3 Reasons you won't buy Wii U

Rm_headshot
Tuesday, August 09, 2011

Let’s get this out of the way: The Nintendo Wii completely flattened every other seventh-generation console with room to spare, and then it took few victory laps around the planet.

In terms of dollars, anyway. If you start talking about games and gamer satisfaction, the line blurs pretty fast. For a system coming up on its fifth birthday, the catalog of quality games looks pretty thin. The list of successful quality games looks positively anorexic compared to what Microsoft or Sony offer.

Somehow, Nintendo intends the Wii U to fix all this. I'm not convinced.

Wii U Controller
Wii U B FUBAR.

The console itself still hasn't gotten an official debut, but I sat in the auditorium as Reggie Fils-Aime pulled up the curtain on the Wii U's tablet-like controller, and I spent a lot of hands-on time with it. No lie, the WiiPad's a drool-worthy piece of tech. But the more I see, the more concerned I get. A good product never gives anyone two reasons not to buy it. Unless you're a super fan who's pre-sold on everything Nintendo does, the Wii U's got three strikes against it, and they're all pretty convincing.

 

1. It's the same damn thing

Here's a red flag to consider. Why spend a major E3 reveal on a game controller and exclude its system? Answer: Because the controller's the exciting part. The console itself isn't.

Only the controller's got a few issues, too. A lot of the coverage skipped over this part, but all the big concept demos featured asymmetrical gameplay...that is, one player on the WiiPad, the rest on old-fashioned MotionPlus-equipped Wiimotes. Nintendo later came out and said the Wii U will only support one WiiPad. Put another way, they're recycling last-gen controllers (even if MotionPlus comes integrated this time), sticking 3/4ths of your party game players with the boring old stuff, and marginalizing the new hotness.

It also wouldn't shock me if most developers fixate on Nintendo's return to a dual-stick configuration, minimizing (or completely bypassing) all the new controller's other possibilities. What's left after removing that from the equation? Not enough.

Wii U can't just be an Wii HD. We've got two of those already -- Xbox 360 with Kinect and PS3 with Move. With those options around and minus any brand loyalty, I don't see casual players upgrading...unless everybody's dying to see Wii Play in high-def.

Batman: Arkham City
Do not waggle your Wiimote at the Dark Knight.

2. What third-party support?

Word broke last week that Nintendo's not bringing Wii U to GamesCom 2011, the largest industry trade show in Europe. Either A.) Nintendo's losing confidence in the platform, or more likely B.) They don't have anything new to show. That's an even worse sign. Those third-party developers they flashed up in their E3 sizzle reel aren't porting month-old 360/PS3 demos to the Wii U configuration? Really? Is that the kind of third party support we can expect, or are we finally ready to admit that people buy Nintendo for Mario games, period?

Anyway, let's address that sizzle real for a moment. You've got Assassin's Creed but not Assassin's Creed Revelations. Dirt but not Dirt 3. The other big names -- Darksiders 2, Batman: Arkham Asylum, Ghost Recon Online, Aliens: Colonial Marines, Battlefield 3 (teased by not confirmed) -- are all cross-console, and they'll all release well before Wii U does. What will the new controller offer that might get me to wait for a Nintendo port? I don't know...so I won't wait.

Weak release schedules proved Nintendo needs third-party support to keep its console fed, but the support to date is all sizzle and no steak. It reminds me of Electronic Arts's 2007 decision to throw weight behind the Wii, just as they now have for Wii U. Their last significant Wii-centric release was EA Sports: Grand Slam Tennis back in 2009. And it bombed, just like all the others. Nobody's sticking their neck that far out a second time, guaranteed.

Aliens: Colonial Marines
It can't be a Nintendo game unless someone's jumping.

3. It doesn't have a clear purpose

I laid out my criteria for a successful Wii successor, and Wii U missed every condition. Nintendo President and CEO Satoru Iwata still wants a console that crosses the hardcore-gamer/casual-player divide, but he spent five years trying to crack that puzzle with only two true successes: Mario Kart Wii and New Super Mario Bros. Wii. He expects Wii U to rake in a colossal casual install base while bringing alienated fans back. Neither will happen.

Intentionally splitting Wii U's attention between those two demographics risks taking it straight over the same cliff the Wii sailed over. The full story's right in that new controller. It feels more casual-friendly than gamer-driven, and the casuals almost certainly won't feel the need to upgrade. They're still enjoying Wii Sports Resort.

