A Message to Bioware - Beyond Mass Effect 3

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Tuesday, June 28, 2011

First of all, thank you for making awesome games, and may the future give you great fortune to continue making awesome games. You have brought us one franchise too great to measure, following the heroic endeavours of one Commander Shepard, and for that us gamers applaud loudly.

Thinking about it in great detail, the Mass Effect series encompasses what makes a modern franchise great: stellar gameplay, an intriguing storyline, a believable universe, and the ability to shape one's own adventure. Many decisions go into every mission and side-quest, and that collection of choices will form a beautiful and unique adventure for everyone come the third game.

But gamers nor Bioware want to see the franchise end. The third game will make the developer millions in revenue while gamers enjoy delving into every corner amassing a complete play-through. A win for both sides. So, where does the future of the series rest? Earlier this year rumours flew about a possible MMORPG, which would be the obvious candidate given the wide selection of classes and races in the universe. And Bioware quickly learning the process with Star Wars: The Old Republic helps too. The possibilities are truly endless.

Regarding the future, Bioware could take the series in any direction and fans would rejoice. Though I'm not a particular fan of the genre, I'd love to see a a real-time strategy project like Halo Wars. More emphasis would need to be placed on battles, and the multiple races allow for a varied style in gameplay. The Asari could focus heavily on biotics, the Salarians promote their tactics through tech, and Humanity or the Turians could use a healthy combination. For the storyline, a mounting collection of conflicting interests could lead to total war among the Citadel races. An ample discovery of ancient Prothean technology perhaps. Possibly, however, a real-time tactics iteration could be more fitting. A game like Tom Clancy's EndWar, involving an ever-changing, networked landscape where control of areas is determined on individual outcomes.

Another candidate is a prequel, detailing the discovery on Mars and rise of humanity into Citadel space. While the process is covered considerably in the encyclopedias and books, most players don't take the time to read through the walls of text. Though it's incredibly interesting so I suggest anyone curious to take the time necessary. An arcade game would suffice; nothing major, or even possibly the long-rumoured Mass Effect movie could document humanity's troubles into Citadel space and the First Contact War with the Turians.

Beyond Mass Effect 3, anything is possible. We assume the Reapers are eradicated in the Battle for Earth, and that leaves a universe tired and disjointed from the hell of survival. Much of the universe has yet to be explored and the series has left itself open enough for the next game to be potentially a blockbuster. Bioware, make it happen.

 
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