
On November 17, Sony will release God of War and God of War 2 as a compilation for the PlayStation 3. The most notable aspect of this $39.99 package is that the graphics have been re-mastered with anti-aliasing effects, and now run at 720p, and at 60 frames-per-second.
That sounds great, but is the difference worth the money if you already own both games? Judge for yourself with these comparison shots between the original and re-mastered versions of God of War (don't miss our God of War 2 comparison shots as well).
The PlayStation 2 shots were taken on a PS3 running at 720p via component cables. PS2 smoothing was enabled, and the upscaling was set to fullscreen. The black borders in the PS2 versions were there when I played, so I left them in to give as accurate a comparison as possible. The in-game options were set to widescreen, and smoothing was set to “off.” The PS3 screens were taken at the max resolution of 720p. I did not adjust the color or brightness settings for either version.
To recap: The screens with borders are from the PS2 version played on PS3; the full-screen shots with no borders are from the re-mastered game on PS3.
To really see the difference between the two versions,
click an image for a larger, much higher-quality version.





















