So what's there for the hardcore crowd? Well, the WiiPad's very light, so don't sweat holding it for hours. That said, the face buttons live in a very strange place, just below the right stick. You've got to move your entire hand to hit them. The current accelerometer doesn't support twitch gaming, either. I'd rank the latency I experienced while motion aiming as slightly worse than the original, non-Plus Wiimote. So if casual players don't need it, and hardcore gamers can't use it, who's this thing for?


To be clear, I don't want Nintendo to fail. I want cool games presented in awesome, even innovative ways, and I'm not particular about who delivers them. And hey, things could go right. The brains at Bitmob came up with a list of cool game uses for the WiiPad, so it's possible a developer will capitalize on the possibilities. Maybe Nintendo will beef up the accelerometer, form real partnerships with Western publishers, and guide the technology in smart, creative ways. But I doubt it.

C'mon, Nintendo. Prove me wrong. Please.

 
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Comments (34)
Utopianacht-100x100
August 09, 2011

"Why spend a major E3 reveal on a game controller and exclude its system? Answer: Because the controller's the exciting part. The console itself isn't." that's a good point.. for many people, (including myself) it wasn't clear that they were introducing a new console...

Ragnaavatar2
August 09, 2011

Yeah, I really don't get Nintendo's message here. If it's a brand new console, the thunder it can produce will be short lived until the moment Microsoft or Sony announce their next-gen consoles. If it's about displaying media over a device... hell, the PSP already has Remote Play with the PS3, and with Vita it's gonna be even better.

Sure, I would love to see a (proper) Metroid game in HD, but I once bought a Gamecube just to play Metroid Prime when it came out, and I'm not willing to repeat the mistake of paying hard-earned cash for a console I won't be playing for more than a few months.

Default_picture
December 07, 2012

see people say the Wii u will lose its thunder when ps4 and xbox 720 come out because the the specs of there system will be better, but that did not stop the original wii, the original wii beat the others like it was its job, and the whole psp cross play thing does not compair to wii u as the psp sucks and you need to own both a psp and ps3 and the right games and that can wind up costing you more then the wii u.

Default_picture
August 09, 2011

Interesting article! I'm not sold on the Wii U concept and I fail to see a big audience for it. Another aspect that worries me is the first party support. This will be Nintendo's first HD console and their internal studios have no experience working on HD games. The transition from SD games to HD games is huge, especially if you look at the initial games released for the current HD platforms. So the big question for me is if Nintendo can deliver good looking games without an exaggerated amount of bloom, "shine" or motion blur. 

N27502567_30338975_4931
August 09, 2011

About the only good thing you can say about the Wii U is we'll finally be getting Mario, Zelda and Metroid in HD. I don't think the gimmick is strong enough to draw in casuals, and the hardcore gamers don't need another platform to buy 3rd party titles on. They've already got a PS3 or 360 (or both), and in a couple years when Sony and MS launch their next generation the Wii U won't be getting those ports anymore because the hardware will be a generation behind again.

Twitpic
August 09, 2011

I guess I'm the only one that can't wait to flick pictures of birds magically through the air onto my television set. Rus, Wii U B Hatin'? 

But seriously, you make some great points -- and some terrible puns. I'm excited about the potential of the controller. Since I do pretty much all of my gaming alone or online, being able to only use only one fancy controller won't be a problem for me. And I think you're right: the people who love the Wii won't be in any kind of hurry to purchase another system when the Wii does everything they want it to already.

Also, how much do you think a replacement controller would cost? 

Avatarheader
August 09, 2011
It's a pity, because Nintendo took some big chances on the Wii and DS and they both sold like hotcakes. Now the next iterations of both devices are basic upgrades of what already exists. What happened to the innovation they were becoming known for? I really hope things will change as time goes on.
Default_picture
August 09, 2011

When Nintendo plays host to the next Heavy Rain, Alan Wake, or L.A. Noire, I'll give their console some consideration.

Default_picture
August 09, 2011
I can't imagine how I'd ever possibly use that touch screen at all. It would be funny if it turned out like a big-screen version of The World Ends With You. That would be funny if Square-Enix tried to port that over to the Wii U. (Famous last words...)
Very_tall_man
August 09, 2011

The Wii U's controller is kinda interesting. Unfortunately, that's all the console really has going for it. "Kinda interesting."

Default_picture
August 09, 2011
By the way, I've never understood Nintendo's obsession with controller designs. I'm guessing that they're running out of ideas to upgrade the system's hardware...?
Purple_night_lightning_storm
August 09, 2011

Comfortable and Nintendo controller have never been synonymous. I'm pretty sure it's a conspiracy to cause rampant amounts of R.S.I. Then the secretly trained army of Nintendo orthopedic surgeons cleans up.

