales are weak, wiiU banks on the things it has brought to the table this week and so on.  Quality of games means jack and squat when you try to get a soccer mom to buy the system and they go, "our old wii got used during Thanksgivings and collected dust and my kids seem fine playing Angry Birds."  Go around.  Ask around your area and talk to non-core-gaming wii owners and see what they think.  I have a strong feeling it won't be in Nintendo's favor....

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September 20, 2012

Courting third parties is what all console manufacturers do, regardless of sales. It's to get software on the system for it sell. Publishers and devs just weren't interested on the Wii for numerous and it wasn't because of their own sales.

And for the record, New Super Mario Bros Wii came with a pretty red case and sold nearly close to 20 million. Brawl sold close to 10 million, Donkey Kong Country Returns got close to 5 million.

If we're going off previous generation, then the PS3 should be the market leader. 

And I worked customer support for at a huge publisher and I've already talked to those soccer moms and they will always buy their kids video games. And Angry Birds is coming to the 3DS. And when the kids aren't playing, they're using the Wii for Netflix.

What I'm attacking is your argument for why the Wii U would fail. There's hard data don't support your claims. The Wii sold crazy because people used a remote to interact with it, not a general controller. (I explained this in the comment below).

Plus I don't know many kids who have their own iPhones.

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September 21, 2012

Ninty got away with weak 3rd party support this go-around, but they haven't gotten away with it in the past (N64 and GC were their lowest selling home consoles) and they won't in the future. 

But, on the other hand, Galaxy sold well, but it wasn't even close to the top selling stand-alone games for Ninty.  NSMBWii 20+ mill. Mario Kart 25 mill, Smash bros and Wii Sports resort sold like 15+ mill each. That's why they got away with it this gen. But lightning won't strike twice.

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September 21, 2012

Angry Birds is actually coming to pretty much all consoles, which is an interesting development, but doesn't maintain mobility.
And the soccer kids with moms in big vans may not have their own smartphone yet, but the family probably has an iPad in circulation.

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September 21, 2012

Exactly my point Ethan.  Statistics right now mean very little to me as what I am seeing with my two eyes are smartphones in kids' hands everywhere and Angry Birds or some freebie app being tapped all over.  With Amazon's Kindle Fire coming in at $150 and other crazy-mobile devices bringing their prices innevitably down for this holiday season, a parents priority will be on tablet purchases.  It makes perfect sense.  I have seen the wii controller in person and the screen on it reminds me of the resolutions on the first psp release.  It is shabby by today's standards and the minute a purchasing adult sees how bulky, inconvinient and all that the controller will be, they will be turned off.  The wii wand was skinny and easy to throw in a drawer and this new controller is just simply too intimidating by comparison.  I, for one, have gotten to the point where I am trying to consolidate all my devices into one device and not have a mess of accessories like the Rock Band days.  I think a lot of other parents feel the same way.  Just throw some tablets on the couch, keep the rugrats happy, and enjoy Honey Boo Boo.....

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September 20, 2012

I don't think the market share will increase due to the fact the Wii U has a Gamepad (albeit, a sweet one) and the Wii had a remote-which is what made it sell like crazy in the first place. Nintendo's theory that non-gamers didn't play games because controllers are intimidating  was proven with the Wii. They won't have this luck to go around. I don't think Nintendo will ever match the Wii but the Wii U will not flounder or fail like others may think. There won't be room for a third console if Sony and Microsoft have matching systems next gen.

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E Q
September 24, 2012

If anything consoles are in decline. This does not mean they will disappear (arcades did not vanish but they have stagnated) the share just becomes smaller. Industry growth will occur in tablets and smart phones. Console figures were inflated by the wii phenomenon and should return to a healthy 150 million units next generation.

On the back of a bad year, Nintendo needs a saving grace. When N64 and GameCube sold 30 and 20 million units respectively, Nintendo still dominated the hand-helds. They also sold their hardware at profit - this is no longer a given. Now that both markets, handheld and consoles are diminishing the future players in the industry are undergoing a reshuffle.

Success long-term relies on a combination of innovation, killer apps, technical specs and hype marketing. Investors are loosing confidence in Nintendo and so to have gamers and the general public. Since the gamecube, Nintendo have lagged behind all manufactures at the technological edge.

It's all déjà vu when nobody will listen to how great the Wii U may be. The public mind is already made up on this one - Nintendo as a result will have solid sales for the console at ~ 20 million units end of 2014 but anything past this will be a boon for the company.

Macroeconomics is also against a new console during 2012. Analysts have consensus that the $300 price point is too much for many consumers. What if PS3 and Micro do a price dump? Would you rather a PS3 for $200. This worked against Dreamcast, PS just dumped their price down to $99 and hyped the PS2 as the must have next console.

I have also spoken with teenagers and none of them seem to care about wii U. Usually a new console generates some discussion at high schools. Most are content with PS3 and 360. If wii U is comparable then only the Nintendo fans will follow and I wonder how many remain in the world ~ 20 million is my guess.

Indeed, the wii U may not fail but we agree that it will not repeat the sucess of wii. This makes me wonder how Nintendo will revise their business structure to accomodate smaller revenues from hardware viz-a-viz the 3DS losses and at best average sales of wii U.

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