Comic061111
August 10, 2011

I've always found Nintendo controllers to be pretty great, at least at the time.  This includes all the systems, even the weird N64 controller.  Going BACK to them is kind of hard, but I can still use a Gamecube controller no problem.  I still have issues hitting the bumpers on a 360 controller sometimes, whereas a dualshock just feels like a 'default' position.

Default_picture
August 10, 2011

How about Nintendo undergoes puberty and starts catering to older gamers? The Wii U controller is a neat piece of tech, but it's the software that sells me on a console. HD Zelda, Mario, and Metroid aren't sufficient.

Default_picture
August 10, 2011

Johnathan, and Jason hows about you look a little closer at the controller design and the past controllers and systems nintendo's released.  if you don't see any similarities....I don't know what to tell you other than Sony and Microsoft are in the other direction from here :P

Default_picture
August 11, 2011

I'm just waiting for the day when Nintendo will use a floatation ring as a controller. I mean, they've done almost anything that people could possibly think of with their darned controllers.

Default_picture
August 10, 2011

I don’t buy these complaints about the Wii U. Three-fourths of your players are stuck with the old controllers? Yes, if you’re playing group games, but most of the time you’ll be playing single-player games. That could be more accurately stated as, “1/100th of the time, you’ll have other players with the old controllers.” And no great third-party titles have been announced yet? Well of course not! The system doesn’t have a release date yet, and the hardware isn’t finalized! You’re not going to have developers pre-announcing brand-new games for a system that isn’t even final yet.

All of these complaints sound vaguely reminiscent of the response to the Nintendo DS, when people didn’t understand its control scheme or appeal. I believe that the Wii U will be the HD console for the rest of us, combined with a revolutionary controller and an iPad Junior. Oh, and being able to play your console titles on a portable screen when someone else is using the TV.

Bithead
August 10, 2011

It doesn't seem fair to have "recycling last-gen controllers" as a complaint when Sony has basically had the same gamepad with incremental updates for 3 generations now. I do think it's a mistake to have the WiiU console itself so similar to the Wii's... People are so used to the DS(lite)(i)(iXL) iterations that I worry too many will think it's a redesign, like the other HD systems' slim designs, and not a brand-new piece of hardware. Personally I'm excited. But my Kool-Aid is practically running through an IV, so I'm not the most objective observer. 'Twill be interesting....

Rm_headshot
August 11, 2011

Sony at least went wireless. At present, it just looks like the new Wiimote will be the same as the old Wiimote, only with MotionPlus integrated. Maybe the WiiCondom will come standard as well.... :)

Default_picture
August 10, 2011

Yeah, these objections are fair objections for a system that is a month from releasing, but we're still a year or so from Wii U with an E3 between now and the system's release.  Nintendo has time to address all of the issues raised here.  The word of the day is "premature."

Rm_headshot
August 11, 2011

Personally, I think it's better to tell them NOW and get it out there, so they can course-correct (if they choose to).

You might not have any experience in this, but trust me: the echo-chamber that forms around high-level projects like this can become airtight. Sometimes it really does take a dissenting voice from outside to lift that fog.

Default_picture
August 11, 2011

I will buy Wii U as presented because I know that it will have HD games from Nintendo and that's all the convincing I need. However, my wish list for things that would make it even COOLER is fairly predictable: as much horsepower as possible with as low a price point as possible and with as many killer titles available at launch as possible. Specifically, I'd like to see the system ship with a lot of RAM. That's one thing that really limits the PS3, despite its processing power. High-end games require more RAM than consoles provide and it seems like such a stupid thing to skimp on with the hardware. I already know that Wii U will be a worthwhile investment, but I'm always up for it being more worthwhile. I think that the faulty steps taken with the 3DS have a better chance of causing Nintendo to look outside of any echo chamber than articles like this one do, especially because--obviously--Nintendo can simply look at it and say "Oh, we already have a fix for that." It's more useful to post about things that are more likely to be real issues. We already know, for instance, that the included HD is going to be insufficient for power users.

Default_picture
August 10, 2011

Andy and Jason, you guys seem to have read my mind completely lol.  Most of the complaints that Russ lists, are the type of thing you'd be worried about if say the Wii U were set to launch in Early January 2012.  But that's just not the case with the Wii U, as we don't have a confirmed release date as of yet, and most of its games are still in the development stages; Heck, most of the games are still WORKING TITLES (Zelda HD, Dirt, Assasin's Creed, etc.), which should be testament enough that the system isn't ready to go on sale in the wide world as of yet.

 

Andy, I have only one thing to say to you for your comment "Three-fourths of your players are stuck with the old controllers? Yes, if you’re playing group games, but most of the time you’ll be playing single-player games," AMEN!!  In all honesty, most players are not going to be playing party games non-stop with friends/family, multiplayer games are just a piece of the pie, whereas Single Player games contribute significantly more.  

The article mentions that the only 2 succesful games to bridge the gap between casual and hardcore were Mario Kart Wii and New Super Mario Bros. Wii.  I for one, certainly think there's another game in there that's been left out: Super Smash Brothers Brawl.  Brawl was pretty much an instant success when released, and has succeeded in snagging a LOT of players, both casual and hardcore.

I've also read that a lot of people are thinking that when Microsoft and Sony announce their next consoles, Nintendo will be left in the dust, while that's a legitimate thing to worry about normally, it's not something to worry about with Wii U.  Based on what we know of the hardware running the Wii U, its safe to say that unless Microsoft and Sony introduce something so completely mind-bogglingly amazing as their next consoles, Wii U will still be in the running.  One of the ideas behind it is to enable it to compete with whatever Sony and Microsoft throw into the ring as well, and still have a GOOD chance.  

Also concerns over the Tablet controller...I direct your attention to exhibit A: the controller for the N64; first controller to incorporate the control stick we're now familiar with.  Control stick in the center, D Pad to the left, A and B buttons slightly to the right of the control stick, and then on the right we have the C Buttons.  How to hold it? I hold it with my left hand on the center area, and my right hand holding the right handle.  Easy to understand.

Exhibit B: The Game Cube controller.  Evolved from the N64 controller.  D-Pad is now located below the Control stick, which is STILL your primary means of control in games.  

The Wii U Tablet, essentially looks like a combination of the GameCube controller and the 3DS and Wiimote.  2 Control sticks (GC idea), Home button at the bottom of the controller (3DS and Wiimote), ABXY buttons (3DS and DS).  I can go on if you like.

Its WAY too early to start the hate flowing on the Wii U since we've only seen DEMO versions of it (in all honesty, do you really think that what you saw at E3 is 100% final? because if you do, please do wake up from your dream)

Rm_headshot
August 11, 2011

My Exhibit A is the WiiPad itself, which I spent a good hour or more messing around with. It actually feels closer to an X360 controller than what you describe, only wider and much, much lighter (and with flat stick-nubs instead of click-sticks). Seriously, we all wondered if it was completely hollow inside.

I seriously enjoyed the two serious "tech demos" -- Chase Mii and Battle Mii -- to the point that I told several Nintendo reps those should be pre-loaded onto every Wii U console that ships. They were really that polished. But they didn't force me to use the awkwardly-placed face buttons. I did that on my own, just to try them out. My verdict? I'd play a Mario game on that thing without hesitation, but Batman: Arkham City? Absolutely not. I'd have to send a search party out for the block/counter/attack buttons every two seconds.

Default_picture
August 10, 2011

I have to respectfully disagree with the opinions expressed in this article, although it certainly begs for some discussion, and there has been quite a bit of it already!  In terms of your three main points why you assume no one will want to purchase a Wii U:

“It’s the Same Damn Thing”

At present, there is very little known about the system specs of the Wii U, therefore I am not entirely sure how you can presume so early that the system itself is uninteresting.  Also the article insinuates the Wii U is incapable of utilizing more than one tablet controller at a time.  I was under the impression that Nintendo has stated that the Wii U is technically capable of supporting and streaming to multiple tablet controllers, but at present they were unsure if the potential cost of the tablets would limit the appeal of having four of them in a household at a time.  The prohibitive cost is a problem, which is why I suspect they are keen to allow for backwards compatibility of previous Wii peripherals also easing the cost of upgrading from the Wii.  However, a cost issue is the not the same thing as the system being incapable of using more than one tablet at a time.

The assumption that developers will ignore the Wii U tablet features is also entirely speculative given that we haven’t seen an actual lineup of Wii U games yet.  I think this will be better judged once we have a clearer picture of the Wii U launch lineup and upcoming games.  Maybe some developers will read Shoe’s article and get some constructive ideas from Bitmobers.

“What Third Party Support”

You seem to be hung up on the exact games shown in the “sizzle” reel, but I think you missed one of the points of the presentation.  It’s not about the Wii U getting games that will be year old ports by the time the system launches, it was about demonstrating that Nintendo is serious about promoting more “mature/hardcore” releases from third party developers, and indicating which of those third parties have come aboard.  Again, it’s more than a little early to complain about the lack of third party support when we haven’t been given any strong details about upcoming software. 

While I agree it would be nice to see some new stuff at Gamescom, it has only been two months since the Wii U debuted in June, and it seems a little early to be signaling the alarm bells that third parties aren’t bringing anything new or interesting to the table.  Maybe we should give developers time to work on some quality software rather than rush them to give half-baked presentations that everyone will make knee-jerk reactions about.

“It has no clear purpose”

I have to disagree with this point as well.  The take home message I got from the Wii U E3 presentation was that they were trying to put more of the focus back on “U” so to speak; essentially saying the Wii U will be home to both hardcore and casual titles.  Whether this is a sound economic strategy, I don’t know.  But I do know that I have no problem with a console that has games that appeal to multiple demographics and audiences.  The question is, how would the Wii have performed if it had the same graphics capabilities as the PS3 and 360 from the start, making more direct ports possible?  I am not sure what the answer to that is, but maybe some of the alienated hardcore gamers would have been more pleased with simply owning a Wii and not going multi-system to enjoy the wider breadth of released games. 

In terms of getting “casuals” to upgrade, well that depends on Nintendo’s launch lineup doesn’t it.  If they build a killer lineup with a must have title that speaks to “casuals” like Wii Fit or Wii Sports, then they may have a hit on their hands.  People get on board with good software (a lesson they are hopefully learning from the 3DS launch), lets see what they come up with first.

Overall, I personally am not compelled to dismiss the Wii U, and I certainly have not made up my mind about whether I will purchase it or not based on the little we know so far.  I suspect by at least the end of the next E3 we will all have a much clearer picture of the Wii U.  I will reserve purchasing judgment until we all know a lot more about the system and its games, right now it just feels too early for all the negative speculation and sensationalism.

Default_picture
August 11, 2011

I have to disagree with some, but still agree with the majority of this article. I do think that the controller, if they can re-work the design so its a bit more comfortable and integrate some features beyond just playing games - social networking, web browser, app store - it could be a great thing. But that brings up a price question - will Nintendo be able to introduce a HD console AND a tablet-esque controller that sells for $299 or less combined?

And that brings up my biggest concern - that being, is this really enough of a departure from the 360 or PS3 to draw the attention of non-Nintendo gamers? Will loyal owners of the SNES, N64, Gamecube, Wii, etc., upgrade? Most likely. Will gamers that already own a 360 or PS3 (or both) make the purchase, knowing that true next gen consoles from Sony and Microsoft aren't that far off? Doubtful. That leaves casual gamers, and the issue here comes back to price. The Wii offered simple, fun group games for when you had friends over, and wasn't prohibitively expensive. A lot of non-gamers own a Wii, and a lot households with a 360 or PS3 added a Wii as well.

I think Nintendo would have been better off focusing on making games for the Wii that are actually good - truly good Wii titles are few and far between. The Wii U risks being Nintendo's new Gamecube when it got clobbered by the PS2 and XBox. Many PS3/360 owners either own a tablet computer, or will get one as competition drives prices down. PS3/PSP connectivity already exists. AAA 3rd party titles like Bioshock, Mass Effect, Fallout, COD, etc., are already ingrained as PS3/360 must plays. XBox Live is the gold standard of online play. We'll certainly have to wait and see, but if Nintendo is looking to bite into the HD market, it risks indifference from the 360/PS3 crowd, and it risks turning off the casual gamer that isn't interested in plunking down $300-400 for a Wii upgrade. My wife and I own a 360 and a Wii, but at this point I'd be more interested in adding a PS3 for the game line-up as opposed to a Wii U. And my wife, who loves Mario (we have an old refurbished NES and SNES), doubtful will have interest in a new Wii, since we hardly play the old one as is. We are the definition of a gamer and a casual gamer, and while the Wii U is interesting, we'd need to see a lot more to even consider one right now.

Default_picture
August 11, 2011

You came up with the same 3 reasons I did (I guessed them before the page loaded). Yeah, I don't want Nintendo to fail either. They've got plenty of time to fix this. I just hope, as Reggie said, they "do hear ya."

Default_picture
August 11, 2011

Hey guys, just thought I'd pop in and clear up a bit of a misconception folks seem to have here.  As of May 2011, we have SOME idea of the tech specs for the Wii U.  IGN has a whole area of their site for their Wii U Wiki.  Here's the link for the tech specs: http:// data-scayt_word="www.ign.com" data-scaytid="31">www.ign.com/wikis/wii-u/Wii_U_Tech_Specs

I'll summarize some of the major points for the lazy folks (yes i know you're out there lurking).  

CPU: IBM Power®-based multi-core microprocessor. IBM has said that the chip will be based on the same one used in the Watson supercomputer (the one that was on Jeopardy).  This will be roughly 50% more powerful than the PS3.

GPU (No idea what this is tbh): AMD Radeon-based High Definition GPU.  Based on RV770 architecture.  Supports DirectX 10.1.

Game Discs: 12-centimeter proprietary optical discs, each holds 25 Gigabytes (equivalent of a single layered blu-ray disc).  Also supports Wii Optical Discs.

Resolutions supported: 1080p, 1080i, 720p, 480p, 480i

Default_picture
August 11, 2011
In the spirit of this article, let me provide a few more criticisms of the Wii U: 4. It doesn't have any launch titles. None. Seriously, has a console ever had NO launch titles?? This is an incredible oversight. If you could buy a Wii U today, you wouldn't find a single launch title. Which leads me to... 5. Wii U supply chain is seriously lagging. Want to buy a Wii U? Too bad, you can't. Walk into Best Buy, GameStop, or Target today, and you will find the Wii U out of stock everywhere. You can't even find them on Amazon or eBay! Bit you know what you can buy? A 360 or PS3. How does Nintendo expect people to buy the Wii U when they can't even find one? 6. No market presence. Even if you could find a Wii U in stores, where's the marketing? Where are the TV ads, the billboards? Nowhere. It's like Nintendo was completely unprepared for their new system. With this kind of lackluster marketing and distribution, maybe Nintendo should have waited until 2013 or 2013 to launch their new console.
Default_picture
August 11, 2011

Andy....PLEASE tell me that you're joking here.  PLEASE PLEASE PLEASE tell me you're kidding, because......THAT IS THE BIGGEST LOAD OF BS i've ever heard, you REALLY made me crack up laughing here lol.

Ok so lets review here, E3 was as of today, 2 months ago.  It's currently August, and there are still another 4 months left in the year.

so now to address each of your concerns Andy:

4.  There aren't any launch titles announced right now...BECAUSE THE SYSTEM IS STILL IN DEVELOPMENT and was only ANNOUNCED 2 months ago, to hopefully be launched in 2012 (probably around Christmas time so its out for holiday shopping)

5.  umm nobody's selling it because there's NO RELEASE DATE, nor has Nintendo even announced a PRICE for the system!  Do you expect Amazon, BestBuy, and Gamestop to sell you something that has no price, no release date yet, and was just announced barely 2 months ago?  

Actually ya know what Andy, sure I'll sell you a Wii U for $150.  You send me the money, i'll send you the system when it comes out.

6.  Really? no ads about the wii u? not even billboards? *le gasp* That is completely surprising even though the system has no release date, price, and isn't expected to go on sale until 2012!! (if you can't see the sarcasm, now you know)

seriously..............

Default_picture
August 11, 2011

He was definitely joking.

Rm_headshot
August 12, 2011

1. Lighten up, dude.

2. You like numbered lists a bit too much.

3. Umm

4. I like numbered lists too!

5. You now own Andy Bates a Wii U system for $150, no matter what its launch-window price point turns out to be. WITNESSED.

6. Seriously. Lighten up, dude.

Default_picture
July 13, 2012

"the face buttons live in a very strange place, just below the right stick. You've got to move your entire hand to hit them."

So you don't have to move your entire hand to reach the PS3 or Xbox 360 buttons? I'm pretty sure you're only moving your thumb and not your entire hand. In other words, it's only "very strange" because it's not in the same position as the Playstation or Xbox. It doesn't seem that radical to me, it's simply different than what you're used too.

Default_picture
July 13, 2012

It's funny how Nintendo changed the specs so that it now supports more than one tablet. I mean, this is a year-old article, but obviously people were already pretty disappointed.

I think the main concern is whether the controller can pull off the quick double-stick tricks in the new systems. It's awkward enough that I have to carry some tablet just to control the game. Then again, the Xbox is coming out with that Smartglass thing.

Sigh...I really don't care unless the tablet structure keeps me from enjoying myself. I still don't even think I need a tablet, unless Nintendo comes up with badass Augmented Reality stuff for every single game. That actually might be pretty awesome. Go the full monty.

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